Player Matchup

Kukulkan
Kukulkan
AKizie55
Kukulkan
Level 13
God Stats
25W - 24L
1,453 SR
Queue Stats
40W - 45L
1,278 Elo+
Party 2
Olorun
Olorun
LordDarkskin420
Olorun
Level 27
God Stats
12W - 7L
1,331 SR
Queue Stats
69W - 86L
1,376 Elo+
Party 2
Nemesis
Nemesis
TheJush1
Nemesis
Level 126
God Stats
3W - 1L
1,497 SR
Queue Stats
109W - 120L
1,392 Elo+
Party 2
Skadi
Skadi
frenchiee96
Skadi
Level 26
God Stats
17W - 12L
1,841 SR
Queue Stats
537W - 523L
1,277 Elo+
Solo
Hel
Hel
ilDivinoM
Hel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 40
1,525 SR
1,365 Elo+

VS

Team Averages
Level 15
1,557 SR
1,276 Elo+
Baron Samedi
Baron Samedi
Rayo2424
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 90L
1,239 Elo+
Party 1
Bellona
Bellona
ToxicTatorTot
Bellona
Level 17
God Stats
3W - 3L
1,770 SR
Queue Stats
83W - 91L
1,454 Elo+
Solo
Cupid
Cupid
Traith24
Cupid
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 151L
1,153 Elo+
Party 1
Skadi
Skadi
YallaQueen
Skadi
Level 29
God Stats
171W - 195L
1,513 SR
Queue Stats
177W - 202L
1,370 Elo+
Solo
Pele
Pele
alvaroo90x
Pele
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
80W - 104L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AKizie55
Kukulkan
16
6 / 10 / 7
11,771
453
12,471
16,100
9,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 3 / 6
11,800
454
7,597
11,442
5,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
TheJush1
Nemesis
20
21 / 2 / 6
16,375
630
30,516
20,190
12,269
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 4 / 6
13,818
531
9,852
11,473
6,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 14 / 11
10,652
410
8,590
17,353
7,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Rayo2424
Baron Samedi
17
7 / 10 / 9
11,971
460
13,732
25,307
13,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
18
3 / 5 / 3
11,970
460
7,250
17,954
15,090
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
Traith24
Cupid
13
0 / 12 / 3
8,568
330
1,480
15,191
3,691
Skadi
20
5 / 7 / 4
13,554
521
14,179
17,020
5,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
14 / 1 / 4
14,175
545
14,414
21,654
8,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
52
34
Kills
29
33
Deaths
35
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AKizie55
Kukulkan
6
10
7
0.95
W
4
3
6
2.33
L
Baron Samedi
Rayo2424
Baron Samedi
7
10
9
1.15
W
Nemesis
TheJush1
Nemesis
21
2
6
12
L
Bellona
3
5
3
0.9
L
Cupid
Traith24
Cupid
0
12
3
0.13
L
Skadi
5
7
4
1
L
14
1
4
16
W
2
4
6
1.25
W
1
14
11
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,026
Damage
51,055
76,558
Taken
97,126
41,683
Mitigated
46,736
13,062
Healing
19,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AKizie55
Kukulkan
12,471
2,182
392
175
16,100
9,878
2,192
5,221
10,879
59,277
0
W
7,597
2,628
672
2,957
11,442
5,428
3,107
1,494
9,948
63,277
0
L
Baron Samedi
Rayo2424
Baron Samedi
13,732
2,310
565
5,766
25,307
13,336
165
13,521
11,786
65,414
0
W
Nemesis
TheJush1
Nemesis
30,516
13,246
0
2,673
20,190
12,269
2,799
1,106
19,084
0
118,253
L
Bellona
7,250
1,610
0
2,450
17,954
15,090
128
5,162
12,792
0
52,038
L
Cupid
Traith24
Cupid
1,480
899
276
759
15,191
3,691
305
3,886
11,305
0
15,269
L
Skadi
14,179
7,447
0
2,802
17,020
5,974
3,363
2,282
14,738
0
82,608
L
14,414
3,290
243
6,748
21,654
8,645
424
3,807
17,847
0
116,523
W
9,852
4,324
0
1,032
11,473
6,172
3,227
0
11,473
0
97,902
W
8,590
2,588
3,619
1,542
17,353
7,936
1,310
5,911
11,442
22,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,416
Gold Earned
60,238
548
Minions Killed
561
0
Camps Cleared
0
2,210,385
Distance Traveled
2,177,721
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,771
453
106
4
0
379,152
0
W
Olorun
11,800
454
91
4
0
423,455
0
L
Baron Samedi
11,971
460
85
3
0
381,153
1
W
Nemesis
16,375
630
138
5
0
536,251
0
L
Bellona
11,970
460
107
4
0
480,486
1
L
Cupid
8,568
330
20
1
0
381,997
1
L
Skadi
13,554
521
151
6
0
374,705
0
L
Pele
14,175
545
198
8
0
559,380
0
W
Skadi
13,818
531
193
7
0
473,579
0
W
Hel
10,652
410
20
1
0
397,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role