Player Matchup

Zeus
Zeus
Mshonoka
Zeus
Level 29
God Stats
13W - 16L
1,443 SR
Queue Stats
260W - 273L
1,434 Elo+
Solo
Guan Yu
Guan Yu
fgr_3
Guan Yu
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 92L
1,546 Elo+
Solo
Danzaburou
Danzaburou
fmlsmh
Danzaburou
Level 25
God Stats
73W - 45L
1,596 SR
Queue Stats
97W - 86L
1,501 Elo+
Party 2
Skadi
Skadi
mariham15
Skadi
Level 29
God Stats
28W - 22L
1,467 SR
Queue Stats
41W - 32L
1,429 Elo+
Solo
Ymir
Ymir
okreallyWAQ
Ymir
Level 27
God Stats
46W - 26L
1,614 SR
Queue Stats
115W - 107L
1,500 Elo+
Party 2
Team Averages
Level 28
1,524 SR
1,482 Elo+

VS

Team Averages
Level 22
1,529 SR
1,435 Elo+
Odin
Odin
AlphaSkv7
Odin
Level 45
God Stats
0W - 1L
1,430 SR
Queue Stats
5W - 6L
1,240 Elo+
Party 1
Kukulkan
Kukulkan
Kaise1014
Kukulkan
Level 18
God Stats
2W - 1L
1,755 SR
Queue Stats
30W - 45L
1,439 Elo+
Party 1
Bakasura
Bakasura
Sonny_D210
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,619 Elo+
Solo
Agni
Agni
Took Ya Man
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 58L
1,503 Elo+
Solo
Skadi
Skadi
Xolaris
Skadi
Level 16
God Stats
1W - 2L
1,460 SR
Queue Stats
2W - 4L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
8 / 2 / 9
14,013
1,001
23,790
8,947
3,240
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
fgr_3
Guan Yu
20
6 / 2 / 11
13,529
966
6,483
15,775
16,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
fmlsmh
Danzaburou
20
5 / 4 / 10
13,539
967
14,845
13,527
5,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
mariham15
Skadi
20
2 / 0 / 11
13,244
946
13,907
10,715
4,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 1 / 17
13,390
956
11,598
16,688
20,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
5 / 8 / 4
13,559
969
22,327
25,084
10,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Kaise1014
Kukulkan
19
2 / 6 / 4
12,806
915
20,033
17,366
7,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Sonny_D210
Bakasura
15
0 / 0 / 0
10,350
739
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
2 / 4 / 5
13,097
936
13,488
20,906
8,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Xolaris
Skadi
17
0 / 5 / 3
11,474
820
4,514
12,136
5,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
23
Kills
9
9
Deaths
23
58
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Odin
5
8
4
0.88
L
Kukulkan
Kaise1014
Kukulkan
2
6
4
0.67
W
Zeus
8
2
9
6.25
L
Bakasura
Sonny_D210
Bakasura
0
0
0
0
L
2
4
5
1.13
L
Skadi
Xolaris
Skadi
0
5
3
0.3
W
Guan Yu
fgr_3
Guan Yu
6
2
11
5.75
W
Danzaburou
fmlsmh
Danzaburou
5
4
10
2.5
W
Skadi
mariham15
Skadi
2
0
11
7.5
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,623
Damage
60,362
65,652
Taken
75,492
49,975
Mitigated
31,855
15,665
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
22,327
2,308
0
2,162
25,084
10,631
0
10,943
14,141
0
36,664
L
Kukulkan
Kaise1014
Kukulkan
20,033
972
0
482
17,366
7,421
0
10,688
6,678
49,093
0
W
Zeus
23,790
1,142
0
239
8,947
3,240
0
3,472
5,283
38,020
0
L
Bakasura
Sonny_D210
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
13,488
811
0
1,442
20,906
8,555
0
9,087
11,819
48,679
0
L
Skadi
Xolaris
Skadi
4,514
1,403
0
477
12,136
5,248
0
4,670
7,466
0
19,002
W
Guan Yu
fgr_3
Guan Yu
6,483
999
4,246
4,732
15,775
16,234
0
9,233
6,288
0
23,511
W
Danzaburou
fmlsmh
Danzaburou
14,845
6,724
1,897
2,878
13,527
5,943
0
4,622
8,703
0
38,176
W
Skadi
mariham15
Skadi
13,907
7,113
0
1,673
10,715
4,048
0
5,577
4,992
0
46,747
W
11,598
84
0
0
16,688
20,510
0
9,531
6,865
34,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,715
Gold Earned
61,286
275
Minions Killed
217
4
Camps Cleared
4
1,313,648
Distance Traveled
944,247
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,559
969
24
2
2
275,809
0
L
Kukulkan
12,806
915
88
6
1
215,734
0
W
Zeus
14,013
1,001
53
4
0
253,281
0
L
Bakasura
10,350
739
0
0
0
3,876
0
L
Agni
13,097
936
89
6
1
253,162
0
L
Skadi
11,474
820
16
1
0
195,666
0
W
Guan Yu
13,529
966
33
2
1
305,240
1
W
Danzaburou
13,539
967
44
3
2
228,735
1
W
Skadi
13,244
946
86
6
0
266,754
0
W
Ymir
13,390
956
59
4
1
259,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role