Player Matchup

Pele
Pele
Heiter101
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,120 Elo+
Solo
Merlin
Merlin
KongSenpai
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 140L
1,309 Elo+
Solo
Medusa
Medusa
Sicarius96
Medusa
Level 29
God Stats
7W - 10L
1,422 SR
Queue Stats
26W - 33L
1,370 Elo+
Solo
Nemesis
Nemesis
divineIraka
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Persephone
Persephone
mrkitte123
Persephone
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,461 Elo+
Solo
Team Averages
Level 18
1,484 SR
1,352 Elo+

VS

Team Averages
Level 27
1,512 SR
1,483 Elo+
Nemesis
Nemesis
Macır
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Prince_JokerT3
Achilles
Level 7
God Stats
3W - 1L
1,737 SR
Queue Stats
29W - 22L
1,609 Elo+
Solo
Ymir
Ymir
Shirrowa
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,702 Elo+
Party 1
Danzaburou
Danzaburou
Skrulls2020
Danzaburou
Level 8
God Stats
4W - 3L
1,351 SR
Queue Stats
4W - 6L
1,175 Elo+
Solo
Scylla
Scylla
janiballe
Scylla
Level 88
God Stats
2W - 0L
1,474 SR
Queue Stats
5W - 3L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
0 / 4 / 3
5,929
424
3,452
9,001
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
KongSenpai
Merlin
10
1 / 2 / 1
6,142
439
2,846
4,552
1,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Sicarius96
Medusa
10
1 / 4 / 1
6,093
435
2,756
5,480
1,569
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
divineIraka
Nemesis
10
2 / 5 / 1
5,743
410
3,800
6,311
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
mrkitte123
Persephone
11
2 / 5 / 0
6,819
487
9,547
9,441
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Macır
Nemesis
14
7 / 1 / 3
8,375
598
8,047
10,655
3,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
13
1 / 1 / 4
6,871
491
2,892
7,533
5,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
2 / 2 / 5
7,538
538
3,398
8,478
4,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Skrulls2020
Danzaburou
12
6 / 3 / 3
7,982
570
6,398
5,735
1,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
janiballe
Scylla
12
4 / 2 / 4
7,349
525
6,222
8,877
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
20
20
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Pele
0
4
3
0.38
L
Merlin
KongSenpai
Merlin
1
2
1
0.75
W
Nemesis
Macır
Nemesis
7
1
3
8.5
W
Achilles
1
1
4
3
W
Ymir
2
2
5
2.25
L
Medusa
Sicarius96
Medusa
1
4
1
0.38
W
Danzaburou
Skrulls2020
Danzaburou
6
3
3
2.5
L
Nemesis
divineIraka
Nemesis
2
5
1
0.5
W
Scylla
janiballe
Scylla
4
2
4
3
L
Persephone
mrkitte123
Persephone
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,401
Damage
26,957
34,785
Taken
41,278
11,578
Mitigated
17,794
6,441
Healing
9,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
3,452
479
0
1,092
9,001
3,064
327
3,051
5,944
0
26,198
L
Merlin
KongSenpai
Merlin
2,846
491
147
1,484
4,552
1,210
500
493
3,994
23,454
0
W
Nemesis
Macır
Nemesis
8,047
4,984
0
3,746
10,655
3,783
0
3,857
6,798
0
56,744
W
Achilles
2,892
716
0
1,735
7,533
5,043
0
2,310
5,223
0
27,156
W
Ymir
3,398
1,002
0
360
8,478
4,149
535
472
8,006
18,300
0
L
Medusa
Sicarius96
Medusa
2,756
1,285
0
465
5,480
1,569
1,532
0
5,280
0
21,525
W
Danzaburou
Skrulls2020
Danzaburou
6,398
3,499
0
1,428
5,735
1,876
1,444
552
5,183
0
33,866
L
Nemesis
divineIraka
Nemesis
3,800
1,965
0
704
6,311
2,767
80
2,221
4,066
0
12,312
W
Scylla
janiballe
Scylla
6,222
528
106
2,378
8,877
2,943
627
5,202
3,675
31,985
0
L
Persephone
mrkitte123
Persephone
9,547
1,463
0
2,549
9,441
2,968
748
3,508
5,629
32,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
38,115
207
Minions Killed
302
0
Camps Cleared
0
1,148,873
Distance Traveled
1,321,658
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,929
424
44
3
0
258,624
1
L
Merlin
6,142
439
40
3
0
212,978
3
W
Nemesis
8,375
598
86
6
0
297,453
2
W
Achilles
6,871
491
63
5
0
292,314
1
W
Ymir
7,538
538
26
2
0
239,634
1
L
Medusa
6,093
435
50
4
0
225,909
0
W
Danzaburou
7,982
570
71
5
0
230,756
3
L
Nemesis
5,743
410
24
2
0
249,078
0
W
Scylla
7,349
525
56
4
0
261,501
0
L
Persephone
6,819
487
49
4
0
202,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role