Player Matchup

Horus
Horus
Devios
Horus
Level 29
God Stats
1W - 1L
1,257 SR
Queue Stats
10W - 15L
1,404 Elo+
Party 1
Zhong Kui
Zhong Kui
DripKing222
Zhong Kui
Level 108
God Stats
57W - 60L
1,492 SR
Queue Stats
383W - 454L
1,397 Elo+
Solo
Ullr
Ullr
Justwolfeh
Ullr
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 133L
1,488 Elo+
Party 1
Vulcan
Vulcan
OP_RAGE_
Vulcan
Level 102
God Stats
6W - 5L
1,756 SR
Queue Stats
126W - 151L
1,477 Elo+
Party 1
Erlang Shen
Erlang Shen
Plaxeymeh
Erlang Shen
Level 56
God Stats
8W - 8L
1,654 SR
Queue Stats
143W - 190L
1,458 Elo+
Solo
Team Averages
Level 83
1,532 SR
1,445 Elo+

VS

Team Averages
Level 101
1,459 SR
1,448 Elo+
Kuzenbo
Kuzenbo
ArmedElfarto
Kuzenbo
Level 102
God Stats
2W - 2L
1,545 SR
Queue Stats
598W - 673L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
Godziee
Tsukuyomi
Level 144
God Stats
10W - 16L
1,493 SR
Queue Stats
670W - 760L
1,469 Elo+
Solo
Chronos
Chronos
I HowZee I
Chronos
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
326W - 341L
1,414 Elo+
Solo
Chang'e
Chang'e
NSwitchBot
Chang'e
Level 106
God Stats
161W - 153L
1,527 SR
Queue Stats
570W - 618L
1,483 Elo+
Solo
Cerberus
Cerberus
Th3BlackKaiser
Cerberus
Level 80
God Stats
4W - 12L
1,231 SR
Queue Stats
455W - 689L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Devios
Horus
10
3 / 0 / 3
6,251
568
4,071
7,504
2,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
DripKing222
Zhong Kui
11
1 / 1 / 0
6,454
587
6,134
6,925
4,842
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 0 / 5
5,709
519
6,018
5,695
1,746
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
OP_RAGE_
Vulcan
11
3 / 1 / 2
6,670
606
5,350
4,298
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Plaxeymeh
Erlang Shen
10
3 / 1 / 2
6,520
593
2,679
6,062
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ArmedElfarto
Kuzenbo
11
0 / 2 / 1
6,365
579
2,916
8,915
6,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Godziee
Tsukuyomi
12
3 / 1 / 0
6,923
629
3,358
5,368
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
I HowZee I
Chronos
7
0 / 3 / 0
4,583
417
3,994
6,433
2,329
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
NSwitchBot
Chang'e
7
0 / 2 / 1
4,866
442
1,379
5,433
1,760
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
8
0 / 3 / 0
5,481
498
6,054
8,619
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
3
3
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ArmedElfarto
Kuzenbo
0
2
1
0.25
W
Horus
Devios
Horus
3
0
3
4.5
W
Zhong Kui
DripKing222
Zhong Kui
1
1
0
1
L
Tsukuyomi
Godziee
Tsukuyomi
3
1
0
3
L
Chronos
I HowZee I
Chronos
0
3
0
0
W
1
0
5
3.5
L
Chang'e
NSwitchBot
Chang'e
0
2
1
0.25
W
Vulcan
OP_RAGE_
Vulcan
3
1
2
4
W
Erlang Shen
Plaxeymeh
Erlang Shen
3
1
2
4
L
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,252
Damage
17,701
30,484
Taken
34,768
13,405
Mitigated
16,605
12,597
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ArmedElfarto
Kuzenbo
2,916
1,043
0
3,418
8,915
6,726
245
6,134
2,781
33,047
0
W
Horus
Devios
Horus
4,071
1,880
727
3,400
7,504
2,773
0
5,121
2,383
0
9,499
W
Zhong Kui
DripKing222
Zhong Kui
6,134
1,153
0
4,502
6,925
4,842
0
2,916
4,009
39,360
0
L
Tsukuyomi
Godziee
Tsukuyomi
3,358
1,163
0
2,425
5,368
1,614
0
722
4,568
0
46,569
L
Chronos
I HowZee I
Chronos
3,994
2,287
0
1,959
6,433
2,329
0
619
5,814
16,507
2,912
W
6,018
3,115
0
1,883
5,695
1,746
875
3,535
2,160
0
30,192
L
Chang'e
NSwitchBot
Chang'e
1,379
259
106
2,786
5,433
1,760
0
2,591
2,730
18,855
0
W
Vulcan
OP_RAGE_
Vulcan
5,350
2,486
0
892
4,298
1,267
508
1,696
2,602
38,874
0
W
Erlang Shen
Plaxeymeh
Erlang Shen
2,679
1,372
0
1,193
6,062
2,777
0
574
5,488
0
33,299
L
Cerberus
6,054
536
0
4,084
8,619
4,176
0
1,166
7,391
24,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,604
Gold Earned
28,218
310
Minions Killed
318
0
Camps Cleared
0
1,129,985
Distance Traveled
976,462
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,365
579
66
6
0
199,491
1
W
Horus
6,251
568
8
1
0
238,512
6
W
Zhong Kui
6,454
587
101
9
0
193,466
3
L
Tsukuyomi
6,923
629
105
10
0
266,354
2
L
Chronos
4,583
417
42
4
0
179,603
1
W
Ullr
5,709
519
53
5
0
199,108
1
L
Chang'e
4,866
442
44
4
0
103,348
0
W
Vulcan
6,670
606
90
8
0
233,845
5
W
Erlang Shen
6,520
593
58
5
0
265,054
4
L
Cerberus
5,481
498
61
6
0
227,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role