Player Matchup

Fafnir
Fafnir
Deathsdarkside
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 32L
1,593 Elo+
Party 1
Raijin
Raijin
Kayged
Raijin
Level 18
God Stats
0W - 2L
1,866 SR
Queue Stats
14W - 14L
1,550 Elo+
Party 1
Bakasura
Bakasura
SigAngelofDeath
Bakasura
Level 47
God Stats
1W - 1L
1,721 SR
Queue Stats
46W - 32L
1,593 Elo+
Party 1
Sobek
Sobek
qqq122
Sobek
Level 14
God Stats
3W - 2L
1,776 SR
Queue Stats
11W - 11L
1,590 Elo+
Party 1
Artemis
Artemis
股神小白
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,046 Elo+
Solo
Team Averages
Level 22
1,673 SR
1,475 Elo+

VS

Team Averages
Level 45
1,586 SR
1,574 Elo+
Danzaburou
Danzaburou
GalactusCactus-
Danzaburou
Level 155
God Stats
2W - 2L
1,778 SR
Queue Stats
161W - 152L
1,547 Elo+
Party 2
Ra
Ra
GaoBai1
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
Noniemouss
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,589 Elo+
Solo
Fenrir
Fenrir
starXzen
Fenrir
Level 28
God Stats
7W - 10L
1,650 SR
Queue Stats
235W - 222L
1,657 Elo+
Solo
Cu Chulainn
Cu Chulainn
superkamiuwu
Cu Chulainn
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 6
7,126
445
5,051
10,944
8,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Kayged
Raijin
12
3 / 7 / 4
7,212
451
4,723
7,748
2,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
12
4 / 4 / 7
7,754
485
8,642
16,124
6,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
qqq122
Sobek
10
3 / 3 / 4
6,808
426
3,193
10,460
7,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
股神小白
Artemis
7
0 / 3 / 0
5,176
324
479
3,593
900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GalactusCactus-
Danzaburou
14
2 / 3 / 2
9,279
580
7,884
9,766
3,212
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 5 / 1
8,353
522
5,033
7,264
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Noniemouss
Cerberus
13
3 / 2 / 2
8,639
540
5,413
10,444
5,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
starXzen
Fenrir
13
6 / 3 / 4
8,664
542
7,945
10,230
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
superkamiuwu
Cu Chulainn
17
6 / 0 / 4
10,297
644
10,064
7,854
4,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
13
Kills
19
20
Deaths
13
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
W
Danzaburou
GalactusCactus-
Danzaburou
2
3
2
1
W
2
5
1
0.5
L
Raijin
Kayged
Raijin
3
7
4
0.71
W
Cerberus
Noniemouss
Cerberus
3
2
2
2
L
Bakasura
4
4
7
1.88
L
Sobek
qqq122
Sobek
3
3
4
1.67
W
Fenrir
starXzen
Fenrir
6
3
4
2.67
W
Cu Chulainn
superkamiuwu
Cu Chulainn
6
0
4
8
L
Artemis
股神小白
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,088
Damage
36,339
48,869
Taken
45,558
25,879
Mitigated
19,977
9,841
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,051
1,545
0
3,265
10,944
8,416
0
1,629
9,189
18,314
0
W
Danzaburou
GalactusCactus-
Danzaburou
7,884
3,543
0
3,067
9,766
3,212
1,178
3,345
5,899
0
69,515
W
5,033
425
284
646
7,264
2,127
1,008
3,559
3,413
45,613
0
L
Raijin
Kayged
Raijin
4,723
546
0
0
7,748
2,630
868
2,321
5,129
35,067
0
W
Cerberus
Noniemouss
Cerberus
5,413
1,030
0
3,133
10,444
5,969
0
2,427
7,553
38,338
0
L
Bakasura
8,642
5,776
0
4,653
16,124
6,213
0
2,742
13,242
0
35,336
L
Sobek
qqq122
Sobek
3,193
316
0
1,923
10,460
7,720
66
3,034
7,270
13,167
0
W
Fenrir
starXzen
Fenrir
7,945
2,936
0
4,402
10,230
3,730
1,271
3,079
7,121
0
41,112
W
Cu Chulainn
superkamiuwu
Cu Chulainn
10,064
1,433
0
2,276
7,854
4,939
900
557
6,947
0
70,127
L
Artemis
股神小白
Artemis
479
191
0
0
3,593
900
20
0
3,593
0
11,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,076
Gold Earned
45,232
209
Minions Killed
497
0
Camps Cleared
0
1,212,239
Distance Traveled
1,536,407
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,126
445
23
1
0
275,073
0
W
Danzaburou
9,279
580
131
8
0
280,367
1
W
Ra
8,353
522
94
6
0
287,968
2
L
Raijin
7,212
451
58
4
0
256,222
1
W
Cerberus
8,639
540
71
4
0
293,578
5
L
Bakasura
7,754
485
80
5
0
309,224
3
L
Sobek
6,808
426
26
2
0
265,420
0
W
Fenrir
8,664
542
73
5
0
324,905
5
W
Cu Chulainn
10,297
644
128
8
0
349,589
1
L
Artemis
5,176
324
22
1
0
106,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role