Player Matchup

Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold III
Sven-Zilla
Ah Puch
Gold III
Level 108
God Stats
28W - 38L
1,610 SR
Queue Stats
309W - 404L
1,482 MMR
Solo
King Arthur
King Arthur
Silver I
UzunSwat
King Arthur
Silver I
Level 95
God Stats
11W - 11L
1,604 SR
Queue Stats
37W - 52L
1,343 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,571 SR
1,442 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,500 SR
1,496 MMR
Khepri
Khepri
Bronze III
 
Khepri
Bronze III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
CK221281
Cupid
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,336 MMR
Solo
Ra
Ra
Gold II
SkjeivAgurk
Ra
Gold II
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 34L
1,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 1 / 6
9,873
658
8,728
11,101
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Sven-Zilla
Ah Puch
13
3 / 1 / 6
10,032
669
14,204
5,326
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
UzunSwat
King Arthur
14
5 / 1 / 4
10,012
667
10,857
15,716
9,607
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThothChang'eKumbhakarnaChaacTiamat

VS

Bans
PersephoneMedusaCerberusCu ChulainnTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 2 / 1
8,511
567
3,603
12,038
13,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
CK221281
Cupid
12
1 / 1 / 2
8,406
560
5,657
10,580
4,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 7 / 1
9,019
601
7,210
13,617
5,665
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
3
3
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
6
5
L
Khepri
 
Khepri
0
2
1
0.25
L
Cupid
CK221281
Cupid
1
1
2
2
L
2
7
1
0.36
W
Ah Puch
Sven-Zilla
Ah Puch
3
1
6
6
W
King Arthur
UzunSwat
King Arthur
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,789
Damage
16,470
32,143
Taken
36,235
15,970
Mitigated
24,128
15,343
Healing
8,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,728
2,668
0
5,495
11,101
4,149
1,266
3,931
7,170
0
46,786
L
Khepri
 
Khepri
3,603
315
913
1,284
12,038
13,860
0
5,204
6,454
13,949
0
L
Cupid
CK221281
Cupid
5,657
3,754
530
1,630
10,580
4,603
0
4,190
6,129
0
21,492
L
7,210
251
1,461
2,393
13,617
5,665
0
3,909
9,365
46,042
0
W
Ah Puch
Sven-Zilla
Ah Puch
14,204
390
0
1,744
5,326
2,214
658
1,046
4,280
56,138
0
W
King Arthur
UzunSwat
King Arthur
10,857
732
558
7,546
15,716
9,607
185
5,912
9,804
0
43,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,917
Gold Earned
25,936
207
Minions Killed
149
0
Camps Cleared
0
797,317
Distance Traveled
761,450
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,873
658
54
4
0
241,423
0
L
Khepri
8,511
567
12
1
0
242,875
3
L
Cupid
8,406
560
50
3
0
266,689
2
L
Ra
9,019
601
87
6
0
251,886
4
W
Ah Puch
10,032
669
91
6
0
255,176
3
W
King Arthur
10,012
667
62
4
0
300,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role