Player Matchup

Sobek
Sobek
Acer31
Sobek
Level 116
God Stats
3W - 3L
1,481 SR
Queue Stats
179W - 165L
1,496 Elo+
Party 1
Heimdallr
Heimdallr
Eros47
Heimdallr
Level 83
God Stats
4W - 7L
1,517 SR
Queue Stats
277W - 306L
1,328 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fendeh
Cu Chulainn
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 69L
1,532 Elo+
Party 1
Zeus
Zeus
GalaxyPenguin24
Zeus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,345 Elo+
Party 2
Loki
Loki
TabaK94
Loki
Level 50
God Stats
2W - 1L
1,760 SR
Queue Stats
4W - 15L
1,345 Elo+
Party 2
Team Averages
Level 75
1,552 SR
1,409 Elo+

VS

Team Averages
Level 96
1,485 SR
1,489 Elo+
Anubis
Anubis
DRAKYLA1
Anubis
Level 61
God Stats
4W - 5L
1,481 SR
Queue Stats
63W - 87L
1,422 Elo+
Solo
Cupid
Cupid
DarKL1nK
Cupid
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,524 Elo+
Solo
King Arthur
King Arthur
Faeriss
King Arthur
Level 75
God Stats
32W - 36L
1,474 SR
Queue Stats
188W - 182L
1,462 Elo+
Solo
Tiamat
Tiamat
NewGodHTB
Tiamat
Level 108
God Stats
3W - 3L
1,468 SR
Queue Stats
15W - 11L
1,537 Elo+
Solo
Thor
Thor
ZafixXKX
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Acer31
Sobek
17
6 / 4 / 18
12,515
544
14,286
24,380
31,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
Eros47
Heimdallr
19
11 / 6 / 11
13,053
568
13,263
16,481
7,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
Fendeh
Cu Chulainn
20
10 / 2 / 7
14,068
612
20,094
25,899
22,815
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
12 / 7 / 13
13,639
593
24,370
14,694
5,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
TabaK94
Loki
17
6 / 6 / 17
11,939
519
8,534
17,387
7,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DRAKYLA1
Anubis
18
6 / 8 / 3
12,018
523
6,561
15,835
8,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
DarKL1nK
Cupid
16
8 / 11 / 7
11,051
480
22,232
22,578
7,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Faeriss
King Arthur
17
2 / 7 / 2
10,511
457
7,306
22,429
10,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
NewGodHTB
Tiamat
16
1 / 11 / 13
10,760
468
13,639
22,039
26,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
19
8 / 8 / 6
13,009
566
12,312
20,798
16,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
56
45
Kills
25
25
Deaths
45
66
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sobek
Acer31
Sobek
6
4
18
3.75
L
Anubis
DRAKYLA1
Anubis
6
8
3
0.94
L
Cupid
DarKL1nK
Cupid
8
11
7
1.05
W
Heimdallr
Eros47
Heimdallr
11
6
11
2.75
L
King Arthur
Faeriss
King Arthur
2
7
2
0.43
W
Cu Chulainn
Fendeh
Cu Chulainn
10
2
7
6.75
W
12
7
13
2.64
L
Tiamat
NewGodHTB
Tiamat
1
11
13
0.68
W
Loki
TabaK94
Loki
6
6
17
2.42
L
Thor
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,547
Damage
62,050
98,841
Taken
103,679
75,327
Mitigated
69,126
33,251
Healing
29,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Acer31
Sobek
14,286
2,203
0
8,744
24,380
31,098
171
5,831
18,549
46,221
0
L
Anubis
DRAKYLA1
Anubis
6,561
1,014
0
3,299
15,835
8,240
512
8,543
6,945
64,758
0
L
Cupid
DarKL1nK
Cupid
22,232
12,205
1,198
7,728
22,578
7,560
910
8,750
13,676
0
70,342
W
Heimdallr
Eros47
Heimdallr
13,263
6,776
0
4,074
16,481
7,969
1,431
4,425
12,056
0
74,595
L
King Arthur
Faeriss
King Arthur
7,306
643
0
4,923
22,429
10,685
498
4,469
17,840
0
58,104
W
Cu Chulainn
Fendeh
Cu Chulainn
20,094
3,555
0
12,397
25,899
22,815
3,146
2,907
22,992
1,118
99,686
W
24,370
4,399
0
3,219
14,694
5,755
2,163
4,590
10,104
72,254
0
L
Tiamat
NewGodHTB
Tiamat
13,639
1,564
683
5,768
22,039
26,544
0
10,624
11,185
40,115
0
W
Loki
TabaK94
Loki
8,534
2,485
0
4,817
17,387
7,690
530
2,447
14,940
0
60,512
L
Thor
12,312
2,352
0
5,779
20,798
16,097
0
5,464
15,106
0
83,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,214
Gold Earned
57,349
551
Minions Killed
508
0
Camps Cleared
0
2,049,305
Distance Traveled
1,964,992
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,515
544
52
2
0
426,816
4
L
Anubis
12,018
523
131
6
0
335,168
0
L
Cupid
11,051
480
79
3
0
446,380
2
W
Heimdallr
13,053
568
109
5
0
403,359
7
L
King Arthur
10,511
457
127
6
0
352,030
1
W
Cu Chulainn
14,068
612
169
7
0
409,464
0
W
Zeus
13,639
593
112
5
0
357,234
1
L
Tiamat
10,760
468
56
2
0
370,434
2
W
Loki
11,939
519
109
5
0
452,432
1
L
Thor
13,009
566
115
5
0
460,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role