Player Matchup

Vamana
Vamana
PaisunV
Vamana
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 115L
1,569 Elo+
Party 2
Hera
Hera
Ruzalot
Hera
Level 89
God Stats
2W - 3L
1,433 SR
Queue Stats
51W - 39L
1,714 Elo+
Solo
Ravana
Ravana
Sinsofthedead
Ravana
Level 97
God Stats
2W - 3L
1,308 SR
Queue Stats
172W - 162L
1,564 Elo+
Party 2
Team Averages
Level 90
1,413 SR
1,616 Elo+

VS

Team Averages
Level 110
1,684 SR
1,782 Elo+
Danzaburou
Danzaburou
Relating313
Danzaburou
Level 160
God Stats
0W - 1L
1,802 SR
Queue Stats
36W - 19L
1,823 Elo+
Party 1
Cthulhu
Cthulhu
StephCurrỵ
Cthulhu
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,829 Elo+
Party 1
Ra
Ra
cirxa
Ra
Level 17
God Stats
0W - 1L
1,750 SR
Queue Stats
14W - 7L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
PaisunV
Vamana
16
13 / 1 / 7
12,930
761
13,577
22,291
17,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hera
Ruzalot
Hera
16
4 / 3 / 16
11,979
705
18,309
9,691
3,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 5 / 13
11,540
679
11,341
14,408
13,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Relating313
Danzaburou
14
2 / 7 / 6
11,084
652
14,179
20,008
7,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
StephCurrỵ
Cthulhu
13
5 / 9 / 3
10,684
628
10,626
19,430
19,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Ra
13
2 / 6 / 5
10,572
622
8,793
12,501
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
22
Kills
9
9
Deaths
22
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vamana
PaisunV
Vamana
13
1
7
16.5
L
Danzaburou
Relating313
Danzaburou
2
7
6
0.71
W
Hera
Ruzalot
Hera
4
3
16
4
W
5
5
13
2.3
L
Cthulhu
StephCurrỵ
Cthulhu
5
9
3
0.72
L
Ra
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,227
Damage
33,598
46,390
Taken
51,939
34,581
Mitigated
32,021
8,873
Healing
12,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
PaisunV
Vamana
13,577
5,090
0
5,043
22,291
17,615
524
8,523
13,768
0
45,855
L
Danzaburou
Relating313
Danzaburou
14,179
7,416
0
5,301
20,008
7,742
40
7,839
12,169
0
54,332
W
Hera
Ruzalot
Hera
18,309
4,801
0
690
9,691
3,858
817
5,382
4,309
76,396
0
W
11,341
2,175
0
3,140
14,408
13,108
1,199
5,588
8,820
0
41,493
L
Cthulhu
StephCurrỵ
Cthulhu
10,626
231
1,038
2,741
19,430
19,408
90
6,663
12,767
34,978
0
L
Ra
8,793
1,264
1,266
1,997
12,501
4,871
451
3,901
8,600
55,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,449
Gold Earned
32,340
219
Minions Killed
188
0
Camps Cleared
0
973,824
Distance Traveled
835,498
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,930
761
50
3
0
347,778
1
L
Danzaburou
11,084
652
70
4
0
287,614
4
W
Hera
11,979
705
130
8
0
302,519
3
W
Ravana
11,540
679
39
2
0
323,527
5
L
Cthulhu
10,684
628
38
2
0
267,243
3
L
Ra
10,572
622
80
5
0
280,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role