Player Matchup

Ymir
Ymir
ArrestingKhan20
Ymir
Level 137
God Stats
1W - 1L
1,501 SR
Queue Stats
288W - 196L
1,627 Elo+
Party 1
Artemis
Artemis
SpaceDuck4Life
Artemis
Level 140
God Stats
12W - 3L
1,630 SR
Queue Stats
210W - 178L
1,663 Elo+
Party 1
Sol
Sol
SpaceEmu4Life
Sol
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
581W - 658L
1,582 Elo+
Party 1
Team Averages
Level 120
1,544 SR
1,624 Elo+

VS

Team Averages
Level 71
1,668 SR
1,660 Elo+
Nu Wa
Nu Wa
Avacyn-the-dawn
Nu Wa
Level 81
God Stats
8W - 5L
1,747 SR
Queue Stats
145W - 110L
1,632 Elo+
Party 2
King Arthur
King Arthur
cheesypithairs
King Arthur
Level 104
God Stats
0W - 2L
1,439 SR
Queue Stats
123W - 67L
1,877 Elo+
Party 2
Tyr
Tyr
hellthore
Tyr
Level 29
God Stats
2W - 2L
1,817 SR
Queue Stats
4W - 6L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 9
9,872
705
5,955
13,333
7,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 2 / 8
10,381
742
22,348
9,201
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 2 / 7
9,672
691
10,140
9,655
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,969
569
10,184
8,408
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
cheesypithairs
King Arthur
11
2 / 8 / 3
8,573
612
5,189
17,910
13,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 3 / 2
8,605
615
7,639
17,267
11,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
5
5
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
0
3
3
0.5
W
6
2
8
5
W
4
2
7
3.75
L
King Arthur
cheesypithairs
King Arthur
2
8
3
0.44
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,443
Damage
23,012
32,189
Taken
43,585
13,347
Mitigated
27,847
14,394
Healing
5,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,955
1,175
844
5,989
13,333
7,109
400
4,695
8,280
30,443
0
L
10,184
2,082
0
952
8,408
2,632
0
3,640
4,768
34,801
0
W
22,348
14,350
0
4,404
9,201
3,373
1,621
2,205
6,822
0
64,730
W
10,140
1,724
0
3,157
9,655
2,865
1,031
2,582
6,835
45,360
0
L
King Arthur
cheesypithairs
King Arthur
5,189
1,314
0
2,120
17,910
13,642
0
5,343
12,567
0
25,807
L
7,639
1,324
0
2,482
17,267
11,573
0
7,156
10,111
0
15,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,925
Gold Earned
25,147
197
Minions Killed
125
0
Camps Cleared
0
694,836
Distance Traveled
682,924
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,872
705
34
2
0
215,870
0
L
Nu Wa
7,969
569
65
5
0
195,803
0
W
Artemis
10,381
742
94
7
0
207,490
6
W
Sol
9,672
691
69
5
0
271,476
4
L
King Arthur
8,573
612
36
3
0
223,623
5
L
Tyr
8,605
615
24
2
0
263,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role