Player Matchup

Vamana
Vamana
GhaziH9
Vamana
Level 17
God Stats
9W - 5L
1,552 SR
Queue Stats
37W - 52L
1,281 Elo+
Party 1
Cabrakan
Cabrakan
Marcquin
Cabrakan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Skelenox09
Neith
Level 13
God Stats
3W - 3L
1,579 SR
Queue Stats
7W - 12L
1,389 Elo+
Solo
Kukulkan
Kukulkan
VIPчик
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hades
Hades
saif2002
Hades
Level 23
God Stats
44W - 63L
1,310 SR
Queue Stats
98W - 146L
1,279 Elo+
Party 1
Team Averages
Level 12
1,488 SR
1,390 Elo+

VS

Team Averages
Level 26
1,487 SR
1,336 Elo+
Danzaburou
Danzaburou
DronMr
Danzaburou
Level 29
God Stats
30W - 36L
1,404 SR
Queue Stats
148W - 175L
1,274 Elo+
Solo
Bakasura
Bakasura
Gzuz187er
Bakasura
Level 29
God Stats
7W - 0L
1,757 SR
Queue Stats
40W - 45L
1,361 Elo+
Solo
Cernunnos
Cernunnos
LittleBoy1
Cernunnos
Level 29
God Stats
18W - 25L
1,405 SR
Queue Stats
41W - 68L
1,300 Elo+
Solo
Hercules
Hercules
Piamias92
Hercules
Level 28
God Stats
5W - 6L
1,371 SR
Queue Stats
6W - 11L
1,283 Elo+
Solo
Merlin
Merlin
RamseyOne10
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GhaziH9
Vamana
17
8 / 7 / 8
12,226
489
14,675
23,025
17,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Marcquin
Cabrakan
15
5 / 9 / 9
11,266
451
13,395
19,468
25,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
14
8 / 11 / 11
10,704
428
13,367
18,353
6,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
VIPчик
Kukulkan
18
6 / 7 / 8
11,785
471
13,047
12,120
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
saif2002
Hades
16
4 / 8 / 8
10,703
428
20,904
24,043
12,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DronMr
Danzaburou
20
12 / 4 / 7
14,702
588
19,167
14,763
6,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Gzuz187er
Bakasura
17
6 / 8 / 14
11,953
478
10,587
21,359
8,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
LittleBoy1
Cernunnos
20
12 / 4 / 8
14,209
568
20,804
22,785
9,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Piamias92
Hercules
16
8 / 5 / 12
11,800
472
13,275
24,178
21,271
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
2 / 10 / 12
11,015
441
12,649
16,109
6,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
93
31
Kills
40
42
Deaths
31
44
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DronMr
Danzaburou
12
4
7
3.88
L
Vamana
GhaziH9
Vamana
8
7
8
1.71
W
Bakasura
Gzuz187er
Bakasura
6
8
14
1.63
W
Cernunnos
LittleBoy1
Cernunnos
12
4
8
4
L
Cabrakan
Marcquin
Cabrakan
5
9
9
1.06
W
Hercules
Piamias92
Hercules
8
5
12
2.8
W
Merlin
2
10
12
0.8
L
Neith
8
11
11
1.23
L
Kukulkan
VIPчик
Kukulkan
6
7
8
1.43
L
Hades
saif2002
Hades
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,388
Damage
76,482
97,009
Taken
99,194
66,670
Mitigated
52,942
20,549
Healing
30,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DronMr
Danzaburou
19,167
8,522
0
4,218
14,763
6,992
9,347
7,068
7,507
0
103,479
L
Vamana
GhaziH9
Vamana
14,675
8,921
0
5,688
23,025
17,576
1,929
2,942
19,822
0
44,785
W
Bakasura
Gzuz187er
Bakasura
10,587
7,601
534
6,140
21,359
8,845
1,265
8,312
13,007
0
40,025
W
Cernunnos
LittleBoy1
Cernunnos
20,804
14,633
0
10,259
22,785
9,572
540
9,066
13,651
0
110,256
L
Cabrakan
Marcquin
Cabrakan
13,395
2,642
0
2,043
19,468
25,300
244
4,143
14,782
24,769
0
W
Hercules
Piamias92
Hercules
13,275
1,750
1,106
7,564
24,178
21,271
763
14,419
9,393
14,149
19,630
W
Merlin
12,649
1,146
390
776
16,109
6,262
1,381
7,691
8,290
43,827
0
L
Neith
13,367
6,151
0
1,935
18,353
6,382
1,474
3,636
14,071
0
42,251
L
Kukulkan
VIPчик
Kukulkan
13,047
2,035
0
0
12,120
4,563
692
2,398
9,486
53,819
0
L
Hades
saif2002
Hades
20,904
2,444
1,169
9,714
24,043
12,849
939
2,821
20,732
70,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,684
Gold Earned
63,679
341
Minions Killed
508
0
Camps Cleared
0
2,052,958
Distance Traveled
2,137,220
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,702
588
175
7
0
393,424
6
L
Vamana
12,226
489
56
2
0
458,732
0
W
Bakasura
11,953
478
78
3
0
456,792
2
W
Cernunnos
14,209
568
148
6
0
441,371
0
L
Cabrakan
11,266
451
22
1
0
372,177
0
W
Hercules
11,800
472
41
2
0
451,118
3
W
Merlin
11,015
441
66
3
0
394,515
1
L
Neith
10,704
428
64
3
0
391,988
1
L
Kukulkan
11,785
471
97
4
0
409,377
2
L
Hades
10,703
428
102
4
0
420,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role