Player Matchup

Tyr
Tyr
HalgtnDEFF
Tyr
Level 66
God Stats
3W - 3L
1,518 SR
Queue Stats
89W - 74L
1,493 Elo+
Party 2
Kukulkan
Kukulkan
TentedSugar8649
Kukulkan
Level 69
God Stats
10W - 6L
1,675 SR
Queue Stats
83W - 63L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
Tito2091
Danzaburou
Level 8
God Stats
7W - 10L
1,526 SR
Queue Stats
95W - 80L
1,431 Elo+
Party 2
Team Averages
Level 48
1,573 SR
1,472 Elo+

VS

Team Averages
Level 54
1,435 SR
1,256 Elo+
Tsukuyomi
Tsukuyomi
Fedaru433
Tsukuyomi
Level 26
God Stats
14W - 24L
1,387 SR
Queue Stats
55W - 83L
1,084 Elo+
Party 1
Achilles
Achilles
LORD_LAUDEMORT01
Achilles
Level 116
God Stats
7W - 19L
1,419 SR
Queue Stats
109W - 240L
1,183 Elo+
Party 1
Zeus
Zeus
LionHeartHD3498
Zeus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 13
14,672
699
15,911
25,820
27,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
19
13 / 3 / 7
15,827
754
21,528
12,666
4,943
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Tito2091
Danzaburou
15
1 / 9 / 17
13,181
628
12,095
17,915
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fedaru433
Tsukuyomi
15
2 / 10 / 12
13,453
641
19,305
20,088
8,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
10 / 7 / 6
14,780
704
11,811
25,716
24,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 6 / 8
14,529
692
16,495
15,207
5,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
44
22
Kills
18
18
Deaths
23
37
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Fedaru433
Tsukuyomi
2
10
12
0.8
W
8
6
13
2.42
L
10
7
6
1.86
L
6
6
8
1.67
W
Kukulkan
13
3
7
5.5
W
Danzaburou
Tito2091
Danzaburou
1
9
17
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,534
Damage
47,611
56,401
Taken
61,011
38,575
Mitigated
39,607
11,444
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Fedaru433
Tsukuyomi
19,305
4,954
0
5,425
20,088
8,670
319
6,152
13,936
0
48,615
W
15,911
2,200
0
5,564
25,820
27,666
283
8,469
16,947
0
61,024
L
11,811
4,011
0
2,064
25,716
24,986
0
9,951
15,765
0
37,685
L
16,495
2,146
0
2,725
15,207
5,951
0
6,837
8,370
71,858
0
W
Kukulkan
21,528
1,368
474
1,339
12,666
4,943
1,032
3,734
8,907
86,291
0
W
Danzaburou
Tito2091
Danzaburou
12,095
6,062
0
4,067
17,915
5,966
1,442
4,422
13,243
0
43,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,680
Gold Earned
42,762
230
Minions Killed
172
0
Camps Cleared
0
1,047,473
Distance Traveled
985,425
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,453
641
48
2
0
334,163
0
W
Tyr
14,672
699
50
2
0
367,419
2
L
Achilles
14,780
704
40
2
0
344,113
0
L
Zeus
14,529
692
84
4
0
307,149
1
W
Kukulkan
15,827
754
134
6
0
363,770
0
W
Danzaburou
13,181
628
46
2
0
316,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role