Player Matchup

Cernunnos
Cernunnos
Silver I
Dxrwaa
Cernunnos
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
Live4theMusic
Tsukuyomi
Silver II
Level 47
God Stats
1W - 6L
1,208 SR
Queue Stats
26W - 35L
1,223 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Rigby0307
Jormungandr
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 150L
448 MMR
Solo
Zeus
Zeus
Silver IV
Squirtle32511
Zeus
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold V
bigman383xX
Kali
Gold V
Level 64
God Stats
46W - 37L
1,635 SR
Queue Stats
195W - 213L
1,289 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,469 SR
1,192 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 84
1,510 SR
1,126 MMR
Janus
Janus
Gold V
ByKevinD
Janus
Gold V
Level 71
God Stats
9W - 14L
1,578 SR
Queue Stats
241W - 230L
1,333 MMR
Solo
Chiron
Chiron
Gold III
ShrekOnIce
Chiron
Gold III
Level 127
God Stats
39W - 27L
1,536 SR
Queue Stats
289W - 290L
1,389 MMR
Party 1
King Arthur
King Arthur
Silver I
SkadiNK4LD
King Arthur
Silver I
Level 41
God Stats
24W - 32L
1,537 SR
Queue Stats
524W - 534L
1,109 MMR
Solo
Guan Yu
Guan Yu
Gold II
YamnZaddy
Guan Yu
Gold II
Level 125
God Stats
16W - 12L
1,578 SR
Queue Stats
236W - 227L
1,488 MMR
Party 1
Hera
Hera
Bronze I
Zekec
Hera
Bronze I
Level 57
God Stats
9W - 25L
1,320 SR
Queue Stats
29W - 55L
310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dxrwaa
Cernunnos
20
8 / 7 / 2
14,778
591
21,564
21,289
8,466
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
Live4theMusic
Tsukuyomi
19
12 / 8 / 5
13,113
525
19,736
23,277
9,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Rigby0307
Jormungandr
14
0 / 9 / 11
9,389
376
6,276
25,208
17,504
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 8 / 9
11,577
463
27,846
15,297
5,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
0 / 6 / 7
10,657
426
7,393
22,423
10,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bans
SetCu ChulainnAthenaApolloDanzaburou

VS

Bans
ScyllaSobekThanatosSun WukongKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ByKevinD
Janus
20
12 / 4 / 12
17,797
712
20,734
23,082
10,868
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
ShrekOnIce
Chiron
20
8 / 5 / 11
15,060
602
22,510
21,311
8,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
SkadiNK4LD
King Arthur
20
7 / 4 / 20
13,744
550
14,051
31,367
28,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
YamnZaddy
Guan Yu
20
8 / 1 / 11
15,369
615
15,062
25,915
29,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hera
Zekec
Hera
15
2 / 12 / 5
11,159
446
8,565
19,082
6,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
96
26
Kills
37
38
Deaths
26
34
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Janus
ByKevinD
Janus
12
4
12
4.5
L
Cernunnos
Dxrwaa
Cernunnos
8
7
2
1.29
L
Tsukuyomi
Live4theMusic
Tsukuyomi
12
8
5
1.81
L
Jormungandr
Rigby0307
Jormungandr
0
9
11
0.61
W
Chiron
ShrekOnIce
Chiron
8
5
11
2.7
W
King Arthur
SkadiNK4LD
King Arthur
7
4
20
4.25
L
6
8
9
1.31
W
Guan Yu
YamnZaddy
Guan Yu
8
1
11
13.5
W
Hera
Zekec
Hera
2
12
5
0.38
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,815
Damage
80,922
107,494
Taken
120,757
51,407
Mitigated
84,354
16,632
Healing
43,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ByKevinD
Janus
20,734
993
644
7,367
23,082
10,868
1,471
4,008
18,818
180,486
0
L
Cernunnos
Dxrwaa
Cernunnos
21,564
10,852
0
3,720
21,289
8,466
2,650
4,274
16,774
0
115,590
L
Tsukuyomi
Live4theMusic
Tsukuyomi
19,736
2,901
0
3,361
23,277
9,880
0
11,246
11,756
0
77,647
L
Jormungandr
Rigby0307
Jormungandr
6,276
929
468
2,366
25,208
17,504
0
8,225
16,644
35,026
0
W
Chiron
ShrekOnIce
Chiron
22,510
9,289
1,535
11,335
21,311
8,844
7,792
4,965
16,187
0
134,591
W
King Arthur
SkadiNK4LD
King Arthur
14,051
981
0
11,304
31,367
28,492
43
12,812
18,129
0
49,211
L
27,846
3,197
0
1,390
15,297
5,079
0
4,818
10,194
80,178
0
W
Guan Yu
YamnZaddy
Guan Yu
15,062
2,553
1,997
6,986
25,915
29,640
1,397
3,459
22,322
10,733
88,268
W
Hera
Zekec
Hera
8,565
1,224
64
2,399
19,082
6,510
551
7,472
11,166
56,992
0
L
7,393
2,837
0
5,327
22,423
10,478
0
4,664
17,601
0
75,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,514
Gold Earned
73,129
556
Minions Killed
720
0
Camps Cleared
0
2,179,835
Distance Traveled
2,423,604
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
17,797
712
236
9
0
584,201
2
L
Cernunnos
14,778
591
183
7
0
414,850
7
L
Tsukuyomi
13,113
525
111
4
0
487,512
2
L
Jormungandr
9,389
376
40
2
0
477,244
3
W
Chiron
15,060
602
180
7
0
462,115
4
W
King Arthur
13,744
550
52
2
0
448,053
2
L
Zeus
11,577
463
99
4
0
359,311
7
W
Guan Yu
15,369
615
163
7
0
528,497
5
W
Hera
11,159
446
89
4
0
400,738
0
L
Kali
10,657
426
123
5
0
440,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role