Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
Blondunicorn
Tsukuyomi
Bronze III
Level 128
God Stats
2W - 2L
1,824 SR
Queue Stats
33W - 38L
1,495 MMR
Solo
Apollo
Apollo
Silver I
Bℓue
Apollo
Silver I
Level 157
God Stats
0W - 2L
1,361 SR
Queue Stats
34W - 18L
1,576 MMR
Solo
Janus
Janus
Bronze III
G9T9A
Janus
Bronze III
Level 63
God Stats
0W - 4L
1,500 SR
Queue Stats
20W - 24L
1,500 MMR
Solo
Neith
Neith
Gold III
Nakelo
Neith
Gold III
Level 121
God Stats
4W - 5L
1,927 SR
Queue Stats
92W - 92L
1,480 MMR
Solo
Achilles
Achilles
Bronze III
asgervitus
Achilles
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,622 SR
1,510 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,475 SR
1,501 MMR
Baba Yaga
Baba Yaga
Gold II
Livedestroyer
Baba Yaga
Gold II
Level 89
God Stats
14W - 6L
1,606 SR
Queue Stats
80W - 73L
1,527 MMR
Solo
Tyr
Tyr
Gold III
Meredo
Tyr
Gold III
Level 129
God Stats
20W - 16L
1,651 SR
Queue Stats
229W - 232L
1,478 MMR
Solo
Ganesha
Ganesha
Gold II
Nash20
Ganesha
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
SLurep
Nemesis
Gold IV
Level 69
God Stats
2W - 6L
1,116 SR
Queue Stats
59W - 58L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver II
matzegamer
Jing Wei
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blondunicorn
Tsukuyomi
14
1 / 8 / 4
8,654
433
8,481
16,444
5,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Apollo
Bℓue
Apollo
18
3 / 2 / 1
11,139
557
7,995
11,607
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
G9T9A
Janus
12
0 / 7 / 2
7,624
381
5,376
11,451
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Nakelo
Neith
16
1 / 4 / 4
9,762
488
11,453
15,825
6,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
asgervitus
Achilles
12
4 / 4 / 3
8,866
443
7,240
18,084
18,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ao KuangDanzaburouTiamatChronosAphrodite

VS

Bans
AthenaSobekHeimdallrGuan YuBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Livedestroyer
Baba Yaga
18
11 / 1 / 6
12,119
606
18,765
9,055
4,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Meredo
Tyr
19
5 / 1 / 5
12,246
612
10,480
17,686
18,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
Nash20
Ganesha
16
0 / 4 / 11
10,024
501
6,024
16,236
11,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
SLurep
Nemesis
19
7 / 2 / 6
11,668
583
12,184
14,398
7,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
matzegamer
Jing Wei
19
1 / 1 / 1
11,789
589
4,759
11,666
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
9
Kills
24
25
Deaths
9
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Blondunicorn
Tsukuyomi
1
8
4
0.38
L
Apollo
Bℓue
Apollo
3
2
1
1.75
L
Janus
G9T9A
Janus
0
7
2
0.14
W
Baba Yaga
Livedestroyer
Baba Yaga
11
1
6
14
W
Tyr
Meredo
Tyr
5
1
5
7.5
L
Neith
Nakelo
Neith
1
4
4
0.75
W
Ganesha
Nash20
Ganesha
0
4
11
1.38
W
Nemesis
SLurep
Nemesis
7
2
6
5
L
Achilles
asgervitus
Achilles
4
4
3
1.38
W
Jing Wei
matzegamer
Jing Wei
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,545
Damage
52,212
73,411
Taken
69,041
36,945
Mitigated
45,430
20,716
Healing
26,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Blondunicorn
Tsukuyomi
8,481
1,819
0
2,920
16,444
5,913
0
5,093
11,175
0
67,778
L
Apollo
Bℓue
Apollo
7,995
5,065
0
5,962
11,607
3,193
224
2,009
9,564
0
95,404
L
Janus
G9T9A
Janus
5,376
279
0
893
11,451
3,003
0
6,659
4,551
41,763
0
W
Baba Yaga
Livedestroyer
Baba Yaga
18,765
960
0
4,678
9,055
4,073
259
1,047
7,908
83,909
0
W
Tyr
Meredo
Tyr
10,480
859
0
8,950
17,686
18,727
0
1,608
16,042
0
84,445
L
Neith
Nakelo
Neith
11,453
6,553
0
6,964
15,825
6,218
0
2,134
13,633
0
75,411
W
Ganesha
Nash20
Ganesha
6,024
347
0
5,151
16,236
11,371
126
3,274
12,722
41,943
0
W
Nemesis
SLurep
Nemesis
12,184
5,998
0
2,170
14,398
7,325
497
2,331
11,927
0
97,273
L
Achilles
asgervitus
Achilles
7,240
1,455
0
3,977
18,084
18,618
0
8,030
9,699
0
26,008
W
Jing Wei
matzegamer
Jing Wei
4,759
4,093
0
5,475
11,666
3,934
740
366
11,220
0
90,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,045
Gold Earned
57,846
545
Minions Killed
673
0
Camps Cleared
0
1,796,537
Distance Traveled
2,046,926
20
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,654
433
93
5
0
371,587
4
L
Apollo
11,139
557
189
9
0
377,349
8
L
Janus
7,624
381
87
4
0
362,884
3
W
Baba Yaga
12,119
606
172
9
0
393,260
4
W
Tyr
12,246
612
155
8
0
429,587
6
L
Neith
9,762
488
143
7
0
310,499
5
W
Ganesha
10,024
501
14
1
0
401,077
10
W
Nemesis
11,668
583
130
7
0
450,618
5
L
Achilles
8,866
443
33
2
0
374,218
0
W
Jing Wei
11,789
589
202
10
0
372,384
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role