Player Matchup

Thoth
Thoth
LeperM
Thoth
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 27L
1,437 Elo+
Party 1
Jing Wei
Jing Wei
ShadowArkne
Jing Wei
Level 25
God Stats
6W - 12L
1,500 SR
Queue Stats
58W - 66L
1,452 Elo+
Party 1
Amaterasu
Amaterasu
UwUxPang
Amaterasu
Level 24
God Stats
32W - 18L
1,690 SR
Queue Stats
63W - 67L
1,473 Elo+
Party 1
Team Averages
Level 37
1,563 SR
1,454 Elo+

VS

Team Averages
Level 32
1,530 SR
1,253 Elo+
Neith
Neith
De4dG4mer101
Neith
Level 17
God Stats
56W - 80L
1,402 SR
Queue Stats
58W - 87L
1,305 Elo+
Solo
Sylvanus
Sylvanus
MrBoy-_-
Sylvanus
Level 71
God Stats
26W - 47L
1,445 SR
Queue Stats
586W - 894L
1,346 Elo+
Solo
Tiamat
Tiamat
Soforide
Tiamat
Level 9
God Stats
1W - 1L
1,744 SR
Queue Stats
3W - 13L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
LeperM
Thoth
11
1 / 5 / 9
8,890
635
8,872
8,356
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ShadowArkne
Jing Wei
15
9 / 1 / 6
10,905
779
11,817
10,566
6,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
UwUxPang
Amaterasu
14
5 / 3 / 10
10,379
741
14,012
16,973
13,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
9,294
664
8,949
8,500
4,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MrBoy-_-
Sylvanus
12
2 / 4 / 7
9,600
686
7,649
21,017
25,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Soforide
Tiamat
10
2 / 9 / 5
8,242
589
5,982
13,043
8,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
15
Kills
9
9
Deaths
15
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
2
3
3.25
W
Thoth
LeperM
Thoth
1
5
9
1.1
L
Sylvanus
MrBoy-_-
Sylvanus
2
4
7
1.38
W
Jing Wei
ShadowArkne
Jing Wei
9
1
6
12
L
Tiamat
Soforide
Tiamat
2
9
5
0.5
W
Amaterasu
UwUxPang
Amaterasu
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,701
Damage
22,580
35,895
Taken
42,560
22,266
Mitigated
37,368
18,271
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,949
2,540
768
1,114
8,500
4,121
115
1,265
7,013
0
36,176
W
Thoth
LeperM
Thoth
8,872
1,233
489
1,709
8,356
2,469
305
2,510
5,846
28,965
0
L
Sylvanus
MrBoy-_-
Sylvanus
7,649
2,579
3,165
5,461
21,017
25,153
0
4,649
15,779
22,268
0
W
Jing Wei
ShadowArkne
Jing Wei
11,817
9,469
378
4,592
10,566
6,460
1,973
4,793
5,773
0
39,309
L
Tiamat
Soforide
Tiamat
5,982
979
0
1,029
13,043
8,094
0
1,969
10,840
18,949
0
W
Amaterasu
UwUxPang
Amaterasu
14,012
6,267
918
10,185
16,973
13,337
1,034
6,989
9,984
0
47,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,174
Gold Earned
27,136
164
Minions Killed
110
0
Camps Cleared
0
746,600
Distance Traveled
567,014
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,294
664
55
4
0
232,596
2
W
Thoth
8,890
635
30
2
0
202,381
0
L
Sylvanus
9,600
686
33
2
0
182,940
0
W
Jing Wei
10,905
779
69
5
0
254,587
0
L
Tiamat
8,242
589
22
2
0
151,478
0
W
Amaterasu
10,379
741
65
5
0
289,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role