Player Matchup

Tiamat
Tiamat
knucklefucer
Tiamat
Level 28
God Stats
3W - 0L
1,531 SR
Queue Stats
23W - 12L
1,659 Elo+
Party 1
Chaac
Chaac
republicwaffle
Chaac
Level 86
God Stats
3W - 1L
1,441 SR
Queue Stats
19W - 15L
1,600 Elo+
Party 1
King Arthur
King Arthur
youngzachary
King Arthur
Level 106
God Stats
2W - 1L
1,227 SR
Queue Stats
24W - 10L
1,649 Elo+
Party 1
Team Averages
Level 73
1,400 SR
1,636 Elo+

VS

Team Averages
Level 51
1,450 SR
1,401 Elo+
Khepri
Khepri
 
Khepri
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
YoMomma1112
Apollo
Level 5
God Stats
0W - 3L
1,285 SR
Queue Stats
1W - 5L
1,239 Elo+
Solo
Anubis
Anubis
ogmutt
Anubis
Level 28
God Stats
7W - 8L
1,567 SR
Queue Stats
78W - 53L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
6 / 2 / 4
8,148
815
9,515
5,175
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 7
7,068
707
7,389
5,951
3,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
youngzachary
King Arthur
10
2 / 3 / 6
6,878
688
3,554
11,371
4,583
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 3 / 5
7,263
726
3,262
7,996
5,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
9
2 / 5 / 2
6,715
672
4,116
8,606
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ogmutt
Anubis
9
3 / 2 / 1
6,654
665
5,481
5,749
2,999
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
6
6
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
3
5
1.17
L
Apollo
2
5
2
0.6
W
Tiamat
6
2
4
4
L
Anubis
ogmutt
Anubis
3
2
1
1.75
W
2
1
7
5.5
W
King Arthur
youngzachary
King Arthur
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,458
Damage
12,859
22,497
Taken
22,351
11,744
Mitigated
12,158
6,245
Healing
3,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,262
606
261
1,021
7,996
5,809
0
3,377
4,619
13,877
0
L
Apollo
4,116
3,107
123
607
8,606
3,350
288
3,021
5,585
0
18,934
W
Tiamat
9,515
1,834
0
1,342
5,175
3,398
941
1,403
3,772
24,951
0
L
Anubis
ogmutt
Anubis
5,481
278
0
1,177
5,749
2,999
0
3,117
2,632
17,143
0
W
7,389
1,054
0
2,699
5,951
3,763
626
2,227
3,724
0
24,680
W
King Arthur
youngzachary
King Arthur
3,554
290
0
2,204
11,371
4,583
561
5,289
6,082
0
21,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,094
Gold Earned
20,632
105
Minions Killed
89
0
Camps Cleared
0
540,167
Distance Traveled
459,561
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,263
726
19
2
0
155,220
1
L
Apollo
6,715
672
38
4
0
145,981
1
W
Tiamat
8,148
815
60
6
0
170,472
0
L
Anubis
6,654
665
32
3
0
158,360
2
W
Chaac
7,068
707
20
2
0
187,840
1
W
King Arthur
6,878
688
25
3
0
181,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role