Player Matchup

Ao Kuang
Ao Kuang
HuffingE10
Ao Kuang
Level 43
God Stats
2W - 7L
1,128 SR
Queue Stats
339W - 321L
1,435 Elo+
Solo
Danzaburou
Danzaburou
K_20_20_K
Danzaburou
Level 32
God Stats
27W - 32L
1,545 SR
Queue Stats
399W - 382L
1,532 Elo+
Solo
Ares
Ares
SpookyBirdd
Ares
Level 23
God Stats
23W - 21L
1,680 SR
Queue Stats
234W - 258L
1,524 Elo+
Party 2
Chaac
Chaac
ZenDad
Chaac
Level 121
God Stats
7W - 5L
1,468 SR
Queue Stats
121W - 139L
1,516 Elo+
Party 2
Merlin
Merlin
songdasheng
Merlin
Level 45
God Stats
1W - 1L
1,726 SR
Queue Stats
383W - 383L
1,568 Elo+
Solo
Team Averages
Level 53
1,509 SR
1,515 Elo+

VS

Team Averages
Level 72
1,619 SR
1,637 Elo+
Pele
Pele
AndrésLovesMomo
Pele
Level 61
God Stats
9W - 9L
1,571 SR
Queue Stats
363W - 419L
1,451 Elo+
Party 3
Discordia
Discordia
BonBiBonker
Discordia
Level 54
God Stats
5W - 1L
1,560 SR
Queue Stats
107W - 120L
1,505 Elo+
Party 3
Izanami
Izanami
PoppinAndBoppin
Izanami
Level 68
God Stats
2W - 1L
1,783 SR
Queue Stats
338W - 131L
1,795 Elo+
Party 1
Hades
Hades
SIickDaddy
Hades
Level 48
God Stats
3W - 1L
1,420 SR
Queue Stats
781W - 262L
1,765 Elo+
Party 1
Ymir
Ymir
YoungMunney7
Ymir
Level 128
God Stats
23W - 9L
1,761 SR
Queue Stats
425W - 191L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HuffingE10
Ao Kuang
10
2 / 1 / 0
5,446
545
2,084
5,446
1,596
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
K_20_20_K
Danzaburou
8
0 / 2 / 0
4,610
461
2,135
5,365
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 6 / 1
4,964
496
1,349
8,059
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
ZenDad
Chaac
10
0 / 1 / 0
5,539
554
3,216
6,993
3,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
9
0 / 2 / 0
5,291
529
2,197
4,201
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,433
543
1,471
4,453
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Discordia
BonBiBonker
Discordia
9
1 / 0 / 3
5,388
539
4,422
4,451
1,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
8 / 0 / 1
7,132
713
6,888
3,417
979
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
12
1 / 0 / 0
6,687
669
3,009
5,994
3,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 1 / 9
6,082
608
2,728
6,034
3,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
12
12
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Discordia
BonBiBonker
Discordia
1
0
3
2.5
L
Ao Kuang
HuffingE10
Ao Kuang
2
1
0
2
L
Danzaburou
K_20_20_K
Danzaburou
0
2
0
0
W
8
0
1
8.5
W
Hades
1
0
0
1
L
0
6
1
0.08
W
1
1
9
5.5
L
Chaac
ZenDad
Chaac
0
1
0
0
L
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,981
Damage
18,518
30,064
Taken
24,349
11,211
Mitigated
9,933
9,639
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,471
451
0
2,114
4,453
1,208
0
584
3,869
0
26,480
W
Discordia
BonBiBonker
Discordia
4,422
109
0
1,124
4,451
1,309
0
2,751
1,700
27,286
0
L
Ao Kuang
HuffingE10
Ao Kuang
2,084
64
0
988
5,446
1,596
0
1,983
3,463
24,353
0
L
Danzaburou
K_20_20_K
Danzaburou
2,135
734
0
2,511
5,365
1,281
0
822
4,543
0
25,842
W
6,888
5,202
0
1,750
3,417
979
920
685
2,732
0
49,467
W
Hades
3,009
750
58
5,014
5,994
3,307
0
0
5,702
44,798
0
L
1,349
44
0
1,690
8,059
3,110
0
1,437
6,622
6,985
0
W
2,728
868
0
2,172
6,034
3,130
0
1,610
4,424
16,711
0
L
Chaac
ZenDad
Chaac
3,216
477
0
3,320
6,993
3,876
0
3,595
3,398
0
33,662
L
Merlin
2,197
283
0
1,130
4,201
1,348
104
2,322
1,879
29,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,850
Gold Earned
30,722
249
Minions Killed
352
0
Camps Cleared
0
910,595
Distance Traveled
979,421
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,433
543
50
5
0
218,978
2
W
Discordia
5,388
539
49
5
0
202,072
3
L
Ao Kuang
5,446
545
51
5
0
202,194
4
L
Danzaburou
4,610
461
49
5
0
148,136
4
W
Izanami
7,132
713
93
9
0
194,669
2
W
Hades
6,687
669
123
12
0
185,839
1
L
Ares
4,964
496
19
2
0
193,754
2
W
Ymir
6,082
608
37
4
0
177,863
6
L
Chaac
5,539
554
73
7
0
190,596
0
L
Merlin
5,291
529
57
6
0
175,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role