Player Matchup

Ymir
Ymir
BlueTune
Ymir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,569 Elo+
Party 2
Da Ji
Da Ji
Ka1isThighs
Da Ji
Level 43
God Stats
40W - 36L
1,621 SR
Queue Stats
519W - 536L
1,508 Elo+
Party 2
Neith
Neith
Lashawnda
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Eset
Eset
MrMaul10
Eset
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 152L
1,474 Elo+
Party 3
Erlang Shen
Erlang Shen
NecessaryAntii
Erlang Shen
Level 17
God Stats
12W - 12L
1,511 SR
Queue Stats
27W - 29L
1,450 Elo+
Party 3
Team Averages
Level 35
1,526 SR
1,500 Elo+

VS

Team Averages
Level 29
1,463 SR
1,381 Elo+
Hel
Hel
DarKBoYs6983
Hel
Level 16
God Stats
6W - 5L
1,644 SR
Queue Stats
14W - 23L
1,387 Elo+
Party 1
Sun Wukong
Sun Wukong
Irvingpro777
Sun Wukong
Level 10
God Stats
3W - 6L
1,570 SR
Queue Stats
4W - 11L
1,252 Elo+
Party 1
Chernobog
Chernobog
Javis Gamer94
Chernobog
Level 69
God Stats
2W - 8L
1,189 SR
Queue Stats
74W - 73L
1,385 Elo+
Party 1
Nemesis
Nemesis
OhKaKa
Nemesis
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ZonimoR
Ymir
Level 28
God Stats
6W - 6L
1,413 SR
Queue Stats
25W - 40L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 0 / 7
7,790
519
3,087
8,184
5,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
8 / 0 / 3
8,253
550
6,968
10,125
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Lashawnda
Neith
13
5 / 4 / 8
7,920
528
8,754
8,295
2,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Eset
16
10 / 1 / 6
9,304
620
11,524
6,151
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
NecessaryAntii
Erlang Shen
13
0 / 1 / 1
7,184
479
3,903
7,138
3,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,339
423
1,319
10,732
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Irvingpro777
Sun Wukong
11
1 / 1 / 0
6,350
423
2,354
6,383
2,963
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
Javis Gamer94
Chernobog
11
2 / 7 / 2
6,795
453
6,086
11,408
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
OhKaKa
Nemesis
11
1 / 4 / 0
6,483
432
4,282
10,316
3,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
ZonimoR
Ymir
10
2 / 6 / 0
6,331
422
4,326
11,453
7,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
26
Kills
6
6
Deaths
26
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
0
7
6.5
L
0
8
1
0.06
L
Sun Wukong
Irvingpro777
Sun Wukong
1
1
0
1
L
Chernobog
Javis Gamer94
Chernobog
2
7
2
0.43
W
8
0
3
9.5
W
Neith
Lashawnda
Neith
5
4
8
2.25
W
Eset
10
1
6
13
W
Erlang Shen
NecessaryAntii
Erlang Shen
0
1
1
0.5
L
Nemesis
OhKaKa
Nemesis
1
4
0
0.25
L
Ymir
ZonimoR
Ymir
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,236
Damage
18,367
39,893
Taken
50,292
17,549
Mitigated
20,447
13,242
Healing
5,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,087
413
0
2,639
8,184
5,692
134
1,842
6,342
23,000
0
L
1,319
247
206
1,390
10,732
3,503
638
5,428
4,878
25,727
0
L
Sun Wukong
Irvingpro777
Sun Wukong
2,354
287
0
618
6,383
2,963
650
697
5,646
0
24,122
L
Chernobog
Javis Gamer94
Chernobog
6,086
3,570
0
1,511
11,408
3,636
145
2,353
8,987
0
33,884
W
6,968
2,100
0
5,310
10,125
3,492
108
826
9,275
0
41,679
W
Neith
Lashawnda
Neith
8,754
5,117
0
2,340
8,295
2,890
2,166
1,877
6,418
0
34,812
W
Eset
11,524
1,353
0
1,727
6,151
2,003
789
922
5,075
55,170
0
W
Erlang Shen
NecessaryAntii
Erlang Shen
3,903
1,435
0
1,226
7,138
3,472
1,022
0
7,138
0
37,169
L
Nemesis
OhKaKa
Nemesis
4,282
981
0
1,182
10,316
3,265
98
1,753
8,477
0
36,882
L
Ymir
ZonimoR
Ymir
4,326
860
0
857
11,453
7,080
0
3,658
7,693
19,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,451
Gold Earned
32,298
338
Minions Killed
249
0
Camps Cleared
0
1,344,017
Distance Traveled
1,328,591
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,790
519
36
2
0
234,788
2
L
Hel
6,339
423
59
4
0
236,559
3
L
Sun Wukong
6,350
423
34
2
0
248,511
4
L
Chernobog
6,795
453
56
4
0
264,739
2
W
Da Ji
8,253
550
71
5
0
303,504
2
W
Neith
7,920
528
56
4
0
265,297
1
W
Eset
9,304
620
101
7
0
279,087
1
W
Erlang Shen
7,184
479
74
5
0
261,341
2
L
Nemesis
6,483
432
71
5
0
300,035
4
L
Ymir
6,331
422
29
2
0
278,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role