Player Matchup

Athena
Athena
Ace917
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ESTEFFF
Agni
Level 106
God Stats
6W - 5L
1,682 SR
Queue Stats
101W - 116L
1,485 Elo+
Solo
Ymir
Ymir
Jiro159
Ymir
Level 100
God Stats
5W - 4L
1,551 SR
Queue Stats
80W - 71L
1,522 Elo+
Solo
Loki
Loki
Riphots18
Loki
Level 49
God Stats
29W - 32L
1,441 SR
Queue Stats
109W - 104L
1,483 Elo+
Solo
Neith
Neith
Zccbook
Neith
Level 41
God Stats
0W - 2L
1,489 SR
Queue Stats
52W - 54L
1,493 Elo+
Solo
Team Averages
Level 91
1,533 SR
1,497 Elo+

VS

Team Averages
Level 104
1,555 SR
1,502 Elo+
Fenrir
Fenrir
ABC166
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
LordRaptorT
Xing Tian
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 104L
1,488 Elo+
Solo
Kukulkan
Kukulkan
MishaUpdate
Kukulkan
Level 89
God Stats
2W - 0L
1,733 SR
Queue Stats
31W - 18L
1,497 Elo+
Solo
Anhur
Anhur
TropicalSouldier
Anhur
Level 123
God Stats
12W - 10L
1,390 SR
Queue Stats
213W - 199L
1,512 Elo+
Solo
King Arthur
King Arthur
XAktiver3BeinerX
King Arthur
Level 78
God Stats
13W - 6L
1,654 SR
Queue Stats
582W - 595L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ace917
Athena
16
5 / 4 / 4
10,422
453
12,485
20,783
9,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
ESTEFFF
Agni
16
2 / 9 / 4
10,422
453
8,440
13,610
5,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Jiro159
Ymir
15
2 / 5 / 8
9,343
406
5,744
15,369
15,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
17
2 / 1 / 6
9,548
415
4,592
11,048
4,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Zccbook
Neith
18
5 / 3 / 3
11,102
483
14,158
12,891
4,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ABC166
Fenrir
18
8 / 5 / 9
12,473
542
10,259
21,484
14,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
LordRaptorT
Xing Tian
17
2 / 4 / 8
10,722
466
7,013
16,220
13,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
MishaUpdate
Kukulkan
17
3 / 3 / 7
11,522
501
15,187
6,815
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 1 / 4
13,055
568
11,257
16,929
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
XAktiver3BeinerX
King Arthur
19
2 / 3 / 6
12,296
535
8,817
15,619
11,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
56
16
Kills
22
22
Deaths
16
25
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ABC166
Fenrir
8
5
9
2.5
L
Athena
Ace917
Athena
5
4
4
1.75
L
Agni
ESTEFFF
Agni
2
9
4
0.44
L
Ymir
Jiro159
Ymir
2
5
8
1.2
W
Xing Tian
LordRaptorT
Xing Tian
2
4
8
1.5
W
Kukulkan
MishaUpdate
Kukulkan
3
3
7
2.17
L
Loki
2
1
6
5
W
7
1
4
9
W
King Arthur
XAktiver3BeinerX
King Arthur
2
3
6
1.67
L
Neith
Zccbook
Neith
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,419
Damage
52,533
73,701
Taken
77,067
39,101
Mitigated
48,955
18,911
Healing
20,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ABC166
Fenrir
10,259
2,549
0
2,703
21,484
14,577
0
7,896
13,588
0
75,186
L
Athena
Ace917
Athena
12,485
3,156
0
5,787
20,783
9,007
0
4,713
15,890
60,500
0
L
Agni
ESTEFFF
Agni
8,440
423
0
1,621
13,610
5,285
630
2,926
10,472
74,150
0
L
Ymir
Jiro159
Ymir
5,744
483
0
1,327
15,369
15,998
0
7,239
7,824
37,141
0
W
Xing Tian
LordRaptorT
Xing Tian
7,013
808
544
635
16,220
13,183
596
5,040
11,180
38,737
0
W
Kukulkan
MishaUpdate
Kukulkan
15,187
1,195
0
750
6,815
2,924
1,552
3,771
3,044
68,868
0
L
Loki
4,592
356
777
3,098
11,048
4,038
38
2,609
8,313
0
46,139
W
11,257
7,423
0
11,254
16,929
6,765
3,557
2,117
14,812
0
109,930
W
King Arthur
XAktiver3BeinerX
King Arthur
8,817
497
0
4,454
15,619
11,506
777
7,845
7,774
22
75,811
L
Neith
Zccbook
Neith
14,158
9,141
0
6,301
12,891
4,773
1,133
3,801
8,980
0
80,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,837
Gold Earned
60,068
505
Minions Killed
611
0
Camps Cleared
0
2,083,577
Distance Traveled
2,182,351
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,473
542
97
4
0
426,452
0
L
Athena
10,422
453
86
4
0
424,092
2
L
Agni
10,422
453
136
6
0
405,183
5
L
Ymir
9,343
406
47
2
0
426,866
10
W
Xing Tian
10,722
466
55
2
0
482,027
8
W
Kukulkan
11,522
501
148
6
0
445,450
3
L
Loki
9,548
415
96
4
0
451,882
5
W
Anhur
13,055
568
167
7
0
377,839
6
W
King Arthur
12,296
535
144
6
0
450,583
0
L
Neith
11,102
483
140
6
0
375,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role