Player Matchup

Thanatos
Thanatos
JP220799
Thanatos
Level 107
God Stats
5W - 6L
1,760 SR
Queue Stats
87W - 100L
1,510 Elo+
Solo
Scylla
Scylla
NAGGI_OW
Scylla
Level 103
God Stats
1W - 5L
1,140 SR
Queue Stats
171W - 150L
1,446 Elo+
Party 1
Sobek
Sobek
Nellos2003
Sobek
Level 58
God Stats
14W - 22L
1,489 SR
Queue Stats
168W - 157L
1,445 Elo+
Party 1
Ullr
Ullr
kick_k_ban11
Ullr
Level 85
God Stats
21W - 26L
1,534 SR
Queue Stats
235W - 209L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
xNoNxmeAvixbleX
Heimdallr
Level 126
God Stats
24W - 22L
1,737 SR
Queue Stats
550W - 552L
1,520 Elo+
Solo
Team Averages
Level 96
1,532 SR
1,477 Elo+

VS

Team Averages
Level 117
1,600 SR
1,520 Elo+
Ganesha
Ganesha
Fernley-
Ganesha
Level 132
God Stats
2W - 3L
1,500 SR
Queue Stats
315W - 302L
1,476 Elo+
Solo
Neith
Neith
OxuM BraIn
Neith
Level 65
God Stats
15W - 6L
1,703 SR
Queue Stats
65W - 57L
1,557 Elo+
Solo
Olorun
Olorun
RiZze-HuEy
Olorun
Level 124
God Stats
6W - 6L
1,424 SR
Queue Stats
233W - 185L
1,570 Elo+
Solo
Fenrir
Fenrir
gravitysurgee
Fenrir
Level 160
God Stats
8W - 9L
1,470 SR
Queue Stats
288W - 296L
1,486 Elo+
Solo
Chaac
Chaac
pierrejbernard
Chaac
Level 102
God Stats
6W - 2L
1,901 SR
Queue Stats
90W - 81L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JP220799
Thanatos
9
0 / 2 / 1
5,227
523
2,002
7,634
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
NAGGI_OW
Scylla
9
0 / 2 / 1
4,956
496
1,152
3,414
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
8
1 / 0 / 0
4,809
481
1,143
6,760
3,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

8
0 / 3 / 0
4,697
470
3,829
6,011
1,632
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
xNoNxmeAvixbleX
Heimdallr
8
0 / 3 / 0
4,690
469
3,184
7,605
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fernley-
Ganesha
9
0 / 1 / 2
4,863
486
2,951
5,819
2,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
9
2 / 0 / 1
5,319
532
5,059
4,074
1,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
RiZze-HuEy
Olorun
11
3 / 0 / 2
6,144
614
2,683
3,597
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 0 / 2
6,285
629
3,830
5,597
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
2 / 0 / 0
6,484
648
4,750
6,344
2,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
10
10
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Fernley-
Ganesha
0
1
2
1
L
Thanatos
JP220799
Thanatos
0
2
1
0.25
L
Scylla
NAGGI_OW
Scylla
0
2
1
0.25
L
Sobek
1
0
0
1
W
Neith
2
0
1
2.5
W
Olorun
RiZze-HuEy
Olorun
3
0
2
4
W
3
0
2
4
L
0
3
0
0
W
2
0
0
2
L
Heimdallr
xNoNxmeAvixbleX
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,310
Damage
19,273
31,424
Taken
25,431
11,367
Mitigated
8,816
9,514
Healing
14,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Fernley-
Ganesha
2,951
35
213
2,235
5,819
2,056
0
831
4,936
17,521
0
L
Thanatos
JP220799
Thanatos
2,002
1,138
0
3,837
7,634
2,381
0
1,782
5,852
0
33,045
L
Scylla
NAGGI_OW
Scylla
1,152
76
0
750
3,414
934
0
775
2,639
22,283
0
L
Sobek
1,143
138
123
3,407
6,760
3,168
0
1,580
5,180
9,038
0
W
Neith
5,059
2,211
0
2,450
4,074
1,048
99
411
3,663
0
30,597
W
Olorun
RiZze-HuEy
Olorun
2,683
1,332
103
1,910
3,597
1,045
579
424
3,123
30,441
0
W
3,830
1,126
0
3,135
5,597
1,792
171
479
5,070
0
28,442
L
3,829
1,132
0
250
6,011
1,632
0
1,435
4,576
0
31,309
W
4,750
1,617
0
4,901
6,344
2,875
182
0
6,344
0
38,425
L
Heimdallr
xNoNxmeAvixbleX
Heimdallr
3,184
1,385
0
1,147
7,605
3,252
0
62
7,543
0
25,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,379
Gold Earned
29,095
240
Minions Killed
287
0
Camps Cleared
0
844,321
Distance Traveled
1,005,019
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,863
486
3
0
0
196,159
1
L
Thanatos
5,227
523
68
7
0
188,172
2
L
Scylla
4,956
496
51
5
0
175,653
2
L
Sobek
4,809
481
18
2
0
167,017
2
W
Neith
5,319
532
81
8
0
184,582
1
W
Olorun
6,144
614
55
6
0
189,948
2
W
Fenrir
6,285
629
60
6
0
202,961
4
L
Ullr
4,697
470
59
6
0
163,876
3
W
Chaac
6,484
648
88
9
0
231,369
1
L
Heimdallr
4,690
469
44
4
0
149,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role