Player Matchup

Artio
Artio
FulgorWolf
Artio
Level 138
God Stats
4W - 4L
1,853 SR
Queue Stats
451W - 443L
1,482 Elo+
Solo
Khepri
Khepri
I-lMoNsTeR-I
Khepri
Level 158
God Stats
1W - 1L
1,687 SR
Queue Stats
86W - 109L
1,560 Elo+
Solo
Fenrir
Fenrir
Ms_CampyMcFappyy
Fenrir
Level 115
God Stats
17W - 8L
1,810 SR
Queue Stats
544W - 562L
1,530 Elo+
Solo
Hou Yi
Hou Yi
ZMoatonFreeze08
Hou Yi
Level 159
God Stats
1W - 5L
1,185 SR
Queue Stats
248W - 229L
1,515 Elo+
Solo
Tiamat
Tiamat
kafeicat
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 127
1,607 SR
1,518 Elo+

VS

Team Averages
Level 136
1,501 SR
1,506 Elo+
Bacchus
Bacchus
AlwaysLoveMyCat
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BerzerkersRage
Bastet
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
CoolTieGuy
Tsukuyomi
Level 157
God Stats
22W - 18L
1,505 SR
Queue Stats
1,386W - 1,405L
1,450 Elo+
Solo
Jing Wei
Jing Wei
HandheldMage117
Jing Wei
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 60L
1,675 Elo+
Solo
Nox
Nox
ManMeetDog
Nox
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
1 / 5 / 7
9,152
654
9,479
22,226
24,948
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
19
5 / 2 / 8
11,241
803
10,240
16,213
21,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

4
0 / 3 / 2
4,290
306
0
1,779
40
18
4 / 6 / 6
10,313
737
11,820
15,625
7,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
kafeicat
Tiamat
19
7 / 3 / 9
10,863
776
18,440
18,376
22,338
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 9
10,178
727
10,405
18,156
23,894
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 3 / 6
9,794
700
8,859
12,899
12,765
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
CoolTieGuy
Tsukuyomi
17
5 / 5 / 7
10,277
734
13,947
13,338
6,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
20
7 / 4 / 5
11,740
839
21,051
15,258
8,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 3 / 8
10,286
735
11,374
11,047
5,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
54
17
Kills
19
19
Deaths
18
32
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
W
3
3
6
2
W
Tsukuyomi
CoolTieGuy
Tsukuyomi
5
5
7
1.7
L
Artio
1
5
7
0.9
W
Jing Wei
7
4
5
2.38
L
Khepri
5
2
8
4.5
W
2
3
8
2
L
0
3
2
0.33
L
4
6
6
1.17
L
Tiamat
kafeicat
Tiamat
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,979
Damage
65,636
74,219
Taken
70,698
76,617
Mitigated
57,086
23,882
Healing
24,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,405
1,011
3,295
5,733
18,156
23,894
262
9,200
8,956
20,734
0
W
8,859
1,997
2,579
2,512
12,899
12,765
352
6,544
6,355
0
11,802
W
Tsukuyomi
CoolTieGuy
Tsukuyomi
13,947
3,001
0
2,449
13,338
6,473
1,192
5,514
7,824
0
32,550
L
Artio
9,479
435
3,695
5,770
22,226
24,948
0
4,482
17,694
21,737
0
W
Jing Wei
21,051
14,936
1,245
3,564
15,258
8,106
2,392
10,826
4,432
0
46,192
L
Khepri
10,240
583
1,650
2,534
16,213
21,500
0
5,045
11,068
25,099
0
W
11,374
629
1,481
1,892
11,047
5,848
1,075
6,075
4,972
24,855
0
L
0
0
0
0
1,779
40
0
32
1,747
0
0
L
11,820
4,175
975
2,484
15,625
7,791
1,588
4,974
10,576
0
28,755
L
Tiamat
kafeicat
Tiamat
18,440
1,059
1,438
5,336
18,376
22,338
467
7,246
11,073
30,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,859
Gold Earned
52,275
145
Minions Killed
126
0
Camps Cleared
0
921,632
Distance Traveled
1,275,343
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,178
727
18
1
0
227,444
4
W
Bastet
9,794
700
5
0
0
290,372
1
W
Tsukuyomi
10,277
734
37
3
0
282,804
0
L
Artio
9,152
654
28
2
0
252,565
0
W
Jing Wei
11,740
839
41
3
0
222,266
0
L
Khepri
11,241
803
32
2
0
256,735
0
W
Nox
10,286
735
25
2
0
252,457
0
L
Fenrir
4,290
306
0
0
0
0
0
L
Hou Yi
10,313
737
52
4
0
178,287
0
L
Tiamat
10,863
776
33
2
0
234,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role