Player Matchup

Danzaburou
Danzaburou
HuffingE10
Danzaburou
Level 43
God Stats
5W - 17L
1,415 SR
Queue Stats
339W - 321L
1,429 Elo+
Solo
Serqet
Serqet
JUNGLEorFEED
Serqet
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,475 Elo+
Solo
Athena
Athena
TheDrezLord
Athena
Level 157
God Stats
3W - 2L
1,582 SR
Queue Stats
122W - 92L
1,590 Elo+
Solo
King Arthur
King Arthur
fervillacres__29
King Arthur
Level 43
God Stats
6W - 9L
1,570 SR
Queue Stats
87W - 124L
1,444 Elo+
Solo
Nu Wa
Nu Wa
pchan777
Nu Wa
Level 130
God Stats
24W - 35L
1,525 SR
Queue Stats
57W - 68L
1,441 Elo+
Solo
Team Averages
Level 83
1,519 SR
1,476 Elo+

VS

Team Averages
Level 86
1,586 SR
1,470 Elo+
Sylvanus
Sylvanus
AEAtlasAce
Sylvanus
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 96L
1,525 Elo+
Party 1
Loki
Loki
Motta03
Loki
Level 92
God Stats
2W - 3L
1,796 SR
Queue Stats
186W - 190L
1,484 Elo+
Party 1
Izanami
Izanami
QuamaTidal
Izanami
Level 61
God Stats
4W - 11L
1,328 SR
Queue Stats
58W - 63L
1,289 Elo+
Party 1
Tiamat
Tiamat
lawful_dolly5
Tiamat
Level 106
God Stats
15W - 19L
1,481 SR
Queue Stats
1,177W - 1,189L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
songdasheng
Sun Wukong
Level 45
God Stats
24W - 19L
1,823 SR
Queue Stats
383W - 383L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HuffingE10
Danzaburou
18
6 / 8 / 3
11,390
518
14,961
23,084
9,028
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
8
0 / 1 / 0
6,984
317
2,398
5,261
1,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Athena
14
0 / 5 / 6
8,994
409
8,998
23,672
19,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
fervillacres__29
King Arthur
15
1 / 9 / 0
8,760
398
8,977
21,563
20,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
pchan777
Nu Wa
19
2 / 2 / 5
11,414
519
18,300
15,606
5,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AEAtlasAce
Sylvanus
17
4 / 4 / 12
11,657
530
15,362
23,312
16,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
Motta03
Loki
19
5 / 2 / 6
12,194
554
9,033
14,683
5,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
QuamaTidal
Izanami
18
7 / 3 / 7
11,773
535
16,316
17,277
7,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
3 / 0 / 4
12,757
580
14,252
13,752
7,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
songdasheng
Sun Wukong
20
6 / 0 / 6
13,332
606
14,035
15,199
15,573
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
9
Kills
25
25
Deaths
9
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AEAtlasAce
Sylvanus
4
4
12
2.5
L
Danzaburou
HuffingE10
Danzaburou
6
8
3
0.94
L
Serqet
0
1
0
0
W
Loki
Motta03
Loki
5
2
6
4
W
Izanami
QuamaTidal
Izanami
7
3
7
3.5
L
Athena
0
5
6
0.6
L
King Arthur
fervillacres__29
King Arthur
1
9
0
0.11
W
3
0
4
5
L
Nu Wa
pchan777
Nu Wa
2
2
5
2.25
W
Sun Wukong
songdasheng
Sun Wukong
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,634
Damage
68,998
89,186
Taken
84,223
56,174
Mitigated
52,487
22,773
Healing
37,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AEAtlasAce
Sylvanus
15,362
3,192
7,032
11,825
23,312
16,148
2,663
9,059
14,253
35,452
0
L
Danzaburou
HuffingE10
Danzaburou
14,961
7,113
0
8,482
23,084
9,028
0
8,780
14,124
0
66,279
L
Serqet
2,398
487
0
2,541
5,261
1,357
0
973
4,242
0
22,326
W
Loki
Motta03
Loki
9,033
2,229
0
6,049
14,683
5,852
1,452
3,552
10,907
0
88,436
W
Izanami
QuamaTidal
Izanami
16,316
12,815
0
3,176
17,277
7,352
4,988
4,731
12,308
0
85,842
L
Athena
8,998
1,486
0
3,708
23,672
19,978
0
8,096
15,478
32,413
0
L
King Arthur
fervillacres__29
King Arthur
8,977
905
0
1,398
21,563
20,497
182
3,650
17,794
0
47,116
W
14,252
1,924
125
7,562
13,752
7,562
1,893
7,084
6,633
109,986
0
L
Nu Wa
pchan777
Nu Wa
18,300
6,211
345
6,299
15,606
5,314
764
7,332
7,924
100,271
0
W
Sun Wukong
songdasheng
Sun Wukong
14,035
2,300
0
2,026
15,199
15,573
4,599
2,872
11,646
343
93,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,542
Gold Earned
61,713
566
Minions Killed
736
0
Camps Cleared
0
1,720,149
Distance Traveled
1,918,137
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,657
530
45
2
0
299,741
0
L
Danzaburou
11,390
518
126
6
0
349,162
3
L
Serqet
6,984
317
55
3
0
214,367
1
W
Loki
12,194
554
132
6
0
414,515
1
W
Izanami
11,773
535
166
8
0
362,743
0
L
Athena
8,994
409
53
2
0
389,220
3
L
King Arthur
8,760
398
95
4
0
379,437
5
W
Tiamat
12,757
580
211
10
0
441,875
8
L
Nu Wa
11,414
519
237
11
0
387,963
1
W
Sun Wukong
13,332
606
182
8
0
399,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role