Player Matchup

Ares
Ares
Cri13sti
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FleetwoodMike
Danzaburou
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
IamStackingRage
Osiris
Level 1
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Thanatos
Thanatos
Krazyfaken
Thanatos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Merlin
Merlin
e1223k
Merlin
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
140W - 131L
1,452 Elo+
Solo
Team Averages
Level 15
1,500 SR
1,490 Elo+

VS

Team Averages
Level 24
1,509 SR
1,339 Elo+
Zeus
Zeus
Anoobis322
Zeus
Level 27
God Stats
9W - 8L
1,458 SR
Queue Stats
220W - 244L
1,355 Elo+
Solo
Danzaburou
Danzaburou
FrancuZOMG
Danzaburou
Level 14
God Stats
13W - 12L
1,544 SR
Queue Stats
110W - 134L
1,232 Elo+
Solo
Chaac
Chaac
TwitchAlleex0
Chaac
Level 29
God Stats
5W - 5L
1,501 SR
Queue Stats
33W - 33L
1,360 Elo+
Solo
Arachne
Arachne
krumbly
Arachne
Level 26
God Stats
21W - 15L
1,326 SR
Queue Stats
122W - 129L
1,389 Elo+
Solo
Yemoja
Yemoja
metamielo
Yemoja
Level 22
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 5L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 4 / 3
8,507
315
2,477
7,182
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
FleetwoodMike
Danzaburou
20
5 / 8 / 6
12,512
463
17,401
24,549
8,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
4 / 8 / 5
12,330
457
20,809
28,297
22,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Krazyfaken
Thanatos
19
11 / 9 / 5
13,556
502
17,963
25,341
11,232
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
e1223k
Merlin
20
8 / 5 / 11
14,709
545
35,318
23,095
9,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 11 / 3
14,799
548
19,692
21,158
8,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
FrancuZOMG
Danzaburou
20
10 / 7 / 3
14,796
548
14,740
25,026
9,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 2 / 11
15,417
571
17,584
44,609
43,031
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
krumbly
Arachne
20
10 / 6 / 12
14,748
546
25,355
29,736
15,573
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
metamielo
Yemoja
17
0 / 2 / 7
12,364
458
2,940
12,510
10,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
69
28
Kills
33
34
Deaths
28
30
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
11
3
0.77
L
Ares
0
4
3
0.38
L
Danzaburou
FleetwoodMike
Danzaburou
5
8
6
1
W
Danzaburou
FrancuZOMG
Danzaburou
10
7
3
1.64
L
4
8
5
0.81
L
Thanatos
Krazyfaken
Thanatos
11
9
5
1.5
W
6
2
11
5.75
L
Merlin
e1223k
Merlin
8
5
11
2.7
W
Arachne
krumbly
Arachne
10
6
12
2.67
W
Yemoja
metamielo
Yemoja
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,968
Damage
80,311
108,464
Taken
133,039
56,403
Mitigated
87,250
41,247
Healing
57,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,692
1,947
645
2,108
21,158
8,286
1,210
7,508
13,650
102,887
0
L
Ares
2,477
251
0
892
7,182
4,355
88
906
6,276
6,165
0
L
Danzaburou
FleetwoodMike
Danzaburou
17,401
8,274
270
8,179
24,549
8,672
579
5,535
18,962
0
79,237
W
Danzaburou
FrancuZOMG
Danzaburou
14,740
8,547
0
5,751
25,026
9,843
1,470
9,143
15,883
0
71,860
L
20,809
8,600
0
8,187
28,297
22,665
292
4,276
23,529
0
81,099
L
Thanatos
Krazyfaken
Thanatos
17,963
6,097
0
17,741
25,341
11,232
210
3,019
22,247
0
73,140
W
17,584
4,009
195
20,941
44,609
43,031
3,250
12,249
32,360
0
88,655
L
Merlin
e1223k
Merlin
35,318
1,694
363
5,615
23,095
9,479
0
8,896
14,122
118,988
0
W
Arachne
krumbly
Arachne
25,355
17,637
0
10,832
29,736
15,573
4,912
7,749
21,987
0
102,325
W
Yemoja
metamielo
Yemoja
2,940
1,010
12,361
4,880
12,510
10,517
1,653
5,202
7,308
32,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,614
Gold Earned
72,124
511
Minions Killed
545
0
Camps Cleared
0
1,911,816
Distance Traveled
2,336,764
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,799
548
145
5
0
409,455
2
L
Ares
8,507
315
11
0
0
186,720
1
L
Danzaburou
12,512
463
102
4
0
392,432
5
W
Danzaburou
14,796
548
106
4
0
430,509
4
L
Osiris
12,330
457
119
4
0
423,163
4
L
Thanatos
13,556
502
91
3
0
432,261
6
W
Chaac
15,417
571
130
5
0
546,914
1
L
Merlin
14,709
545
188
7
0
477,240
2
W
Arachne
14,748
546
108
4
0
506,240
0
W
Yemoja
12,364
458
56
2
0
443,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role