Player Matchup

Ullr
Ullr
C0rvo Attano
Ullr
Level 27
God Stats
25W - 30L
1,525 SR
Queue Stats
107W - 123L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
HuffingE10
Danzaburou
Level 43
God Stats
5W - 17L
1,371 SR
Queue Stats
339W - 321L
1,429 Elo+
Solo
Arachne
Arachne
Oblivion2821
Arachne
Level 102
God Stats
2W - 1L
1,751 SR
Queue Stats
170W - 179L
1,441 Elo+
Party 3
Amaterasu
Amaterasu
Slumpyz5851
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,396 Elo+
Party 3
Janus
Janus
XxRwby RoseX
Janus
Level 103
God Stats
0W - 4L
1,580 SR
Queue Stats
266W - 259L
1,459 Elo+
Party 1
Team Averages
Level 58
1,545 SR
1,439 Elo+

VS

Team Averages
Level 93
1,591 SR
1,572 Elo+
Bellona
Bellona
Dantcro
Bellona
Level 43
God Stats
29W - 30L
1,498 SR
Queue Stats
552W - 628L
1,354 Elo+
Solo
Mercury
Mercury
HiddenKrysis
Mercury
Level 109
God Stats
3W - 0L
1,615 SR
Queue Stats
32W - 25L
1,619 Elo+
Party 2
Neith
Neith
ITZMrYeti
Neith
Level 29
God Stats
3W - 2L
1,641 SR
Queue Stats
5W - 3L
1,598 Elo+
Party 2
Janus
Janus
SirBrother
Janus
Level 136
God Stats
2W - 2L
1,532 SR
Queue Stats
20W - 7L
1,667 Elo+
Party 2
Tiamat
Tiamat
Yukari5
Tiamat
Level 149
God Stats
11W - 4L
1,669 SR
Queue Stats
25W - 11L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
8,456
384
3,518
15,674
5,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
HuffingE10
Danzaburou
17
0 / 4 / 0
11,202
509
2,433
15,742
6,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Oblivion2821
Arachne
15
3 / 10 / 0
9,596
436
6,756
19,916
8,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
Slumpyz5851
Amaterasu
17
0 / 8 / 0
10,127
460
1,711
16,034
10,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 4 / 1
9,692
441
6,526
12,044
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dantcro
Bellona
14
0 / 1 / 9
10,158
462
3,253
12,911
10,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
HiddenKrysis
Mercury
20
10 / 0 / 7
14,077
640
16,015
15,873
8,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
ITZMrYeti
Neith
17
3 / 3 / 6
11,567
526
5,684
5,441
1,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
20
7 / 1 / 10
14,428
656
12,361
11,295
5,476
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Yukari5
Tiamat
20
15 / 0 / 3
15,177
690
17,105
7,739
11,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
70
5
Kills
35
35
Deaths
5
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Bellona
Dantcro
Bellona
0
1
9
4.5
W
Mercury
HiddenKrysis
Mercury
10
0
7
13.5
L
Danzaburou
HuffingE10
Danzaburou
0
4
0
0
W
Neith
ITZMrYeti
Neith
3
3
6
2
L
Arachne
Oblivion2821
Arachne
3
10
0
0.3
W
Janus
7
1
10
12
L
Amaterasu
Slumpyz5851
Amaterasu
0
8
0
0
L
1
4
1
0.38
W
Tiamat
Yukari5
Tiamat
15
0
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,944
Damage
54,418
79,410
Taken
53,259
35,198
Mitigated
38,005
12,138
Healing
15,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,518
960
0
1,319
15,674
5,427
116
4,846
10,605
0
34,534
W
Bellona
Dantcro
Bellona
3,253
107
243
3,514
12,911
10,512
0
2,522
10,187
1,228
25,161
W
Mercury
HiddenKrysis
Mercury
16,015
10,587
0
500
15,873
8,582
1,714
1,920
13,859
0
144,528
L
Danzaburou
HuffingE10
Danzaburou
2,433
1,257
0
4,832
15,742
6,315
0
7,341
8,243
0
81,614
W
Neith
ITZMrYeti
Neith
5,684
2,358
0
692
5,441
1,968
2,603
1,275
3,970
0
54,949
L
Arachne
Oblivion2821
Arachne
6,756
3,688
0
3,408
19,916
8,527
380
9,669
10,047
0
68,413
W
Janus
12,361
718
0
7,230
11,295
5,476
756
1,676
9,569
111,926
0
L
Amaterasu
Slumpyz5851
Amaterasu
1,711
437
0
666
16,034
10,812
2,442
3,745
12,150
0
55,285
L
6,526
130
0
1,913
12,044
4,117
0
3,594
8,246
60,586
0
W
Tiamat
Yukari5
Tiamat
17,105
2,763
0
3,796
7,739
11,467
9,045
785
6,940
101,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,073
Gold Earned
65,407
597
Minions Killed
698
0
Camps Cleared
0
1,992,324
Distance Traveled
2,225,847
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,456
384
58
3
0
370,995
4
W
Bellona
10,158
462
25
1
0
383,503
4
W
Mercury
14,077
640
158
7
0
549,519
3
L
Danzaburou
11,202
509
164
7
0
391,483
7
W
Neith
11,567
526
118
5
0
384,218
3
L
Arachne
9,596
436
110
5
0
407,652
5
W
Janus
14,428
656
198
9
0
507,742
4
L
Amaterasu
10,127
460
146
7
0
396,065
0
L
Janus
9,692
441
119
5
0
426,129
3
W
Tiamat
15,177
690
199
9
0
400,865
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role