Player Matchup

Thor
Thor
DarKSodier
Thor
Level 104
God Stats
9W - 11L
1,541 SR
Queue Stats
50W - 45L
1,462 Elo+
Solo
Bellona
Bellona
Evandroterror
Bellona
Level 122
God Stats
10W - 21L
1,374 SR
Queue Stats
671W - 676L
1,456 Elo+
Solo
Geb
Geb
HiruguiHiroto
Geb
Level 149
God Stats
15W - 12L
1,693 SR
Queue Stats
107W - 109L
1,559 Elo+
Party 2
Zeus
Zeus
Uzumura
Zeus
Level 156
God Stats
3W - 0L
1,742 SR
Queue Stats
79W - 93L
1,554 Elo+
Party 2
Apollo
Apollo
ZiBoss21
Apollo
Level 107
God Stats
9W - 9L
1,702 SR
Queue Stats
112W - 103L
1,566 Elo+
Solo
Team Averages
Level 128
1,610 SR
1,520 Elo+

VS

Team Averages
Level 106
1,478 SR
1,500 Elo+
Set
Set
 
Set
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Chaki377
Jing Wei
Level 66
God Stats
26W - 18L
1,588 SR
Queue Stats
533W - 406L
1,510 Elo+
Party 1
Mulan
Mulan
DimeBasti
Mulan
Level 145
God Stats
12W - 17L
1,466 SR
Queue Stats
90W - 124L
1,492 Elo+
Solo
Chronos
Chronos
LukinhasBr
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
aGGustin
Athena
Level 69
God Stats
0W - 2L
1,335 SR
Queue Stats
224W - 222L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 1
8,863
633
7,010
7,573
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
14
3 / 1 / 2
8,412
601
8,014
7,962
6,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 7
7,466
533
2,938
6,734
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
Uzumura
Zeus
13
4 / 2 / 5
7,863
562
11,777
5,155
1,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
ZiBoss21
Apollo
12
2 / 1 / 3
7,077
506
7,779
8,588
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
2 / 5 / 4
6,633
474
4,526
11,027
4,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Chaki377
Jing Wei
11
1 / 2 / 0
6,232
445
3,629
11,093
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
DimeBasti
Mulan
11
1 / 4 / 0
6,635
474
3,876
10,659
7,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
LukinhasBr
Chronos
12
1 / 4 / 2
6,833
488
3,646
8,816
2,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
aGGustin
Athena
8
1 / 5 / 2
5,896
421
2,998
8,745
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
20
Kills
6
6
Deaths
20
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
5
4
0.8
L
Jing Wei
Chaki377
Jing Wei
1
2
0
0.5
W
8
1
1
8.5
L
Mulan
DimeBasti
Mulan
1
4
0
0.25
W
Bellona
3
1
2
4
W
3
1
7
6.5
L
Chronos
LukinhasBr
Chronos
1
4
2
0.5
W
Zeus
Uzumura
Zeus
4
2
5
3.25
W
Apollo
ZiBoss21
Apollo
2
1
3
3.5
L
Athena
aGGustin
Athena
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,518
Damage
18,675
36,012
Taken
50,340
17,526
Mitigated
24,066
15,341
Healing
12,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,526
2,237
0
2,034
11,027
4,912
0
3,132
7,895
0
34,810
L
Jing Wei
Chaki377
Jing Wei
3,629
2,472
0
4,019
11,093
3,097
111
2,554
8,539
0
35,307
W
7,010
1,981
0
4,115
7,573
2,737
0
918
6,605
0
56,842
L
Mulan
DimeBasti
Mulan
3,876
557
0
4,469
10,659
7,319
0
0
10,659
0
31,478
W
Bellona
8,014
2,639
0
2,548
7,962
6,307
1,758
290
7,422
0
54,153
W
2,938
530
0
2,086
6,734
4,467
0
1,434
5,300
20,235
0
L
Chronos
LukinhasBr
Chronos
3,646
1,331
0
1,843
8,816
2,662
329
4,343
4,473
37,023
0
W
Zeus
Uzumura
Zeus
11,777
2,201
0
1,961
5,155
1,541
1,039
1,767
3,388
47,978
0
W
Apollo
ZiBoss21
Apollo
7,779
5,234
0
4,631
8,588
2,474
484
2,235
6,353
0
46,199
L
Athena
aGGustin
Athena
2,998
834
0
588
8,745
6,076
0
4,686
4,059
9,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,681
Gold Earned
32,229
403
Minions Killed
296
0
Camps Cleared
0
1,364,053
Distance Traveled
1,284,751
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,633
474
63
5
0
252,461
3
L
Jing Wei
6,232
445
63
5
0
244,322
3
W
Thor
8,863
633
104
7
0
302,441
1
L
Mulan
6,635
474
77
6
0
255,619
5
W
Bellona
8,412
601
112
8
0
269,017
1
W
Geb
7,466
533
19
1
0
296,463
2
L
Chronos
6,833
488
83
6
0
266,150
4
W
Zeus
7,863
562
81
6
0
248,289
5
W
Apollo
7,077
506
87
6
0
247,843
3
L
Athena
5,896
421
10
1
0
266,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role