Player Matchup

Heimdallr
Heimdallr
ClassyHarp9222
Heimdallr
Level 25
God Stats
7W - 2L
1,500 SR
Queue Stats
74W - 33L
1,866 Elo+
Party 1
Loki
Loki
CriticalPain82
Loki
Level 15
God Stats
9W - 6L
1,467 SR
Queue Stats
17W - 13L
1,405 Elo+
Party 1
Bellona
Bellona
DTM--lala
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,777 Elo+
Solo
Athena
Athena
Spartan--RL
Athena
Level 17
God Stats
5W - 0L
1,974 SR
Queue Stats
5W - 4L
1,592 Elo+
Party 2
Yemoja
Yemoja
StopLionPlzzz
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,846 Elo+
Party 2
Team Averages
Level 14
1,588 SR
1,697 Elo+

VS

Team Averages
Level 19
1,473 SR
1,542 Elo+
Yemoja
Yemoja
Benjamín0262
Yemoja
Level 6
God Stats
0W - 1L
1,319 SR
Queue Stats
9W - 9L
1,444 Elo+
Solo
Achilles
Achilles
MistahFrog56
Achilles
Level 26
God Stats
2W - 2L
1,788 SR
Queue Stats
9W - 7L
1,620 Elo+
Solo
Danzaburou
Danzaburou
OMG_PheWee
Danzaburou
Level 28
God Stats
2W - 8L
1,416 SR
Queue Stats
146W - 158L
1,461 Elo+
Solo
Loki
Loki
Reeeee9658
Loki
Level 5
God Stats
0W - 2L
1,275 SR
Queue Stats
5W - 3L
1,627 Elo+
Solo
Arachne
Arachne
tRyXmE9144
Arachne
Level 29
God Stats
55W - 64L
1,568 SR
Queue Stats
91W - 110L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ClassyHarp9222
Heimdallr
19
4 / 3 / 7
12,677
507
15,578
23,872
12,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 9 / 2
11,783
471
5,751
17,488
6,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
DTM--lala
Bellona
15
0 / 4 / 4
10,410
416
1,239
16,324
14,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
13
0 / 2 / 11
10,378
415
4,833
18,289
18,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 1 / 6
13,431
537
14,324
16,424
8,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
10,004
400
9,267
14,883
13,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
MistahFrog56
Achilles
14
5 / 0 / 2
10,409
416
5,969
9,071
9,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
OMG_PheWee
Danzaburou
18
1 / 3 / 1
11,210
448
4,070
16,943
6,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
2 / 2 / 1
8,070
323
2,472
5,268
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
tRyXmE9144
Arachne
17
5 / 11 / 1
11,276
451
14,083
28,781
13,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
18
Kills
13
19
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Heimdallr
ClassyHarp9222
Heimdallr
4
3
7
2.5
W
4
9
2
0.56
W
Bellona
DTM--lala
Bellona
0
4
4
0.5
L
Achilles
MistahFrog56
Achilles
5
0
2
6
L
Danzaburou
OMG_PheWee
Danzaburou
1
3
1
0.5
L
2
2
1
1.25
W
Athena
0
2
11
2.75
W
10
1
6
13
L
Arachne
tRyXmE9144
Arachne
5
11
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,725
Damage
35,861
92,397
Taken
74,946
61,566
Mitigated
43,550
33,322
Healing
25,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,267
608
999
931
14,883
13,408
974
4,549
10,146
41,230
0
W
Heimdallr
ClassyHarp9222
Heimdallr
15,578
8,512
0
12,017
23,872
12,807
5,134
5,019
18,828
0
124,683
W
5,751
1,742
0
3,886
17,488
6,327
1,229
3,411
13,882
0
63,566
W
Bellona
DTM--lala
Bellona
1,239
796
0
622
16,324
14,792
567
3,728
12,450
0
43,088
L
Achilles
MistahFrog56
Achilles
5,969
1,980
0
4,239
9,071
9,056
0
1,931
7,024
9,648
35,226
L
Danzaburou
OMG_PheWee
Danzaburou
4,070
2,087
0
8,492
16,943
6,552
546
1,674
15,215
0
93,649
L
2,472
395
0
2,068
5,268
1,355
0
1,273
3,875
0
17,787
W
Athena
4,833
952
0
2,127
18,289
18,925
605
5,959
12,305
20,733
0
W
14,324
2,846
7,885
6,785
16,424
8,715
4,087
5,489
10,885
92,522
0
L
Arachne
tRyXmE9144
Arachne
14,083
8,983
99
9,016
28,781
13,179
0
8,882
19,525
0
95,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,679
Gold Earned
50,969
519
Minions Killed
442
0
Camps Cleared
0
2,204,073
Distance Traveled
1,913,419
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,004
400
54
2
0
489,172
3
W
Heimdallr
12,677
507
165
7
0
415,733
0
W
Loki
11,783
471
106
4
0
485,588
3
W
Bellona
10,410
416
74
3
0
389,837
0
L
Achilles
10,409
416
93
4
0
314,215
2
L
Danzaburou
11,210
448
129
5
0
430,696
12
L
Loki
8,070
323
46
2
0
170,124
0
W
Athena
10,378
415
34
1
0
453,621
5
W
Yemoja
13,431
537
140
6
0
459,294
2
L
Arachne
11,276
451
120
5
0
509,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role