Player Matchup

Bacchus
Bacchus
BadIdeaBarbarian
Bacchus
Level 18
God Stats
1W - 5L
1,175 SR
Queue Stats
94W - 98L
1,457 Elo+
Solo
Pele
Pele
HxCxStr8xEdge
Pele
Level 28
God Stats
14W - 20L
1,376 SR
Queue Stats
91W - 112L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
JHONGUTI_17
Tsukuyomi
Level 22
God Stats
16W - 18L
1,213 SR
Queue Stats
103W - 80L
1,477 Elo+
Solo
Ra
Ra
Triicky_Miitch
Ra
Level 13
God Stats
1W - 1L
1,711 SR
Queue Stats
15W - 23L
1,516 Elo+
Solo
Izanami
Izanami
xNeVeRxGUESs
Izanami
Level 18
God Stats
1W - 2L
1,446 SR
Queue Stats
53W - 89L
1,259 Elo+
Solo
Team Averages
Level 20
1,384 SR
1,428 Elo+

VS

Team Averages
Level 20
1,506 SR
1,413 Elo+
Sun Wukong
Sun Wukong
Baki_Vinlen
Sun Wukong
Level 29
God Stats
21W - 12L
1,584 SR
Queue Stats
38W - 33L
1,493 Elo+
Solo
Xbalanque
Xbalanque
BrianRippedJean
Xbalanque
Level 29
God Stats
1W - 3L
1,340 SR
Queue Stats
82W - 91L
1,285 Elo+
Party 1
Tiamat
Tiamat
Imperatus1000
Tiamat
Level 27
God Stats
69W - 66L
1,502 SR
Queue Stats
73W - 72L
1,491 Elo+
Solo
Set
Set
ilicktoes
Set
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
1,638 Elo+
Solo
Artemis
Artemis
skaterkid1000
Artemis
Level 11
God Stats
6W - 3L
1,602 SR
Queue Stats
34W - 33L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
9,149
482
5,719
12,736
12,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 8 / 2
9,144
481
7,679
17,907
5,967
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
JHONGUTI_17
Tsukuyomi
17
5 / 5 / 2
10,346
545
8,521
15,658
5,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 4 / 2
10,707
564
13,991
16,503
16,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
xNeVeRxGUESs
Izanami
14
1 / 7 / 2
8,895
468
4,222
10,120
2,908
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Baki_Vinlen
Sun Wukong
17
9 / 2 / 8
11,182
589
14,581
21,040
16,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
BrianRippedJean
Xbalanque
15
4 / 5 / 3
9,488
499
5,614
11,436
3,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 0 / 5
11,947
629
9,200
7,837
9,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
10 / 7 / 3
11,315
596
11,947
17,606
9,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
14
3 / 5 / 7
9,069
477
8,796
8,861
2,980
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
18
Kills
28
28
Deaths
19
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Sun Wukong
Baki_Vinlen
Sun Wukong
9
2
8
6.5
W
Xbalanque
BrianRippedJean
Xbalanque
4
5
3
1.1
L
3
8
2
0.5
W
2
0
5
4.5
L
Tsukuyomi
JHONGUTI_17
Tsukuyomi
5
5
2
1.2
L
7
4
2
2
W
10
7
3
1.64
W
Artemis
3
5
7
1.3
L
Izanami
xNeVeRxGUESs
Izanami
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,132
Damage
50,138
72,924
Taken
66,780
43,551
Mitigated
41,361
20,477
Healing
15,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,719
634
0
1,127
12,736
12,135
185
3,607
9,129
35,820
0
W
Sun Wukong
Baki_Vinlen
Sun Wukong
14,581
3,734
1,107
5,379
21,040
16,116
281
7,627
13,413
0
57,501
W
Xbalanque
BrianRippedJean
Xbalanque
5,614
3,156
0
880
11,436
3,367
1,079
2,657
8,779
0
40,261
L
7,679
2,451
286
5,006
17,907
5,967
0
1,702
16,205
0
47,425
W
9,200
3,260
0
3,280
7,837
9,662
2,853
2,776
5,061
98,673
0
L
Tsukuyomi
JHONGUTI_17
Tsukuyomi
8,521
5,480
0
4,089
15,658
5,877
2,471
3,076
12,582
0
67,129
L
13,991
776
267
9,227
16,503
16,664
90
294
16,209
60,477
0
W
11,947
8,364
0
5,105
17,606
9,236
329
4,638
12,968
0
80,248
W
Artemis
8,796
6,523
0
0
8,861
2,980
417
2,012
6,849
0
29,932
L
Izanami
xNeVeRxGUESs
Izanami
4,222
2,957
0
475
10,120
2,908
665
521
9,599
0
38,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,241
Gold Earned
53,001
501
Minions Killed
503
0
Camps Cleared
0
1,604,043
Distance Traveled
1,812,231
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,149
482
81
4
0
339,724
1
W
Sun Wukong
11,182
589
85
4
0
367,697
5
W
Xbalanque
9,488
499
58
3
0
392,952
0
L
Pele
9,144
481
82
4
0
337,672
0
W
Tiamat
11,947
629
193
10
0
369,400
2
L
Tsukuyomi
10,346
545
151
8
0
332,373
0
L
Ra
10,707
564
107
6
0
355,727
2
W
Set
11,315
596
122
6
0
358,049
0
W
Artemis
9,069
477
45
2
0
324,133
0
L
Izanami
8,895
468
80
4
0
238,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role