Player Matchup

Chaac
Chaac
 
Chaac
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FanaticSeven814
Bellona
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 68L
1,445 Elo+
Solo
Nemesis
Nemesis
KidTrunksz
Nemesis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,441 Elo+
Solo
Discordia
Discordia
littleNurse
Discordia
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,217 Elo+
Solo
Sol
Sol
lordonez
Sol
Level 101
God Stats
5W - 4L
1,349 SR
Queue Stats
394W - 347L
1,553 Elo+
Solo
Team Averages
Level 101
1,470 SR
1,431 Elo+

VS

Team Averages
Level 120
1,521 SR
1,503 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
JawsVsBiggaJaws
Ravana
Level 127
God Stats
2W - 6L
1,374 SR
Queue Stats
263W - 246L
1,561 Elo+
Solo
Ymir
Ymir
The Expert Door
Ymir
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
503W - 491L
1,488 Elo+
Party 2
Rama
Rama
VentiTwinkie
Rama
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 193L
1,483 Elo+
Party 1
Amaterasu
Amaterasu
WHISSYWHEELS
Amaterasu
Level 134
God Stats
11W - 8L
1,732 SR
Queue Stats
440W - 430L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 3 / 14
8,813
881
10,793
11,935
10,850
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
5 / 4 / 19
9,106
911
6,780
14,814
16,485
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
KidTrunksz
Nemesis
13
5 / 4 / 14
8,649
865
3,826
6,888
3,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
littleNurse
Discordia
16
4 / 2 / 16
9,039
904
10,977
5,925
2,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
9 / 1 / 15
9,852
985
17,958
11,050
4,704
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 5 / 4
7,665
767
4,725
8,732
3,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 7 / 6
7,079
708
6,352
11,047
5,034
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 5
7,978
798
7,252
14,925
12,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 7
8,248
825
6,197
10,093
3,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
WHISSYWHEELS
Amaterasu
14
5 / 5 / 7
8,149
815
4,172
12,208
11,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
42
28
Kills
13
14
Deaths
28
78
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
14
4
L
Ao Kuang
 
Ao Kuang
3
5
4
1
W
5
4
19
3.63
L
1
7
6
0.57
W
Nemesis
KidTrunksz
Nemesis
5
4
14
3
L
2
6
5
0.75
L
2
5
7
1.1
L
Amaterasu
WHISSYWHEELS
Amaterasu
5
5
7
1.7
W
Discordia
littleNurse
Discordia
4
2
16
6
W
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,334
Damage
28,698
50,612
Taken
57,005
37,925
Mitigated
36,790
18,283
Healing
12,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,793
860
0
3,886
11,935
10,850
492
2,770
9,090
0
18,668
L
Ao Kuang
 
Ao Kuang
4,725
357
277
1,902
8,732
3,917
0
4,212
4,520
6,364
0
W
6,780
1,362
1,242
2,333
14,814
16,485
430
2,905
11,834
111
13,993
L
6,352
1,409
547
1,377
11,047
5,034
0
4,250
6,776
0
13,605
W
Nemesis
KidTrunksz
Nemesis
3,826
1,717
767
380
6,888
3,539
816
1,392
5,418
0
6,787
L
7,252
1,337
795
1,265
14,925
12,351
0
8,921
5,979
11,849
0
L
6,197
4,527
493
2,122
10,093
3,952
1,316
4,468
5,575
0
19,566
L
Amaterasu
WHISSYWHEELS
Amaterasu
4,172
1,582
956
2,379
12,208
11,536
293
7,190
4,993
0
6,355
W
Discordia
littleNurse
Discordia
10,977
1,857
2,096
978
5,925
2,347
1,427
1,226
4,699
29,883
0
W
17,958
4,153
1,588
5,013
11,050
4,704
1,975
3,684
7,341
31,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,459
Gold Earned
39,119
103
Minions Killed
49
0
Camps Cleared
0
851,505
Distance Traveled
656,404
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,813
881
16
2
0
157,779
1
L
Ao Kuang
7,665
767
6
1
0
128,888
1
W
Bellona
9,106
911
13
1
0
180,364
0
L
Ravana
7,079
708
11
1
0
127,114
2
W
Nemesis
8,649
865
8
1
0
178,402
2
L
Ymir
7,978
798
8
1
0
135,390
0
L
Rama
8,248
825
22
2
0
110,533
0
L
Amaterasu
8,149
815
2
0
0
154,479
0
W
Discordia
9,039
904
42
4
0
149,604
4
W
Sol
9,852
985
24
2
0
185,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role