Player Matchup

Medusa
Medusa
Avacyn-the-dawn
Medusa
Level 81
God Stats
13W - 8L
1,534 SR
Queue Stats
145W - 110L
1,611 Elo+
Party 2
Ymir
Ymir
cheesypithairs
Ymir
Level 104
God Stats
6W - 2L
1,707 SR
Queue Stats
123W - 67L
1,861 Elo+
Party 2
Tyr
Tyr
hellthore
Tyr
Level 29
God Stats
2W - 2L
1,777 SR
Queue Stats
4W - 6L
1,122 Elo+
Party 2
Team Averages
Level 71
1,673 SR
1,531 Elo+

VS

Team Averages
Level 64
1,572 SR
1,602 Elo+
Tiamat
Tiamat
Jeidiem
Tiamat
Level 157
God Stats
10W - 2L
1,716 SR
Queue Stats
236W - 121L
1,959 Elo+
Solo
Neith
Neith
PonyValdez
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 32L
1,435 Elo+
Party 1
Bacchus
Bacchus
ZER4US
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 8
11,826
739
13,207
15,292
5,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 2 / 10
12,484
780
13,218
17,162
16,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 2 / 9
10,950
684
9,556
16,919
11,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jeidiem
Tiamat
14
6 / 5 / 2
11,131
696
21,773
14,670
11,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
2 / 5 / 6
10,222
639
11,422
11,134
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
ZER4US
Bacchus
11
0 / 5 / 3
8,802
550
6,168
18,166
22,134
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
15
Kills
8
8
Deaths
15
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
4
8
2.5
L
Tiamat
Jeidiem
Tiamat
6
5
2
1.4
L
Neith
2
5
6
1
L
Bacchus
ZER4US
Bacchus
0
5
3
0.3
W
5
2
10
5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,981
Damage
39,363
49,373
Taken
43,970
33,413
Mitigated
38,366
12,547
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,207
6,793
0
2,956
15,292
5,528
2,556
9,654
5,638
0
69,171
L
Tiamat
Jeidiem
Tiamat
21,773
2,736
134
3,908
14,670
11,054
32
4,905
9,765
73,937
0
L
Neith
11,422
3,588
0
2,517
11,134
5,178
1,550
2,742
8,392
0
46,172
L
Bacchus
ZER4US
Bacchus
6,168
1,484
0
220
18,166
22,134
173
5,641
12,525
12,829
0
W
13,218
3,679
0
6,201
17,162
16,187
373
8,801
8,361
43,273
0
W
9,556
1,882
0
3,390
16,919
11,698
533
9,973
6,946
0
28,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,260
Gold Earned
30,155
189
Minions Killed
188
0
Camps Cleared
0
866,507
Distance Traveled
820,048
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,826
739
106
7
0
258,822
0
L
Tiamat
11,131
696
110
7
0
287,623
4
L
Neith
10,222
639
65
4
0
233,211
6
L
Bacchus
8,802
550
13
1
0
299,214
0
W
Ymir
12,484
780
46
3
0
293,757
4
W
Tyr
10,950
684
37
2
0
313,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role