Player Matchup

Bakasura
Bakasura
Londrigan
Bakasura
Level 108
God Stats
7W - 6L
1,630 SR
Queue Stats
386W - 493L
1,503 Elo+
Party 2
Discordia
Discordia
MigzZesty
Discordia
Level 128
God Stats
5W - 6L
1,411 SR
Queue Stats
141W - 147L
1,508 Elo+
Solo
Khepri
Khepri
The AquaPaladin
Khepri
Level 68
God Stats
3W - 9L
1,087 SR
Queue Stats
362W - 419L
1,425 Elo+
Solo
Guan Yu
Guan Yu
WhatttaBigHEAD
Guan Yu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
WheresTheStoker
Anhur
Level 89
God Stats
16W - 8L
1,739 SR
Queue Stats
219W - 279L
1,431 Elo+
Party 2
Team Averages
Level 103
1,474 SR
1,473 Elo+

VS

Team Averages
Level 104
1,504 SR
1,573 Elo+
Izanami
Izanami
ArmedElfarto
Izanami
Level 102
God Stats
49W - 45L
1,614 SR
Queue Stats
598W - 673L
1,438 Elo+
Solo
Ravana
Ravana
Aronsa
Ravana
Level 91
God Stats
1W - 4L
1,500 SR
Queue Stats
107W - 80L
1,617 Elo+
Party 1
Hel
Hel
Arronex
Hel
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
411W - 478L
1,459 Elo+
Solo
Fafnir
Fafnir
Nincata
Fafnir
Level 118
God Stats
9W - 8L
1,266 SR
Queue Stats
252W - 148L
1,686 Elo+
Party 1
Tiamat
Tiamat
VarunaLashiec
Tiamat
Level 148
God Stats
5W - 4L
1,640 SR
Queue Stats
46W - 22L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Londrigan
Bakasura
16
5 / 5 / 5
10,054
559
8,844
16,214
7,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
MigzZesty
Discordia
19
6 / 0 / 1
11,415
634
11,480
6,021
2,461
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 1 / 6
8,794
489
3,551
12,851
12,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 1 / 3
10,938
608
9,559
15,167
11,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 1 / 2
10,916
606
10,663
7,937
2,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArmedElfarto
Izanami
17
1 / 2 / 0
9,950
553
7,923
14,368
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Aronsa
Ravana
12
2 / 3 / 3
8,105
450
4,132
8,016
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hel
14
0 / 8 / 2
8,238
458
3,463
11,477
3,716
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Nincata
Fafnir
12
2 / 2 / 3
8,723
485
7,601
15,407
12,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 4 / 0
9,807
545
7,697
10,816
11,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
19
Kills
8
8
Deaths
19
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArmedElfarto
Izanami
1
2
0
0.5
L
Ravana
Aronsa
Ravana
2
3
3
1.17
L
Hel
0
8
2
0.13
W
Bakasura
Londrigan
Bakasura
5
5
5
1.5
W
Discordia
MigzZesty
Discordia
6
0
1
6.5
L
Fafnir
Nincata
Fafnir
2
2
3
1.75
W
0
1
6
3
L
3
4
0
0.75
W
4
1
3
5.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,097
Damage
30,816
58,190
Taken
60,084
37,499
Mitigated
33,034
20,889
Healing
22,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArmedElfarto
Izanami
7,923
5,358
0
6,444
14,368
3,352
1,432
1,128
13,240
0
82,629
L
Ravana
Aronsa
Ravana
4,132
1,493
0
2,730
8,016
2,538
0
2,697
5,233
0
41,984
L
Hel
3,463
315
829
2,849
11,477
3,716
0
5,248
5,276
54,028
0
W
Bakasura
Londrigan
Bakasura
8,844
6,139
0
4,271
16,214
7,535
2,450
4,862
11,154
0
55,286
W
Discordia
MigzZesty
Discordia
11,480
290
0
2,224
6,021
2,461
1,056
3,069
2,952
88,533
0
L
Fafnir
Nincata
Fafnir
7,601
2,105
0
6,198
15,407
12,290
8
4,565
10,149
26,315
0
W
3,551
515
0
2,058
12,851
12,724
884
3,203
9,602
22,632
0
L
7,697
1,592
0
3,706
10,816
11,138
0
601
9,693
59,506
0
W
9,559
1,529
1,518
7,149
15,167
11,823
1,721
6,193
8,550
0
70,671
W
10,663
3,131
0
3,669
7,937
2,956
3,336
766
7,171
0
86,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,117
Gold Earned
44,823
614
Minions Killed
542
0
Camps Cleared
0
1,863,175
Distance Traveled
1,689,745
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,950
553
171
10
0
335,857
3
L
Ravana
8,105
450
86
5
0
324,685
3
L
Hel
8,238
458
109
6
0
315,965
2
W
Bakasura
10,054
559
109
6
0
397,163
1
W
Discordia
11,415
634
158
9
0
372,336
3
L
Fafnir
8,723
485
35
2
0
366,188
7
W
Khepri
8,794
489
27
2
0
375,821
9
L
Tiamat
9,807
545
141
8
0
347,050
2
W
Guan Yu
10,938
608
166
9
0
382,636
5
W
Anhur
10,916
606
154
9
0
335,219
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role