Player Matchup

Ravana
Ravana
Illmanor
Ravana
Level 94
God Stats
7W - 3L
1,698 SR
Queue Stats
74W - 90L
1,441 Elo+
Solo
Scylla
Scylla
Roguespeed
Scylla
Level 127
God Stats
6W - 2L
1,688 SR
Queue Stats
43W - 43L
1,463 Elo+
Party 1
Cerberus
Cerberus
dinisbessa2010
Cerberus
Level 82
God Stats
3W - 1L
1,374 SR
Queue Stats
93W - 108L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
jojobunny
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
seemsLEGIT123
Chronos
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Team Averages
Level 80
1,552 SR
1,465 Elo+

VS

Team Averages
Level 94
1,479 SR
1,400 Elo+
Hou Yi
Hou Yi
Defined
Hou Yi
Level 29
God Stats
9W - 8L
1,607 SR
Queue Stats
75W - 89L
1,403 Elo+
Party 4
Agni
Agni
Draconeyy
Agni
Level 143
God Stats
1W - 3L
1,344 SR
Queue Stats
60W - 111L
1,330 Elo+
Party 3
Thanatos
Thanatos
Fatix89
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Godlysacrifice
Chaac
Level 154
God Stats
0W - 1L
1,421 SR
Queue Stats
48W - 79L
1,332 Elo+
Party 3
Cthulhu
Cthulhu
Sporikica
Cthulhu
Level 38
God Stats
7W - 9L
1,526 SR
Queue Stats
82W - 87L
1,436 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Illmanor
Ravana
14
8 / 1 / 5
8,057
671
5,238
4,195
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Roguespeed
Scylla
14
3 / 0 / 4
7,850
654
5,863
3,607
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
8
0 / 4 / 2
5,431
453
2,319
6,377
2,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
jojobunny
Danzaburou
10
3 / 2 / 3
6,182
515
4,233
7,121
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chronos
12
2 / 2 / 3
7,015
585
4,380
4,676
1,199
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Defined
Hou Yi
9
2 / 4 / 3
5,932
494
5,051
7,871
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Agni
9
1 / 2 / 0
5,773
481
391
4,697
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Fatix89
Thanatos
11
4 / 3 / 2
6,783
565
4,515
7,455
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 4 / 2
6,606
551
2,916
8,539
6,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Sporikica
Cthulhu
9
1 / 3 / 3
5,703
475
3,310
8,690
3,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
16
Kills
9
9
Deaths
16
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Defined
Hou Yi
2
4
3
0.88
L
Agni
1
2
0
0.5
L
Thanatos
Fatix89
Thanatos
4
3
2
1.67
L
1
4
2
0.5
W
Ravana
Illmanor
Ravana
8
1
5
10.5
W
Scylla
Roguespeed
Scylla
3
0
4
5
L
Cthulhu
Sporikica
Cthulhu
1
3
3
0.83
W
Cerberus
0
4
2
0.25
W
Danzaburou
jojobunny
Danzaburou
3
2
3
2.25
W
Chronos
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,033
Damage
16,183
25,976
Taken
37,252
7,961
Mitigated
15,772
8,299
Healing
13,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Defined
Hou Yi
5,051
2,595
0
2,038
7,871
2,625
416
3,119
4,708
0
25,423
L
Agni
391
0
0
0
4,697
1,268
532
2,218
2,233
18,155
0
L
Thanatos
Fatix89
Thanatos
4,515
1,238
0
4,726
7,455
2,606
0
1,276
6,159
0
35,866
L
2,916
454
0
2,932
8,539
6,042
934
3,713
4,790
0
29,819
W
Ravana
Illmanor
Ravana
5,238
1,634
0
2,549
4,195
1,444
615
168
4,027
0
41,170
W
Scylla
Roguespeed
Scylla
5,863
709
0
940
3,607
1,008
451
14
3,555
50,525
0
L
Cthulhu
Sporikica
Cthulhu
3,310
326
475
2,967
8,690
3,231
136
1,870
6,800
22,440
0
W
Cerberus
2,319
22
0
1,061
6,377
2,133
118
1,252
5,125
14,511
0
W
Danzaburou
jojobunny
Danzaburou
4,233
1,631
0
2,890
7,121
2,177
180
2,187
4,892
0
32,306
W
Chronos
4,380
1,617
0
859
4,676
1,199
210
0
4,676
31,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,535
Gold Earned
30,797
334
Minions Killed
279
0
Camps Cleared
0
1,154,756
Distance Traveled
1,054,718
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,932
494
45
4
0
188,870
0
L
Agni
5,773
481
50
4
0
200,384
0
L
Thanatos
6,783
565
74
6
0
252,124
6
L
Chaac
6,606
551
69
6
0
197,956
5
W
Ravana
8,057
671
73
6
0
240,901
4
W
Scylla
7,850
654
103
9
0
231,555
2
L
Cthulhu
5,703
475
41
3
0
215,384
0
W
Cerberus
5,431
453
27
2
0
237,217
0
W
Danzaburou
6,182
515
61
5
0
209,682
2
W
Chronos
7,015
585
70
6
0
235,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role