Player Matchup

Cthulhu
Cthulhu
Ahsayuh
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Rama
Rama
GANGK
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 72L
1,500 Elo+
Solo
Thanatos
Thanatos
heyitsmesquirt
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
snake-freund
Bakasura
Level 29
God Stats
5W - 10L
1,277 SR
Queue Stats
104W - 178L
1,211 Elo+
Solo
Set
Set
zavieraxy
Set
Level 25
God Stats
13W - 11L
1,508 SR
Queue Stats
336W - 278L
1,514 Elo+
Solo
Team Averages
Level 13
1,457 SR
1,445 Elo+

VS

Team Averages
Level 18
1,520 SR
1,312 Elo+
Ares
Ares
Kirito9641
Ares
Level 18
God Stats
0W - 2L
1,501 SR
Queue Stats
13W - 27L
1,304 Elo+
Solo
Hou Yi
Hou Yi
Mrs FCheese
Hou Yi
Level 27
God Stats
32W - 31L
1,389 SR
Queue Stats
63W - 84L
1,212 Elo+
Solo
Susano
Susano
Nemesis1979
Susano
Level 21
God Stats
4W - 8L
1,529 SR
Queue Stats
102W - 120L
1,360 Elo+
Solo
Bellona
Bellona
Thioshian
Bellona
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Bakasura
Bakasura
dark-shelter3
Bakasura
Level 16
God Stats
5W - 3L
1,680 SR
Queue Stats
7W - 15L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ahsayuh
Cthulhu
17
5 / 1 / 4
10,242
512
13,583
13,403
12,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
GANGK
Rama
16
5 / 6 / 1
9,938
497
6,166
11,012
5,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
15
7 / 3 / 3
9,633
482
8,285
10,949
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
snake-freund
Bakasura
9
0 / 0 / 2
6,974
349
171
1,476
462
15
7 / 1 / 1
9,637
482
9,349
13,096
7,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,215
361
3,877
12,209
10,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
13
1 / 8 / 3
8,609
430
4,589
14,049
3,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Susano
14
5 / 4 / 1
9,165
458
9,336
13,399
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Thioshian
Bellona
15
5 / 5 / 2
9,629
481
9,945
12,593
10,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
dark-shelter3
Bakasura
4
0 / 1 / 1
5,767
288
728
1,916
387

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
24
Kills
11
11
Deaths
24
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ahsayuh
Cthulhu
5
1
4
7
W
Rama
GANGK
Rama
5
6
1
0.92
L
0
6
0
0
L
Hou Yi
1
8
3
0.31
L
Susano
5
4
1
1.38
L
Bellona
Thioshian
Bellona
5
5
2
1.2
L
Bakasura
dark-shelter3
Bakasura
0
1
1
0.5
W
Thanatos
7
3
3
2.83
W
Bakasura
snake-freund
Bakasura
0
0
2
1
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,554
Damage
28,475
49,936
Taken
54,166
30,229
Mitigated
30,842
19,977
Healing
8,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ahsayuh
Cthulhu
13,583
1,732
0
3,977
13,403
12,669
2,007
3,656
9,747
50,062
0
W
Rama
GANGK
Rama
6,166
4,486
0
2,103
11,012
5,409
2,535
0
11,012
0
51,010
L
3,877
746
219
1,276
12,209
10,924
0
6,557
5,252
19,624
0
L
Hou Yi
4,589
1,412
87
3,694
14,049
3,968
707
0
14,049
0
41,665
L
Susano
9,336
3,096
0
3,074
13,399
5,499
0
1,645
11,654
0
45,718
L
Bellona
Thioshian
Bellona
9,945
2,935
0
214
12,593
10,064
664
4,681
7,712
126
48,087
L
Bakasura
dark-shelter3
Bakasura
728
631
0
108
1,916
387
0
0
1,916
0
3,658
W
Thanatos
8,285
2,784
0
8,791
10,949
4,129
2,232
347
10,592
0
39,356
W
Bakasura
snake-freund
Bakasura
171
86
0
914
1,476
462
132
0
1,476
0
2,035
W
9,349
3,811
0
4,192
13,096
7,560
0
0
13,096
0
48,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,424
Gold Earned
40,385
379
Minions Killed
258
0
Camps Cleared
0
1,823,169
Distance Traveled
1,400,769
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,242
512
71
4
0
374,449
0
W
Rama
9,938
497
104
5
0
305,626
3
L
Ares
7,215
361
26
1
0
278,563
5
L
Hou Yi
8,609
430
72
4
0
274,553
2
L
Susano
9,165
458
73
4
0
393,206
0
L
Bellona
9,629
481
77
4
0
366,902
1
L
Bakasura
5,767
288
10
1
0
87,545
1
W
Thanatos
9,633
482
81
4
0
398,018
3
W
Bakasura
6,974
349
46
2
0
366,711
3
W
Set
9,637
482
77
4
0
378,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role