Player Matchup

Ravana
Ravana
Alaunira
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Agni
Agni
Lam3Mike
Agni
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,312 Elo+
Party 1
Rama
Rama
MacaqueStinks
Rama
Level 17
God Stats
0W - 1L
1,748 SR
Queue Stats
6W - 12L
1,394 Elo+
Party 2
Thoth
Thoth
xZombiecow
Thoth
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,453 Elo+
Party 2
Ah Puch
Ah Puch
youngcoccy
Ah Puch
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
126W - 139L
1,452 Elo+
Solo
Team Averages
Level 37
1,550 SR
1,422 Elo+

VS

Team Averages
Level 86
1,607 SR
1,540 Elo+
Anhur
Anhur
Boóf
Anhur
Level 135
God Stats
3W - 0L
1,781 SR
Queue Stats
58W - 32L
1,594 Elo+
Party 3
Artio
Artio
Deathchron
Artio
Level 124
God Stats
6W - 3L
1,753 SR
Queue Stats
309W - 310L
1,535 Elo+
Solo
Odin
Odin
Sceptikzz
Odin
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 55L
1,520 Elo+
Party 3
He Bo
He Bo
SpooK0
He Bo
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 123L
1,493 Elo+
Party 3
Cabrakan
Cabrakan
sloppy2ndsLover
Cabrakan
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
219W - 281L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Alaunira
Ravana
12
2 / 6 / 4
7,180
718
3,957
8,700
3,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
13
1 / 6 / 8
7,864
786
4,388
8,181
2,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 7 / 3
7,786
779
5,875
9,221
3,095
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
13
3 / 6 / 7
7,810
781
11,881
9,462
4,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
youngcoccy
Ah Puch
17
5 / 4 / 10
9,683
968
20,184
9,662
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Boóf
Anhur
17
9 / 2 / 11
10,237
1,024
13,030
11,428
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
15
3 / 4 / 19
9,582
958
3,853
19,867
17,188
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
18
9 / 3 / 14
10,599
1,060
11,654
13,356
13,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
SpooK0
He Bo
14
4 / 4 / 11
8,852
885
8,775
7,289
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
15
4 / 3 / 14
9,292
929
5,128
14,126
18,013
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
98
14
Kills
29
29
Deaths
16
32
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ravana
Alaunira
Ravana
2
6
4
0.67
W
Anhur
Boóf
Anhur
9
2
11
7.25
W
Artio
3
4
19
3.13
L
Agni
1
6
8
0.83
L
3
7
3
0.64
W
Odin
9
3
14
5.33
W
He Bo
SpooK0
He Bo
4
4
11
2.38
W
Cabrakan
4
3
14
3.67
L
Thoth
3
6
7
1.08
L
Ah Puch
youngcoccy
Ah Puch
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,285
Damage
42,440
45,226
Taken
66,066
16,710
Mitigated
57,616
8,182
Healing
24,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Alaunira
Ravana
3,957
1,357
0
668
8,700
3,457
0
4,263
4,313
0
6,686
W
Anhur
Boóf
Anhur
13,030
5,799
2,182
4,173
11,428
5,849
1,836
6,977
4,356
0
33,092
W
Artio
3,853
519
2,136
6,377
19,867
17,188
739
9,078
10,591
11,181
0
L
Agni
4,388
39
0
807
8,181
2,309
0
2,743
5,386
10,988
0
L
5,875
4,940
219
0
9,221
3,095
0
3,901
5,170
0
10,828
W
Odin
11,654
1,559
1,070
3,517
13,356
13,234
164
8,078
5,181
156
22,379
W
He Bo
SpooK0
He Bo
8,775
243
259
460
7,289
3,332
635
4,872
2,342
15,514
0
W
Cabrakan
5,128
0
1,836
2,634
14,126
18,013
511
6,839
7,143
12,496
0
L
Thoth
11,881
1,034
804
1,562
9,462
4,520
0
3,053
6,335
16,952
0
L
Ah Puch
youngcoccy
Ah Puch
20,184
334
1,627
2,495
9,662
3,329
50
3,422
6,110
34,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,323
Gold Earned
48,562
80
Minions Killed
110
0
Camps Cleared
0
871,386
Distance Traveled
985,191
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,180
718
4
0
0
179,466
1
W
Anhur
10,237
1,024
35
4
0
201,574
2
W
Artio
9,582
958
11
1
0
200,900
0
L
Agni
7,864
786
15
2
0
168,476
0
L
Rama
7,786
779
13
1
0
156,841
0
W
Odin
10,599
1,060
30
3
0
214,690
0
W
He Bo
8,852
885
19
2
0
192,954
1
W
Cabrakan
9,292
929
15
2
0
175,073
0
L
Thoth
7,810
781
11
1
0
158,583
0
L
Ah Puch
9,683
968
37
4
0
208,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role