Player Matchup

Chaac
Chaac
Smikken
Chaac
Level 104
God Stats
3W - 3L
1,662 SR
Queue Stats
121W - 95L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
TheDOMinator985
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 76L
1,585 Elo+
Party 1
Medusa
Medusa
WagaWaffles14
Medusa
Level 127
God Stats
3W - 3L
1,470 SR
Queue Stats
124W - 94L
1,585 Elo+
Party 1
Team Averages
Level 120
1,544 SR
1,568 Elo+

VS

Team Averages
Level 105
1,584 SR
1,474 Elo+
Rama
Rama
DudemanMcCoolguy
Rama
Level 102
God Stats
1W - 2L
1,397 SR
Queue Stats
44W - 42L
1,487 Elo+
Party 2
Tiamat
Tiamat
NellNell
Tiamat
Level 107
God Stats
23W - 20L
1,511 SR
Queue Stats
128W - 127L
1,453 Elo+
Solo
Chaac
Chaac
my_name_jeff010
Chaac
Level 106
God Stats
2W - 4L
1,843 SR
Queue Stats
99W - 109L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Smikken
Chaac
13
7 / 1 / 4
10,714
824
7,645
13,448
12,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
TheDOMinator985
Baron Samedi
12
0 / 2 / 11
9,226
710
8,745
13,020
6,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 3 / 4
9,441
726
8,488
11,169
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
8,700
669
6,584
11,015
4,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
NellNell
Tiamat
8
0 / 3 / 3
7,126
548
5,020
4,153
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
5 / 4 / 1
9,651
742
16,440
17,748
14,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
13
Kills
6
6
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Tiamat
NellNell
Tiamat
0
3
3
0.5
W
Chaac
Smikken
Chaac
7
1
4
9
W
Baron Samedi
TheDOMinator985
Baron Samedi
0
2
11
2.75
W
6
3
4
2.67
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,878
Damage
28,044
37,637
Taken
32,916
22,882
Mitigated
21,410
16,647
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,584
4,729
0
730
11,015
4,434
35
2,618
8,397
0
34,409
L
Tiamat
NellNell
Tiamat
5,020
622
0
1,042
4,153
2,718
0
868
3,285
10,714
0
W
Chaac
Smikken
Chaac
7,645
1,416
0
6,688
13,448
12,539
725
2,115
11,333
0
35,852
W
Baron Samedi
TheDOMinator985
Baron Samedi
8,745
726
1,060
6,673
13,020
6,226
685
2,080
10,940
31,398
0
W
8,488
3,670
0
2,226
11,169
4,117
1,527
1,085
10,084
0
33,465
L
16,440
2,728
0
6,615
17,748
14,258
0
5,355
12,393
0
57,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,381
Gold Earned
25,477
162
Minions Killed
136
0
Camps Cleared
0
714,501
Distance Traveled
588,250
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,700
669
51
4
0
221,331
2
L
Tiamat
7,126
548
9
1
0
122,801
1
W
Chaac
10,714
824
50
4
0
253,596
3
W
Baron Samedi
9,226
710
56
4
0
217,955
1
W
Medusa
9,441
726
56
4
0
242,950
3
L
Chaac
9,651
742
76
6
0
244,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role