Player Matchup

Hel
Hel
DortaEXE
Hel
Level 29
God Stats
1W - 1L
1,692 SR
Queue Stats
8W - 10L
1,365 Elo+
Solo
Erlang Shen
Erlang Shen
Explays34
Erlang Shen
Level 29
God Stats
5W - 2L
1,839 SR
Queue Stats
81W - 69L
1,533 Elo+
Solo
Anhur
Anhur
GoshoPechkata
Anhur
Level 23
God Stats
4W - 10L
1,377 SR
Queue Stats
33W - 39L
1,482 Elo+
Solo
Khepri
Khepri
IvanDomenic
Khepri
Level 25
God Stats
1W - 3L
1,416 SR
Queue Stats
32W - 32L
1,525 Elo+
Solo
Arachne
Arachne
OlyaYurivna
Arachne
Level 14
God Stats
2W - 3L
1,726 SR
Queue Stats
24W - 18L
1,304 Elo+
Solo
Team Averages
Level 24
1,610 SR
1,442 Elo+

VS

Team Averages
Level 25
1,520 SR
1,487 Elo+
Chaac
Chaac
GuldGraver
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Madpakken69
Anubis
Level 27
God Stats
3W - 1L
1,576 SR
Queue Stats
139W - 117L
1,624 Elo+
Party 1
Athena
Athena
VanLago
Athena
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,518 Elo+
Solo
Nemesis
Nemesis
brilleaben00
Nemesis
Level 25
God Stats
28W - 19L
1,525 SR
Queue Stats
109W - 90L
1,480 Elo+
Party 1
Jing Wei
Jing Wei
loreytatué
Jing Wei
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 0
8,521
426
9,687
19,133
10,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
Explays34
Erlang Shen
14
0 / 5 / 2
8,949
447
4,207
20,028
10,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
10 / 4 / 1
11,190
560
13,517
13,957
6,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
12
0 / 8 / 10
8,961
448
8,279
17,635
13,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
OlyaYurivna
Arachne
14
3 / 9 / 3
9,909
495
6,509
17,150
7,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
8 / 2 / 7
12,134
607
16,393
17,154
21,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
18
13 / 2 / 14
11,825
591
23,324
16,608
8,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
VanLago
Athena
14
5 / 3 / 15
9,414
471
5,554
16,913
8,716
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
brilleaben00
Nemesis
16
7 / 4 / 14
10,594
530
11,517
12,812
5,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
loreytatué
Jing Wei
17
5 / 4 / 7
10,382
519
9,354
13,544
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
95
14
Kills
38
38
Deaths
15
16
Assists
57
Player
Kills
Deaths
Assists
KDA
L
1
12
0
0.08
L
Erlang Shen
Explays34
Erlang Shen
0
5
2
0.2
L
10
4
1
2.63
W
Chaac
8
2
7
5.75
L
Khepri
0
8
10
0.63
W
Anubis
13
2
14
10
L
Arachne
OlyaYurivna
Arachne
3
9
3
0.5
W
Athena
VanLago
Athena
5
3
15
4.17
W
Nemesis
brilleaben00
Nemesis
7
4
14
3.5
W
Jing Wei
loreytatué
Jing Wei
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,199
Damage
66,142
87,903
Taken
77,031
47,676
Mitigated
48,163
17,908
Healing
30,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,687
587
1,509
4,118
19,133
10,662
1,083
9,874
9,234
48,689
0
L
Erlang Shen
Explays34
Erlang Shen
4,207
2,657
0
5,968
20,028
10,418
0
4,952
14,854
0
53,820
L
13,517
7,744
0
2,889
13,957
6,193
2,162
4,655
9,202
0
51,670
W
Chaac
16,393
5,137
0
9,593
17,154
21,302
2,774
1,724
15,368
0
87,667
L
Khepri
8,279
585
0
852
17,635
13,025
292
5,540
12,045
27,219
0
W
Anubis
23,324
920
0
11,051
16,608
8,978
3,301
6,632
9,468
93,618
0
L
Arachne
OlyaYurivna
Arachne
6,509
3,547
0
2,572
17,150
7,378
53
3,857
13,193
0
45,660
W
Athena
VanLago
Athena
5,554
2,192
1,157
4,488
16,913
8,716
281
3,759
13,058
18,778
0
W
Nemesis
brilleaben00
Nemesis
11,517
4,373
0
364
12,812
5,460
1,224
2,717
9,943
0
52,938
W
Jing Wei
loreytatué
Jing Wei
9,354
6,502
0
4,261
13,544
3,707
818
2,298
11,228
0
67,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,530
Gold Earned
54,349
385
Minions Killed
477
0
Camps Cleared
0
1,641,476
Distance Traveled
1,837,144
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,521
426
89
4
0
307,505
4
L
Erlang Shen
8,949
447
98
5
0
359,036
2
L
Anhur
11,190
560
90
5
0
299,954
0
W
Chaac
12,134
607
157
8
0
392,776
5
L
Khepri
8,961
448
31
2
0
331,860
0
W
Anubis
11,825
591
123
6
0
337,275
2
L
Arachne
9,909
495
77
4
0
343,121
0
W
Athena
9,414
471
23
1
0
366,210
4
W
Nemesis
10,594
530
72
4
0
384,259
0
W
Jing Wei
10,382
519
102
5
0
356,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role