Player Matchup

Geb
Geb
GymsharkSupreme
Geb
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 64L
1,363 Elo+
Party 1
Horus
Horus
TheDarkrai13
Horus
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 87L
1,433 Elo+
Party 1
Anhur
Anhur
WhiteCat1331
Anhur
Level 82
God Stats
3W - 1L
1,408 SR
Queue Stats
80W - 71L
1,491 Elo+
Party 1
Eset
Eset
dinomite49
Eset
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 146L
1,481 Elo+
Party 1
Neith
Neith
jimbob155ì
Neith
Level 114
God Stats
6W - 2L
1,430 SR
Queue Stats
339W - 339L
1,492 Elo+
Party 1
Team Averages
Level 98
1,468 SR
1,452 Elo+

VS

Team Averages
Level 103
1,673 SR
1,401 Elo+
Achilles
Achilles
 
Achilles
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
CaneliriusOwO
Sylvanus
Level 120
God Stats
2W - 2L
1,633 SR
Queue Stats
71W - 87L
1,407 Elo+
Party 3
Freya
Freya
CutiePieOwO
Freya
Level 110
God Stats
2W - 3L
1,879 SR
Queue Stats
142W - 167L
1,456 Elo+
Party 3
Susano
Susano
Juneosaurus
Susano
Level 128
God Stats
3W - 1L
1,790 SR
Queue Stats
123W - 92L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
Yeth1
Cthulhu
Level 59
God Stats
0W - 1L
1,561 SR
Queue Stats
1W - 5L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 13
10,482
749
11,770
24,392
20,950
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 5 / 14
11,312
808
6,487
23,011
24,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
7 / 5 / 10
11,530
824
18,753
13,368
5,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 7 / 7
10,420
744
16,959
13,792
5,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 7 / 11
11,040
789
18,757
21,917
9,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
4 / 3 / 17
10,305
736
15,469
18,145
23,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
CaneliriusOwO
Sylvanus
17
3 / 4 / 17
9,957
711
6,981
19,659
26,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
6 / 4 / 18
10,975
784
21,579
19,041
9,447
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
17
8 / 4 / 14
10,688
763
26,238
17,108
9,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Yeth1
Cthulhu
17
7 / 3 / 14
10,568
755
11,695
15,644
10,692
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
108
18
Kills
28
28
Deaths
18
55
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
3
17
4.17
L
Sylvanus
CaneliriusOwO
Sylvanus
3
4
17
2.88
L
6
4
18
3.75
W
2
4
13
2.13
L
Susano
8
4
14
3.75
W
3
5
14
2
W
7
5
10
2.4
L
Cthulhu
Yeth1
Cthulhu
7
3
14
4.67
W
3
7
7
0.93
W
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,726
Damage
81,962
96,480
Taken
89,597
65,941
Mitigated
79,812
43,409
Healing
42,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
15,469
3,544
1,496
4,580
18,145
23,480
90
5,642
12,503
0
26,175
L
Sylvanus
CaneliriusOwO
Sylvanus
6,981
2,095
9,872
5,184
19,659
26,655
498
7,023
12,636
12,856
0
L
21,579
7,459
2,344
6,450
19,041
9,447
1,573
6,999
12,042
41,139
0
W
11,770
895
2,536
7,245
24,392
20,950
547
12,194
12,198
27,042
0
L
Susano
26,238
3,211
349
4,766
17,108
9,538
1,225
4,897
12,211
0
34,480
W
6,487
2,161
4,294
9,940
23,011
24,587
586
8,169
14,842
7
9,378
W
18,753
7,767
693
2,761
13,368
5,444
2,137
6,747
6,621
0
35,293
L
Cthulhu
Yeth1
Cthulhu
11,695
174
3,958
3,426
15,644
10,692
661
4,175
11,469
25,179
0
W
16,959
1,477
4,322
3,188
13,792
5,599
828
4,434
9,358
35,170
0
W
18,757
8,264
2,004
6,426
21,917
9,361
1,622
8,711
13,206
0
35,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,784
Gold Earned
52,493
141
Minions Killed
130
0
Camps Cleared
0
1,229,059
Distance Traveled
1,204,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,305
736
16
1
0
277,996
0
L
Sylvanus
9,957
711
10
1
0
208,620
0
L
Freya
10,975
784
48
3
0
194,176
0
W
Geb
10,482
749
27
2
0
264,380
0
L
Susano
10,688
763
21
2
0
263,364
0
W
Horus
11,312
808
3
0
0
262,842
0
W
Anhur
11,530
824
29
2
0
235,110
0
L
Cthulhu
10,568
755
35
3
0
260,616
0
W
Eset
10,420
744
40
3
0
235,454
0
W
Neith
11,040
789
42
3
0
231,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role