Player Matchup

Da Ji
Da Ji
GoatRoot
Da Ji
Level 104
God Stats
8W - 5L
1,406 SR
Queue Stats
337W - 279L
1,539 Elo+
Party 1
Rama
Rama
KhajiitKing
Rama
Level 7
God Stats
3W - 0L
1,876 SR
Queue Stats
16W - 13L
1,658 Elo+
Party 1
Athena
Athena
SpaceCowboy0920
Athena
Level 18
God Stats
1W - 0L
1,704 SR
Queue Stats
52W - 47L
1,343 Elo+
Solo
Poseidon
Poseidon
llRememberMell
Poseidon
Level 28
God Stats
133W - 89L
1,596 SR
Queue Stats
547W - 479L
1,606 Elo+
Solo
Kali
Kali
texugo-colorido
Kali
Level 16
God Stats
3W - 4L
1,339 SR
Queue Stats
26W - 29L
1,353 Elo+
Solo
Team Averages
Level 35
1,584 SR
1,500 Elo+

VS

Team Averages
Level 14
1,568 SR
1,510 Elo+
Ares
Ares
CaribouSlaughter
Ares
Level 25
God Stats
17W - 16L
1,629 SR
Queue Stats
113W - 113L
1,606 Elo+
Solo
Chaac
Chaac
Dannuff
Chaac
Level 12
God Stats
1W - 1L
1,726 SR
Queue Stats
1W - 3L
1,382 Elo+
Solo
Artemis
Artemis
FuWiDaKidd
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,455 Elo+
Solo
Ra
Ra
Jack_TheReaper09
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
alo_osh111
Scylla
Level 11
God Stats
3W - 5L
1,485 SR
Queue Stats
13W - 13L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GoatRoot
Da Ji
19
12 / 1 / 6
12,019
633
12,042
10,134
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 1 / 9
10,610
558
7,841
9,543
3,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 4 / 13
9,768
514
9,171
16,577
6,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
19
14 / 3 / 8
12,656
666
22,534
18,534
7,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 7 / 2
10,490
552
5,631
15,123
7,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
10,037
528
8,497
16,787
8,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Dannuff
Chaac
13
2 / 6 / 4
8,206
432
9,613
15,051
11,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
FuWiDaKidd
Artemis
10
1 / 11 / 3
7,039
370
5,176
14,539
4,386
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 10 / 3
8,110
427
7,914
12,900
4,380
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
alo_osh111
Scylla
16
6 / 8 / 2
10,601
558
11,435
17,064
5,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
39
Kills
16
16
Deaths
39
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
Chaac
Dannuff
Chaac
2
6
4
0.67
L
Artemis
FuWiDaKidd
Artemis
1
11
3
0.23
W
Da Ji
GoatRoot
Da Ji
12
1
6
15
L
3
10
3
0.45
W
4
1
9
8.5
W
5
4
13
2.88
L
Scylla
alo_osh111
Scylla
6
8
2
0.88
W
Poseidon
14
3
8
6
W
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,219
Damage
42,635
69,911
Taken
76,341
31,027
Mitigated
33,954
23,462
Healing
15,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,497
337
0
5,147
16,787
8,186
0
4,495
12,292
67,572
0
L
Chaac
Dannuff
Chaac
9,613
2,658
0
2,473
15,051
11,590
771
7,713
7,338
0
40,484
L
Artemis
FuWiDaKidd
Artemis
5,176
3,376
0
396
14,539
4,386
0
7,143
7,396
0
18,805
W
Da Ji
GoatRoot
Da Ji
12,042
5,473
0
765
10,134
5,425
0
1,960
8,174
0
79,341
L
7,914
2,209
331
1,820
12,900
4,380
340
6,309
6,591
18,040
0
W
7,841
6,339
0
2,776
9,543
3,812
4,528
3,800
5,743
0
60,005
W
9,171
2,407
0
4,892
16,577
6,651
559
8,304
8,273
38,689
0
L
Scylla
alo_osh111
Scylla
11,435
991
0
5,184
17,064
5,412
2,482
6,045
11,019
72,695
0
W
Poseidon
22,534
4,817
0
11,639
18,534
7,722
794
8,876
9,658
102,048
0
W
5,631
3,317
0
3,390
15,123
7,417
572
4,906
10,167
0
47,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,543
Gold Earned
43,993
520
Minions Killed
363
0
Camps Cleared
0
1,875,318
Distance Traveled
1,522,595
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,037
528
101
5
0
331,606
0
L
Chaac
8,206
432
63
3
0
366,557
0
L
Artemis
7,039
370
28
1
0
253,463
0
W
Da Ji
12,019
633
133
7
0
402,834
0
L
Ra
8,110
427
27
1
0
263,988
4
W
Rama
10,610
558
96
5
0
344,221
1
W
Athena
9,768
514
59
3
0
397,838
0
L
Scylla
10,601
558
144
8
0
306,981
3
W
Poseidon
12,656
666
148
8
0
353,230
2
W
Kali
10,490
552
84
4
0
377,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role