Player Matchup

Anhur
Anhur
BetterDayz_831
Anhur
Level 28
God Stats
0W - 1L
1,157 SR
Queue Stats
34W - 38L
1,357 Elo+
Party 1
Susano
Susano
Crazyator
Susano
Level 29
God Stats
2W - 5L
1,458 SR
Queue Stats
205W - 203L
1,629 Elo+
Party 3
Ra
Ra
adola666
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 37L
1,528 Elo+
Party 3
Thanatos
Thanatos
texugo-colorido
Thanatos
Level 15
God Stats
4W - 6L
1,712 SR
Queue Stats
26W - 29L
1,369 Elo+
Solo
Izanami
Izanami
watsonville3285
Izanami
Level 17
God Stats
14W - 16L
1,385 SR
Queue Stats
18W - 24L
1,315 Elo+
Party 1
Team Averages
Level 19
1,442 SR
1,439 Elo+

VS

Team Averages
Level 40
1,429 SR
1,373 Elo+
Yemoja
Yemoja
LampLover46
Yemoja
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 49L
1,383 Elo+
Party 2
Neith
Neith
Phobic_2
Neith
Level 4
God Stats
3W - 2L
1,239 SR
Queue Stats
19W - 21L
1,127 Elo+
Party 4
Achilles
Achilles
TheNutin
Achilles
Level 105
God Stats
1W - 2L
1,354 SR
Queue Stats
68W - 56L
1,581 Elo+
Party 4
Cthulhu
Cthulhu
dherco
Cthulhu
Level 18
God Stats
229W - 172L
1,504 SR
Queue Stats
452W - 437L
1,450 Elo+
Solo
Thanatos
Thanatos
gostthemost
Thanatos
Level 8
God Stats
5W - 8L
1,549 SR
Queue Stats
235W - 247L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,371
398
3,249
9,579
2,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
Crazyator
Susano
14
2 / 7 / 5
8,041
503
10,356
13,741
4,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 9 / 3
8,171
511
9,775
10,673
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
13
6 / 4 / 3
8,284
518
7,225
13,066
5,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 5 / 0
5,466
342
2,922
7,365
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
5 / 3 / 7
8,038
502
3,188
7,874
6,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
Phobic_2
Neith
16
11 / 0 / 3
10,335
646
15,691
10,984
4,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
TheNutin
Achilles
16
3 / 2 / 6
9,435
590
8,172
12,659
11,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
dherco
Cthulhu
15
8 / 2 / 8
9,723
608
10,835
13,862
11,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
gostthemost
Thanatos
14
2 / 4 / 7
8,582
536
2,640
13,054
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
11
Kills
29
29
Deaths
11
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Susano
Crazyator
Susano
2
7
5
0.64
W
Yemoja
5
3
7
2.83
W
Neith
Phobic_2
Neith
11
0
3
12.5
W
Achilles
TheNutin
Achilles
3
2
6
3
L
3
9
3
0.5
W
Cthulhu
dherco
Cthulhu
8
2
8
6
W
Thanatos
gostthemost
Thanatos
2
4
7
1.38
L
Thanatos
6
4
3
1.88
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,527
Damage
40,526
54,424
Taken
58,433
18,417
Mitigated
38,239
13,759
Healing
28,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,249
893
0
1,548
9,579
2,572
282
1,387
8,167
0
25,946
L
Susano
Crazyator
Susano
10,356
3,284
0
4,348
13,741
4,741
0
2,769
10,822
0
52,799
W
Yemoja
3,188
407
3,538
2,345
7,874
6,025
798
1,142
6,590
17,490
0
W
Neith
Phobic_2
Neith
15,691
5,850
0
4,607
10,984
4,075
2,527
78
10,866
0
75,470
W
Achilles
TheNutin
Achilles
8,172
2,652
0
2,605
12,659
11,973
2,303
1,173
11,440
0
53,385
L
9,775
2,398
119
927
10,673
3,467
248
5,040
5,358
36,917
0
W
Cthulhu
dherco
Cthulhu
10,835
1,173
317
2,953
13,862
11,423
1,037
5,060
8,400
40,784
0
W
Thanatos
gostthemost
Thanatos
2,640
776
648
11,931
13,054
4,743
0
1,566
11,362
0
43,575
L
Thanatos
7,225
2,087
0
6,787
13,066
5,558
0
3,718
9,223
0
38,132
L
2,922
1,885
0
30
7,365
2,079
67
534
6,831
0
20,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,333
Gold Earned
46,113
305
Minions Killed
451
0
Camps Cleared
0
1,369,954
Distance Traveled
1,456,946
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,371
398
41
3
0
265,637
3
L
Susano
8,041
503
86
5
0
331,259
2
W
Yemoja
8,038
502
27
2
0
284,714
0
W
Neith
10,335
646
133
8
0
306,929
4
W
Achilles
9,435
590
116
7
0
320,647
2
L
Ra
8,171
511
69
4
0
261,923
1
W
Cthulhu
9,723
608
86
5
0
266,530
5
W
Thanatos
8,582
536
89
6
0
278,126
4
L
Thanatos
8,284
518
76
5
0
303,510
0
L
Izanami
5,466
342
33
2
0
207,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role