Player Matchup

Olorun
Olorun
 
Olorun
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Artiozx
Cthulhu
Level 118
God Stats
13W - 9L
1,908 SR
Queue Stats
281W - 275L
1,446 Elo+
Solo
Zeus
Zeus
SirCarlJones
Zeus
Level 128
God Stats
4W - 7L
1,333 SR
Queue Stats
195W - 187L
1,534 Elo+
Solo
Fenrir
Fenrir
SnewZn
Fenrir
Level 68
God Stats
9W - 11L
1,641 SR
Queue Stats
136W - 105L
1,550 Elo+
Party 2
Amaterasu
Amaterasu
Snugg1yDuck
Amaterasu
Level 75
God Stats
35W - 26L
1,661 SR
Queue Stats
252W - 207L
1,567 Elo+
Party 2
Team Averages
Level 99
1,609 SR
1,519 Elo+

VS

Team Averages
Level 94
1,527 SR
1,549 Elo+
Cabrakan
Cabrakan
GoofyBoomer
Cabrakan
Level 69
God Stats
9W - 5L
1,500 SR
Queue Stats
813W - 582L
1,557 Elo+
Party 1
Thanatos
Thanatos
ImToooCute1012
Thanatos
Level 51
God Stats
4W - 8L
1,285 SR
Queue Stats
622W - 438L
1,554 Elo+
Party 1
Izanami
Izanami
Juulixs
Izanami
Level 120
God Stats
15W - 9L
1,645 SR
Queue Stats
1,179W - 1,148L
1,492 Elo+
Solo
Tiamat
Tiamat
PapaPanda4444
Tiamat
Level 87
God Stats
21W - 20L
1,633 SR
Queue Stats
92W - 91L
1,589 Elo+
Solo
Baron Samedi
Baron Samedi
TheAsapVito
Baron Samedi
Level 144
God Stats
13W - 7L
1,573 SR
Queue Stats
316W - 232L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 6 / 4
7,761
431
7,109
13,043
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Artiozx
Cthulhu
11
1 / 5 / 3
7,122
396
4,625
12,473
7,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
5 / 5 / 4
8,879
493
12,365
7,931
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
SnewZn
Fenrir
15
4 / 6 / 6
9,753
542
7,547
15,146
6,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Snugg1yDuck
Amaterasu
13
1 / 5 / 5
8,665
481
6,073
14,151
8,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GoofyBoomer
Cabrakan
14
4 / 4 / 10
10,134
563
6,969
14,687
14,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
17
10 / 1 / 6
11,335
630
11,834
14,090
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Juulixs
Izanami
18
4 / 2 / 4
11,062
615
8,544
12,102
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 3
10,437
580
8,396
12,071
8,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
TheAsapVito
Baron Samedi
18
5 / 1 / 2
11,294
627
7,473
7,322
4,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
12
Kills
27
27
Deaths
12
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
6
4
0.5
L
Cthulhu
Artiozx
Cthulhu
1
5
3
0.5
W
Cabrakan
GoofyBoomer
Cabrakan
4
4
10
2.25
W
Thanatos
10
1
6
13
W
Izanami
Juulixs
Izanami
4
2
4
3
W
4
4
3
1.38
L
5
5
4
1.4
L
Fenrir
SnewZn
Fenrir
4
6
6
1.17
L
Amaterasu
Snugg1yDuck
Amaterasu
1
5
5
0.7
W
Baron Samedi
TheAsapVito
Baron Samedi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,719
Damage
43,216
62,744
Taken
60,272
28,837
Mitigated
38,308
16,157
Healing
28,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,109
3,544
718
4,859
13,043
4,058
732
2,967
10,076
43,618
0
L
Cthulhu
Artiozx
Cthulhu
4,625
627
0
2,099
12,473
7,166
0
3,766
8,707
34,671
0
W
Cabrakan
GoofyBoomer
Cabrakan
6,969
913
0
2,836
14,687
14,297
490
6,093
8,329
21,586
0
W
Thanatos
11,834
3,007
0
14,273
14,090
5,665
2,195
4,201
9,663
0
56,560
W
Izanami
Juulixs
Izanami
8,544
4,742
0
3,895
12,102
4,927
2,388
5,766
6,176
0
96,013
W
8,396
932
0
2,541
12,071
8,895
3,467
6,962
4,683
58,229
0
L
12,365
1,201
0
1,488
7,931
2,520
0
3,789
4,142
47,574
0
L
Fenrir
SnewZn
Fenrir
7,547
1,289
0
2,570
15,146
6,146
0
4,633
10,513
0
53,340
L
Amaterasu
Snugg1yDuck
Amaterasu
6,073
2,738
0
4,423
14,151
8,947
698
7,683
6,468
0
44,261
W
Baron Samedi
TheAsapVito
Baron Samedi
7,473
787
209
4,639
7,322
4,524
1,741
0
7,322
68,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,180
Gold Earned
54,262
399
Minions Killed
522
0
Camps Cleared
0
1,573,932
Distance Traveled
1,695,374
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,761
431
84
5
0
276,320
1
L
Cthulhu
7,122
396
45
3
0
342,365
2
W
Cabrakan
10,134
563
19
1
0
331,568
1
W
Thanatos
11,335
630
88
5
0
395,247
2
W
Izanami
11,062
615
167
9
0
318,419
2
W
Tiamat
10,437
580
110
6
0
332,972
6
L
Zeus
8,879
493
95
5
0
270,754
2
L
Fenrir
9,753
542
84
5
0
334,384
3
L
Amaterasu
8,665
481
91
5
0
350,109
4
W
Baron Samedi
11,294
627
138
8
0
317,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role