Player Matchup

Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
C-_-XCallumX-_-S
Khepri
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 125L
1,388 Elo+
Party 2
Zeus
Zeus
Klevoman_
Zeus
Level 68
God Stats
14W - 5L
1,660 SR
Queue Stats
59W - 44L
1,462 Elo+
Party 1
Vamana
Vamana
Uppeiltruller
Vamana
Level 98
God Stats
2W - 2L
1,297 SR
Queue Stats
380W - 377L
1,435 Elo+
Solo
Arachne
Arachne
markentoha
Arachne
Level 119
God Stats
1W - 0L
1,299 SR
Queue Stats
191W - 171L
1,430 Elo+
Party 1
Team Averages
Level 81
1,451 SR
1,443 Elo+

VS

Team Averages
Level 63
1,362 SR
1,416 Elo+
Amaterasu
Amaterasu
El_Pezinho
Amaterasu
Level 91
God Stats
167W - 168L
1,475 SR
Queue Stats
503W - 496L
1,430 Elo+
Party 3
Hades
Hades
Heli0sLB
Hades
Level 63
God Stats
3W - 5L
1,426 SR
Queue Stats
284W - 295L
1,448 Elo+
Solo
Serqet
Serqet
Lucgnarson
Serqet
Level 65
God Stats
1W - 7L
1,303 SR
Queue Stats
179W - 202L
1,383 Elo+
Party 3
Ymir
Ymir
Nicoco63
Ymir
Level 33
God Stats
18W - 22L
1,528 SR
Queue Stats
18W - 23L
1,433 Elo+
Party 3
Neith
Neith
kryptickillerz
Neith
Level 64
God Stats
15W - 17L
1,080 SR
Queue Stats
28W - 28L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
8 / 4 / 5
11,974
544
13,481
11,569
4,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 5 / 11
9,577
435
6,381
18,970
12,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
20
15 / 1 / 6
14,130
642
26,496
11,104
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 1 / 3
13,711
623
20,525
19,356
17,551
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
markentoha
Arachne
20
3 / 3 / 7
12,766
580
7,230
17,159
9,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
El_Pezinho
Amaterasu
16
0 / 4 / 5
10,365
471
10,514
20,603
16,149
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
Heli0sLB
Hades
15
1 / 9 / 6
8,977
408
8,219
19,381
9,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
Lucgnarson
Serqet
17
5 / 8 / 6
11,155
507
9,280
21,986
10,653
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
14
1 / 5 / 3
9,088
413
3,781
16,796
14,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
7 / 6 / 4
10,545
479
16,693
17,145
6,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
38
32
Kills
14
14
Deaths
32
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
4
5
2.63
W
1
5
11
1.3
L
Amaterasu
El_Pezinho
Amaterasu
0
4
5
0.63
L
Hades
Heli0sLB
Hades
1
9
6
0.44
W
Zeus
15
1
6
18
L
Serqet
Lucgnarson
Serqet
5
8
6
1
L
Ymir
1
5
3
0.5
W
5
1
3
6.5
L
7
6
4
1.5
W
Arachne
markentoha
Arachne
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,113
Damage
48,487
78,158
Taken
95,911
48,960
Mitigated
57,725
29,667
Healing
21,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,481
3,944
0
2,762
11,569
4,905
2,565
2,648
8,921
0
85,437
W
6,381
439
429
6,972
18,970
12,887
50
5,331
13,558
31,475
0
L
Amaterasu
El_Pezinho
Amaterasu
10,514
3,197
0
2,940
20,603
16,149
0
7,948
12,655
6,063
58,360
L
Hades
Heli0sLB
Hades
8,219
210
443
5,010
19,381
9,720
0
12,518
6,863
57,487
0
W
Zeus
26,496
2,522
0
4,152
11,104
4,582
1,843
1,874
8,538
102,339
0
L
Serqet
Lucgnarson
Serqet
9,280
2,355
0
7,121
21,986
10,653
0
7,896
14,090
0
44,110
L
Ymir
3,781
941
0
1,335
16,796
14,925
0
6,585
10,211
34,329
0
W
20,525
9,764
0
8,018
19,356
17,551
118
3,328
15,153
17,637
93,581
L
16,693
7,756
734
3,707
17,145
6,278
76
3,844
13,301
0
69,451
W
Arachne
markentoha
Arachne
7,230
4,295
0
7,334
17,159
9,035
108
1,324
15,537
0
111,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,158
Gold Earned
50,130
677
Minions Killed
473
0
Camps Cleared
0
2,109,052
Distance Traveled
2,009,981
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,974
544
118
5
0
407,428
6
W
Khepri
9,577
435
39
2
0
415,107
3
L
Amaterasu
10,365
471
158
7
0
412,196
1
L
Hades
8,977
408
89
4
0
406,391
3
W
Zeus
14,130
642
156
7
0
401,381
3
L
Serqet
11,155
507
77
4
0
411,377
3
L
Ymir
9,088
413
62
3
0
385,943
4
W
Vamana
13,711
623
197
9
0
405,701
1
L
Neith
10,545
479
87
4
0
394,074
3
W
Arachne
12,766
580
167
8
0
479,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role