Player Matchup

Arachne
Arachne
Ghostgate18
Arachne
Level 69
God Stats
12W - 11L
1,598 SR
Queue Stats
381W - 405L
1,428 Elo+
Party 2
Chaac
Chaac
Siyaobaby
Chaac
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
SlaterwarfareYT
Geb
Level 18
God Stats
2W - 2L
1,386 SR
Queue Stats
15W - 21L
1,426 Elo+
Party 2
Neith
Neith
blue_mustang65
Neith
Level 7
God Stats
3W - 4L
1,534 SR
Queue Stats
8W - 7L
1,481 Elo+
Party 2
Anubis
Anubis
nina-is-qt
Anubis
Level 15
God Stats
10W - 6L
1,500 SR
Queue Stats
69W - 66L
1,326 Elo+
Solo
Team Averages
Level 25
1,504 SR
1,432 Elo+

VS

Team Averages
Level 10
1,435 SR
1,394 Elo+
Da Ji
Da Ji
CourierSixxx
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,631 Elo+
Solo
Ullr
Ullr
DamitaUwU
Ullr
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 39L
1,556 Elo+
Solo
Terra
Terra
Kenworthy
Terra
Level 9
God Stats
1W - 6L
1,319 SR
Queue Stats
26W - 31L
1,340 Elo+
Party 1
Loki
Loki
xXBig Papa ZXx
Loki
Level 12
God Stats
4W - 9L
1,357 SR
Queue Stats
201W - 237L
1,138 Elo+
Party 1
Merlin
Merlin
xXDreadnaughtXx
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ghostgate18
Arachne
16
15 / 1 / 2
10,515
751
9,934
10,796
4,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Siyaobaby
Chaac
13
7 / 1 / 8
8,891
635
11,601
14,305
11,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 6 / 5
7,839
560
5,776
15,078
8,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 4 / 7
7,306
522
5,859
6,277
2,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
nina-is-qt
Anubis
11
0 / 6 / 4
7,165
512
2,441
8,109
3,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
11 / 5 / 1
8,252
589
10,389
10,470
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
13
3 / 4 / 6
8,020
573
9,602
11,856
4,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Kenworthy
Terra
10
2 / 6 / 1
7,052
504
3,379
10,455
7,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 7 / 1
5,400
386
1,570
8,724
2,200
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 5 / 1
5,941
424
3,772
5,707
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
27
Kills
18
18
Deaths
27
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
11
5
1
2.3
L
Ullr
3
4
6
1.5
W
Arachne
Ghostgate18
Arachne
15
1
2
16
L
Terra
Kenworthy
Terra
2
6
1
0.42
W
Chaac
Siyaobaby
Chaac
7
1
8
11
W
3
6
5
0.92
W
2
4
7
1.38
W
Anubis
nina-is-qt
Anubis
0
6
4
0.33
L
0
7
1
0.07
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,611
Damage
28,712
54,565
Taken
47,212
29,361
Mitigated
19,482
16,635
Healing
8,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,389
4,239
0
1,528
10,470
3,782
228
2,788
7,563
0
22,016
L
Ullr
9,602
3,456
0
1,320
11,856
4,362
740
2,767
9,064
0
48,097
W
Arachne
Ghostgate18
Arachne
9,934
7,010
0
2,586
10,796
4,062
1,872
1,186
9,508
0
54,550
L
Terra
Kenworthy
Terra
3,379
1,033
1,435
3,200
10,455
7,589
165
919
9,301
16,559
0
W
Chaac
Siyaobaby
Chaac
11,601
2,239
0
8,039
14,305
11,693
381
2,871
11,332
0
46,848
W
5,776
916
0
3,001
15,078
8,226
792
564
14,514
25,638
0
W
5,859
2,533
0
856
6,277
2,053
1,728
171
6,106
0
22,691
W
Anubis
nina-is-qt
Anubis
2,441
720
0
2,153
8,109
3,327
2,020
1,917
5,954
26,888
0
L
1,570
914
0
945
8,724
2,200
431
545
8,058
0
17,711
L
3,772
701
0
380
5,707
1,549
100
1,198
4,410
17,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,716
Gold Earned
34,665
319
Minions Killed
220
0
Camps Cleared
0
1,327,369
Distance Traveled
1,144,868
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,252
589
31
2
0
240,317
2
L
Ullr
8,020
573
84
6
0
209,096
3
W
Arachne
10,515
751
95
7
0
289,508
1
L
Terra
7,052
504
25
2
0
272,458
0
W
Chaac
8,891
635
85
6
0
290,574
4
W
Geb
7,839
560
21
2
0
297,115
0
W
Neith
7,306
522
61
4
0
231,109
0
W
Anubis
7,165
512
57
4
0
219,063
2
L
Loki
5,400
386
41
3
0
258,069
1
L
Merlin
5,941
424
39
3
0
164,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role