Player Matchup

Tsukuyomi
Tsukuyomi
DixiNormus131
Tsukuyomi
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 128L
1,658 Elo+
Party 1
Vamana
Vamana
DuwanParadox
Vamana
Level 15
God Stats
3W - 1L
1,658 SR
Queue Stats
32W - 19L
1,641 Elo+
Solo
Izanami
Izanami
Il Zxch lI
Izanami
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 30L
1,361 Elo+
Solo
Ra
Ra
Lokis Horse
Ra
Level 26
God Stats
14W - 4L
1,752 SR
Queue Stats
97W - 37L
1,624 Elo+
Party 1
Horus
Horus
Romantrium
Horus
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 13L
1,462 Elo+
Solo
Team Averages
Level 17
1,582 SR
1,549 Elo+

VS

Team Averages
Level 16
1,517 SR
1,512 Elo+
Anubis
Anubis
AchySpring42
Anubis
Level 8
God Stats
0W - 4L
1,242 SR
Queue Stats
23W - 35L
1,196 Elo+
Solo
Mercury
Mercury
Damahey
Mercury
Level 28
God Stats
3W - 5L
1,524 SR
Queue Stats
105W - 86L
1,665 Elo+
Solo
Sobek
Sobek
FrankieT231
Sobek
Level 25
God Stats
7W - 4L
1,818 SR
Queue Stats
14W - 7L
1,768 Elo+
Solo
Ymir
Ymir
fortnite00085
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,229 Elo+
Solo
Thor
Thor
sergio8596
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DixiNormus131
Tsukuyomi
11
3 / 1 / 12
6,796
680
4,962
5,144
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
12
2 / 1 / 4
6,769
677
2,222
5,236
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Il Zxch lI
Izanami
8
2 / 1 / 0
5,301
530
2,897
4,772
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
12 / 0 / 4
7,356
736
7,699
3,418
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
9
0 / 2 / 4
5,271
527
1,277
4,393
1,349
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 3 / 0
4,374
437
1,142
3,353
1,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Damahey
Mercury
12
1 / 3 / 0
6,299
630
3,728
7,008
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 3 / 1
5,293
529
4,728
8,955
5,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
1 / 7 / 0
4,304
430
1,210
7,275
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 4 / 1
4,148
415
293
3,554
1,092

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
19
Kills
4
5
Deaths
20
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
3
0
0
L
Mercury
Damahey
Mercury
1
3
0
0.33
W
Tsukuyomi
DixiNormus131
Tsukuyomi
3
1
12
9
W
Vamana
2
1
4
4
L
2
3
1
0.83
W
Izanami
Il Zxch lI
Izanami
2
1
0
2
W
12
0
4
14
W
Horus
0
2
4
1
L
1
7
0
0.14
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,057
Damage
11,101
22,963
Taken
30,145
7,632
Mitigated
13,135
9,183
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
1,142
42
0
402
3,353
1,485
0
495
2,786
17,564
0
L
Mercury
Damahey
Mercury
3,728
1,401
0
843
7,008
2,148
0
1,623
5,323
0
46,534
W
Tsukuyomi
DixiNormus131
Tsukuyomi
4,962
896
0
2,009
5,144
1,597
70
920
4,174
0
27,724
W
Vamana
2,222
768
0
2,251
5,236
2,460
2,120
889
4,347
0
35,461
L
4,728
649
0
4,379
8,955
5,569
0
993
7,862
16,376
0
W
Izanami
Il Zxch lI
Izanami
2,897
1,909
0
1,725
4,772
1,160
389
2,228
2,344
0
17,828
W
7,699
362
751
988
3,418
1,066
741
715
2,678
39,962
0
W
Horus
1,277
354
381
1,078
4,393
1,349
105
1,904
2,364
0
12,286
L
1,210
113
0
261
7,275
2,841
0
2,269
4,884
13,844
1,459
L
293
0
0
0
3,554
1,092
0
1,817
1,591
0
3,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,493
Gold Earned
24,418
276
Minions Killed
188
0
Camps Cleared
0
967,710
Distance Traveled
954,282
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,374
437
28
3
0
171,860
0
L
Mercury
6,299
630
106
11
0
213,041
1
W
Tsukuyomi
6,796
680
49
5
0
237,624
2
W
Vamana
6,769
677
78
8
0
196,201
0
L
Sobek
5,293
529
17
2
0
196,946
2
W
Izanami
5,301
530
35
4
0
159,611
0
W
Ra
7,356
736
87
9
0
205,852
0
W
Horus
5,271
527
27
3
0
168,422
0
L
Ymir
4,304
430
27
3
0
185,963
0
L
Thor
4,148
415
10
1
0
186,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role