Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BlackViper747
Cu Chulainn
Level 85
God Stats
38W - 30L
1,583 SR
Queue Stats
285W - 264L
1,520 Elo+
Solo
Hun Batz
Hun Batz
RaApTooR-
Hun Batz
Level 155
God Stats
20W - 6L
1,720 SR
Queue Stats
487W - 465L
1,489 Elo+
Party 1
Cerberus
Cerberus
RegularrTime
Cerberus
Level 58
God Stats
2W - 1L
1,465 SR
Queue Stats
158W - 203L
1,421 Elo+
Solo
Izanami
Izanami
soce_THC
Izanami
Level 129
God Stats
2W - 4L
1,429 SR
Queue Stats
164W - 121L
1,539 Elo+
Party 1
Team Averages
Level 114
1,540 SR
1,494 Elo+

VS

Team Averages
Level 115
1,582 SR
1,511 Elo+
Horus
Horus
BigMacTitySwag
Horus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
602W - 597L
1,494 Elo+
Solo
Terra
Terra
MildeMoses
Terra
Level 121
God Stats
1W - 2L
1,535 SR
Queue Stats
68W - 56L
1,539 Elo+
Party 2
The Morrigan
The Morrigan
Remoulade93
The Morrigan
Level 146
God Stats
4W - 5L
1,596 SR
Queue Stats
92W - 86L
1,522 Elo+
Party 2
Cernunnos
Cernunnos
Wokpingu1990
Cernunnos
Level 94
God Stats
22W - 27L
1,568 SR
Queue Stats
524W - 526L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
iMorison
Tsukuyomi
Level 105
God Stats
1W - 1L
1,712 SR
Queue Stats
86W - 109L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
6 / 1 / 1
8,708
581
7,088
8,305
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
BlackViper747
Cu Chulainn
15
3 / 1 / 2
9,045
603
7,941
9,643
6,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
RaApTooR-
Hun Batz
15
7 / 0 / 6
9,015
601
8,029
8,486
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
RegularrTime
Cerberus
12
0 / 4 / 9
6,850
457
4,146
13,831
7,698
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
soce_THC
Izanami
12
3 / 4 / 4
7,366
491
9,366
12,182
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
6,045
403
5,779
13,479
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
13
1 / 4 / 0
7,993
533
3,199
10,815
8,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
Remoulade93
The Morrigan
15
3 / 1 / 1
8,457
564
5,997
6,730
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Wokpingu1990
Cernunnos
11
3 / 3 / 3
7,033
469
11,925
11,650
3,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
iMorison
Tsukuyomi
13
2 / 5 / 1
7,667
511
5,213
11,993
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
19
Kills
10
10
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
1
6.5
L
1
6
2
0.33
W
Cu Chulainn
BlackViper747
Cu Chulainn
3
1
2
4
L
Terra
1
4
0
0.25
W
Hun Batz
RaApTooR-
Hun Batz
7
0
6
10
W
Cerberus
RegularrTime
Cerberus
0
4
9
1.13
L
The Morrigan
Remoulade93
The Morrigan
3
1
1
3.5
L
Cernunnos
Wokpingu1990
Cernunnos
3
3
3
1.5
L
Tsukuyomi
iMorison
Tsukuyomi
2
5
1
0.5
W
Izanami
soce_THC
Izanami
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,570
Damage
32,113
52,447
Taken
54,667
23,489
Mitigated
23,868
21,344
Healing
16,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,088
298
1,615
3,157
8,305
3,404
881
1,804
6,341
49,365
0
L
5,779
2,396
426
3,697
13,479
5,866
222
3,046
10,329
0
19,732
W
Cu Chulainn
BlackViper747
Cu Chulainn
7,941
2,394
0
3,918
9,643
6,378
483
2,885
6,758
0
58,144
L
Terra
3,199
1,221
0
4,329
10,815
8,270
0
0
10,217
38,623
3,547
W
Hun Batz
RaApTooR-
Hun Batz
8,029
1,997
0
2,090
8,486
3,039
485
1,635
6,743
0
66,437
W
Cerberus
RegularrTime
Cerberus
4,146
396
528
5,026
13,831
7,698
0
729
13,060
30,535
0
L
The Morrigan
Remoulade93
The Morrigan
5,997
1,264
0
493
6,730
2,249
0
2,170
4,422
53,906
3,298
L
Cernunnos
Wokpingu1990
Cernunnos
11,925
6,972
0
3,546
11,650
3,392
612
3,010
8,554
0
45,452
L
Tsukuyomi
iMorison
Tsukuyomi
5,213
947
0
4,280
11,993
4,091
0
2,551
9,263
0
50,182
W
Izanami
soce_THC
Izanami
9,366
6,924
0
5,010
12,182
2,970
433
981
11,169
0
44,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,984
Gold Earned
37,195
492
Minions Killed
412
0
Camps Cleared
0
1,375,590
Distance Traveled
1,431,477
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,708
581
108
7
0
289,191
2
L
Horus
6,045
403
14
1
0
264,935
0
W
Cu Chulainn
9,045
603
125
8
0
238,769
3
L
Terra
7,993
533
114
8
0
275,209
1
W
Hun Batz
9,015
601
122
8
0
321,685
0
W
Cerberus
6,850
457
63
4
0
274,221
5
L
The Morrigan
8,457
564
119
8
0
317,664
5
L
Cernunnos
7,033
469
77
5
0
259,199
2
L
Tsukuyomi
7,667
511
88
6
0
314,470
5
W
Izanami
7,366
491
74
5
0
251,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role