Player Matchup

Susano
Susano
CunziaHTNK
Susano
Level 144
God Stats
9W - 9L
1,660 SR
Queue Stats
38W - 43L
1,566 Elo+
Solo
Hades
Hades
KingSamwellTarly
Hades
Level 158
God Stats
39W - 42L
1,604 SR
Queue Stats
91W - 109L
1,553 Elo+
Solo
Ymir
Ymir
Losdylan
Ymir
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
XeffmaN
Agni
Level 46
God Stats
4W - 6L
1,518 SR
Queue Stats
164W - 195L
1,409 Elo+
Solo
Apollo
Apollo
bollemiss
Apollo
Level 69
God Stats
26W - 19L
1,700 SR
Queue Stats
245W - 231L
1,640 Elo+
Solo
Team Averages
Level 99
1,597 SR
1,534 Elo+

VS

Team Averages
Level 106
1,494 SR
1,521 Elo+
Thanatos
Thanatos
Chikacka
Thanatos
Level 49
God Stats
1W - 1L
1,258 SR
Queue Stats
60W - 68L
1,418 Elo+
Solo
Chaac
Chaac
Ddmenace
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
EckoSan
Discordia
Level 160
God Stats
31W - 16L
1,747 SR
Queue Stats
668W - 678L
1,557 Elo+
Solo
Danzaburou
Danzaburou
Hakanisti
Danzaburou
Level 114
God Stats
1W - 2L
1,464 SR
Queue Stats
87W - 75L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
Haukka
Sylvanus
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
171W - 137L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CunziaHTNK
Susano
12
5 / 0 / 1
6,757
676
4,268
6,150
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 4
6,243
624
5,616
7,620
3,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
8
0 / 4 / 0
4,736
474
1,946
8,212
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
XeffmaN
Agni
9
0 / 4 / 0
5,014
501
1,217
4,673
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
bollemiss
Apollo
9
0 / 2 / 0
4,874
487
4,177
6,459
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chikacka
Thanatos
9
2 / 3 / 0
5,451
545
1,236
5,487
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Ddmenace
Chaac
10
0 / 2 / 0
5,579
558
4,224
10,583
5,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
EckoSan
Discordia
12
4 / 1 / 3
7,052
705
3,943
3,787
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Hakanisti
Danzaburou
10
3 / 0 / 2
6,098
610
7,051
4,538
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Haukka
Sylvanus
8
1 / 0 / 4
5,250
525
2,202
5,733
2,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
10
10
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Chikacka
Thanatos
2
3
0
0.67
L
Susano
CunziaHTNK
Susano
5
0
1
5.5
W
Chaac
Ddmenace
Chaac
0
2
0
0
W
Discordia
EckoSan
Discordia
4
1
3
5.5
W
Danzaburou
Hakanisti
Danzaburou
3
0
2
4
W
Sylvanus
Haukka
Sylvanus
1
0
4
3
L
1
0
4
3
L
Ymir
0
4
0
0
L
Agni
XeffmaN
Agni
0
4
0
0
L
Apollo
bollemiss
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,224
Damage
18,656
33,114
Taken
30,128
13,437
Mitigated
11,979
13,609
Healing
16,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Chikacka
Thanatos
1,236
482
0
4,056
5,487
1,789
0
479
5,008
0
21,697
L
Susano
CunziaHTNK
Susano
4,268
793
0
3,086
6,150
2,091
0
413
5,675
0
38,473
W
Chaac
Ddmenace
Chaac
4,224
724
0
4,674
10,583
5,018
0
5,137
5,446
0
31,679
W
Discordia
EckoSan
Discordia
3,943
642
0
1,665
3,787
1,086
606
949
2,698
39,893
0
W
Danzaburou
Hakanisti
Danzaburou
7,051
2,406
0
2,633
4,538
1,290
0
990
3,548
0
37,538
W
Sylvanus
Haukka
Sylvanus
2,202
916
500
3,034
5,733
2,796
0
1,082
4,649
10,647
0
L
5,616
945
210
5,024
7,620
3,343
127
0
7,620
35,253
0
L
Ymir
1,946
483
469
1,681
8,212
5,262
0
2,067
6,105
14,199
0
L
Agni
XeffmaN
Agni
1,217
0
0
313
4,673
1,199
0
1,854
2,589
22,718
0
L
Apollo
bollemiss
Apollo
4,177
3,086
0
2,826
6,459
1,542
352
1,447
4,980
0
30,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,624
Gold Earned
29,430
317
Minions Killed
299
0
Camps Cleared
0
932,288
Distance Traveled
947,596
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,451
545
57
6
0
206,491
0
L
Susano
6,757
676
89
9
0
212,154
3
W
Chaac
5,579
558
64
6
0
182,533
5
W
Discordia
7,052
705
92
9
0
203,458
3
W
Danzaburou
6,098
610
69
7
0
179,472
4
W
Sylvanus
5,250
525
17
2
0
175,642
2
L
Hades
6,243
624
85
9
0
191,391
0
L
Ymir
4,736
474
19
2
0
192,114
2
L
Agni
5,014
501
52
5
0
166,349
1
L
Apollo
4,874
487
72
7
0
170,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role