Player Matchup

Neith
Neith
Lashawnda
Neith
Level 3
God Stats
1W - 1L
1,706 SR
Queue Stats
2W - 2L
1,666 Elo+
Party 2
Fenrir
Fenrir
MrMaul10
Fenrir
Level 105
God Stats
2W - 4L
1,569 SR
Queue Stats
149W - 152L
1,482 Elo+
Party 2
Chang'e
Chang'e
NecessaryAntii
Chang'e
Level 17
God Stats
6W - 5L
1,529 SR
Queue Stats
27W - 29L
1,460 Elo+
Party 2
Artemis
Artemis
even-diploidy9
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,277 Elo+
Solo
Medusa
Medusa
realbootywarrio
Medusa
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Team Averages
Level 30
1,561 SR
1,477 Elo+

VS

Team Averages
Level 21
1,441 SR
1,346 Elo+
Chernobog
Chernobog
DLingley
Chernobog
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,221 Elo+
Party 1
Ao Kuang
Ao Kuang
Issho Mirai
Ao Kuang
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
159W - 85L
1,693 Elo+
Party 3
Neith
Neith
bigbear96_
Neith
Level 19
God Stats
3W - 5L
1,316 SR
Queue Stats
7W - 6L
1,221 Elo+
Party 1
Tsukuyomi
Tsukuyomi
thecold0ne11
Tsukuyomi
Level 28
God Stats
42W - 53L
1,387 SR
Queue Stats
71W - 94L
1,281 Elo+
Solo
Bacchus
Bacchus
xCha0tic Venomx
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lashawnda
Neith
14
7 / 6 / 4
8,794
550
8,708
10,645
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
MrMaul10
Fenrir
18
17 / 2 / 3
10,916
682
14,575
13,404
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
3 / 6 / 4
7,121
445
5,683
11,301
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 3
7,313
457
2,018
7,347
2,591
7
0 / 5 / 4
5,927
370
2,891
5,481
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DLingley
Chernobog
13
6 / 5 / 5
8,752
547
3,007
10,294
3,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Issho Mirai
Ao Kuang
15
10 / 6 / 6
10,186
637
14,946
14,533
4,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
13
2 / 4 / 11
8,355
522
6,685
6,608
1,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
thecold0ne11
Tsukuyomi
13
5 / 8 / 4
8,443
528
5,818
12,483
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 5 / 3
6,629
414
1,647
11,253
10,325
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
54
27
Kills
25
25
Deaths
28
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DLingley
Chernobog
6
5
5
1.7
W
Ao Kuang
Issho Mirai
Ao Kuang
10
6
6
2.17
L
Neith
Lashawnda
Neith
7
6
4
1.5
L
Fenrir
MrMaul10
Fenrir
17
2
3
9.25
L
3
6
4
0.83
W
Neith
2
4
11
1.88
L
0
6
3
0.25
L
0
5
4
0.4
W
Tsukuyomi
thecold0ne11
Tsukuyomi
5
8
4
0.88
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,875
Damage
32,103
48,178
Taken
55,171
18,360
Mitigated
23,889
11,358
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DLingley
Chernobog
3,007
2,164
0
998
10,294
3,096
350
1,478
8,646
0
36,015
W
Ao Kuang
Issho Mirai
Ao Kuang
14,946
5,166
90
6,317
14,533
4,435
0
626
13,849
44,124
0
L
Neith
Lashawnda
Neith
8,708
5,724
0
3,294
10,645
3,839
2,520
5,072
5,573
0
45,395
L
Fenrir
MrMaul10
Fenrir
14,575
5,853
0
5,286
13,404
6,430
0
3,560
9,844
0
67,073
L
5,683
632
198
2,580
11,301
3,182
540
3,426
7,875
21,512
0
W
Neith
6,685
3,427
561
2,055
6,608
1,764
2,983
1,003
5,495
0
37,207
L
2,018
799
0
0
7,347
2,591
1,191
3,244
4,103
0
20,332
L
2,891
1,203
0
0
5,481
2,318
144
1,291
4,190
0
12,690
W
Tsukuyomi
thecold0ne11
Tsukuyomi
5,818
1,940
0
1,353
12,483
4,269
418
1,112
11,201
0
38,735
W
1,647
432
87
479
11,253
10,325
511
863
10,297
12,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,071
Gold Earned
42,365
282
Minions Killed
265
0
Camps Cleared
0
1,157,275
Distance Traveled
1,396,366
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,752
547
71
4
0
317,315
0
W
Ao Kuang
10,186
637
54
3
0
300,714
0
L
Neith
8,794
550
75
5
0
251,115
1
L
Fenrir
10,916
682
111
7
0
323,877
0
L
Chang'e
7,121
445
48
3
0
254,535
4
W
Neith
8,355
522
55
3
0
258,118
1
L
Artemis
7,313
457
33
2
0
188,060
0
L
Medusa
5,927
370
15
1
0
139,688
0
W
Tsukuyomi
8,443
528
62
4
0
259,172
5
W
Bacchus
6,629
414
23
1
0
261,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role