Player Matchup

Fenrir
Fenrir
ThaWooki
Fenrir
Level 25
God Stats
5W - 7L
1,442 SR
Queue Stats
46W - 55L
1,506 Elo+
Party 1
Ra
Ra
hurstiharri
Ra
Level 27
God Stats
6W - 13L
1,446 SR
Queue Stats
43W - 52L
1,451 Elo+
Solo
Ah Puch
Ah Puch
les7m
Ah Puch
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,452 Elo+
Solo
Neith
Neith
meiki-miep90
Neith
Level 18
God Stats
18W - 26L
1,483 SR
Queue Stats
18W - 26L
1,487 Elo+
Solo
Sobek
Sobek
oinakki
Sobek
Level 25
God Stats
2W - 5L
1,132 SR
Queue Stats
37W - 51L
1,433 Elo+
Party 1
Team Averages
Level 23
1,401 SR
1,466 Elo+

VS

Team Averages
Level 21
1,530 SR
1,433 Elo+
Hel
Hel
OscarEarplugs
Hel
Level 20
God Stats
51W - 42L
1,519 SR
Queue Stats
57W - 52L
1,444 Elo+
Solo
Olorun
Olorun
Talaya91
Olorun
Level 28
God Stats
14W - 12L
1,593 SR
Queue Stats
242W - 232L
1,402 Elo+
Solo
Cerberus
Cerberus
btrthanU2007
Cerberus
Level 14
God Stats
4W - 6L
1,403 SR
Queue Stats
58W - 63L
1,348 Elo+
Solo
Arachne
Arachne
dadelus3211
Arachne
Level 18
God Stats
31W - 16L
1,538 SR
Queue Stats
118W - 88L
1,495 Elo+
Solo
Danzaburou
Danzaburou
twx_ii
Danzaburou
Level 27
God Stats
46W - 31L
1,597 SR
Queue Stats
337W - 340L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ThaWooki
Fenrir
18
7 / 14 / 6
12,968
998
21,973
26,148
15,123
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 4 / 6
13,024
1,002
10,841
17,327
7,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
les7m
Ah Puch
18
2 / 11 / 8
12,162
936
11,744
21,147
7,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 4 / 7
11,230
864
13,779
15,129
5,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
oinakki
Sobek
18
3 / 8 / 10
12,365
951
16,542
29,196
43,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 15
14,015
1,078
18,912
16,361
8,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Talaya91
Olorun
20
9 / 4 / 22
14,607
1,124
24,152
19,477
8,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
btrthanU2007
Cerberus
20
8 / 2 / 26
14,316
1,101
22,102
22,401
29,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
dadelus3211
Arachne
19
7 / 4 / 20
12,941
995
18,327
16,577
6,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
twx_ii
Danzaburou
19
7 / 2 / 14
13,037
1,003
17,084
8,307
3,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
138
15
Kills
41
41
Deaths
15
37
Assists
97
Player
Kills
Deaths
Assists
KDA
W
10
3
15
5.83
W
Olorun
Talaya91
Olorun
9
4
22
5
L
Fenrir
ThaWooki
Fenrir
7
14
6
0.71
W
Cerberus
btrthanU2007
Cerberus
8
2
26
10.5
W
Arachne
dadelus3211
Arachne
7
4
20
4.25
L
3
4
6
1.5
L
Ah Puch
les7m
Ah Puch
2
11
8
0.55
L
0
4
7
0.88
L
Sobek
oinakki
Sobek
3
8
10
1
W
Danzaburou
twx_ii
Danzaburou
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,879
Damage
100,577
108,947
Taken
83,123
78,380
Mitigated
56,768
11,255
Healing
34,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,912
845
9,056
7,671
16,361
8,064
0
7,881
8,480
47,373
0
W
Olorun
Talaya91
Olorun
24,152
11,708
3,926
7,645
19,477
8,640
0
10,348
9,129
53,125
0
L
Fenrir
ThaWooki
Fenrir
21,973
7,126
0
752
26,148
15,123
0
16,915
9,233
0
28,840
W
Cerberus
btrthanU2007
Cerberus
22,102
2,246
0
4,047
22,401
29,559
0
9,412
12,989
47,570
0
W
Arachne
dadelus3211
Arachne
18,327
15,616
0
1,695
16,577
6,850
0
6,953
8,851
0
24,100
L
10,841
963
1,875
2,804
17,327
7,772
0
8,658
8,669
50,805
0
L
Ah Puch
les7m
Ah Puch
11,744
1,468
0
1,186
21,147
7,220
0
11,980
9,167
34,683
0
L
13,779
8,188
0
920
15,129
5,079
0
10,722
4,407
0
43,270
L
Sobek
oinakki
Sobek
16,542
1,455
416
3,302
29,196
43,186
0
16,891
12,305
27,923
0
W
Danzaburou
twx_ii
Danzaburou
17,084
10,070
0
611
8,307
3,655
0
4,533
3,774
0
35,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,749
Gold Earned
68,916
236
Minions Killed
275
3
Camps Cleared
9
1,166,971
Distance Traveled
1,160,506
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,015
1,078
99
8
0
250,906
0
W
Olorun
14,607
1,124
58
4
1
237,816
0
L
Fenrir
12,968
998
9
1
0
229,018
1
W
Cerberus
14,316
1,101
69
5
2
261,222
0
W
Arachne
12,941
995
11
1
4
246,512
1
L
Ra
13,024
1,002
83
6
1
256,558
0
L
Ah Puch
12,162
936
52
4
1
193,826
0
L
Neith
11,230
864
70
5
1
244,054
0
L
Sobek
12,365
951
22
2
0
243,515
0
W
Danzaburou
13,037
1,003
38
3
2
164,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role