Player Matchup

Aphrodite
Aphrodite
AnnePrank
Aphrodite
Level 19
God Stats
34W - 34L
1,557 SR
Queue Stats
36W - 38L
1,447 Elo+
Party 1
Janus
Janus
REDMANZ
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 195L
1,389 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TravelinFrencH
Kumbhakarna
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
320W - 303L
1,390 Elo+
Party 1
Zhong Kui
Zhong Kui
m8_ruka
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 143L
1,371 Elo+
Party 1
Ra
Ra
zeeacks
Ra
Level 49
God Stats
4W - 5L
1,358 SR
Queue Stats
472W - 469L
1,404 Elo+
Party 1
Team Averages
Level 30
1,483 SR
1,400 Elo+

VS

Team Averages
Level 27
1,509 SR
1,428 Elo+
Tyr
Tyr
Be4TheMoney
Tyr
Level 28
God Stats
6W - 4L
1,563 SR
Queue Stats
62W - 66L
1,371 Elo+
Party 2
Medusa
Medusa
HxCxStr8xEdge
Medusa
Level 27
God Stats
29W - 26L
1,443 SR
Queue Stats
91W - 112L
1,436 Elo+
Solo
Jing Wei
Jing Wei
OhKaKa
Jing Wei
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
trikke02
Fenrir
Level 29
God Stats
7W - 2L
1,540 SR
Queue Stats
71W - 70L
1,436 Elo+
Party 2
Chang'e
Chang'e
xxCYLOCKExx
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnnePrank
Aphrodite
20
12 / 10 / 32
19,498
453
33,231
44,087
73,230
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
REDMANZ
Janus
20
8 / 18 / 26
17,917
417
26,401
38,041
13,595
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
TravelinFrencH
Kumbhakarna
20
23 / 15 / 22
22,063
513
37,163
59,682
26,338
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
m8_ruka
Zhong Kui
20
7 / 10 / 35
18,706
435
34,663
42,222
51,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
29 / 16 / 21
23,857
555
70,156
37,779
18,318
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 10 / 29
21,831
508
32,940
55,829
110,650
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
19 / 16 / 15
23,763
553
53,604
52,222
20,874
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jing Wei
OhKaKa
Jing Wei
20
11 / 19 / 25
21,457
499
48,528
48,281
17,772
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
trikke02
Fenrir
20
22 / 17 / 10
22,203
516
36,337
54,686
23,948
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
xxCYLOCKExx
Chang'e
18
3 / 18 / 22
17,292
402
19,610
31,363
13,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

215
Kill Participation
170
79
Kills
69
69
Deaths
80
136
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AnnePrank
Aphrodite
12
10
32
2.8
W
14
10
29
2.85
W
19
16
15
1.66
W
Jing Wei
OhKaKa
Jing Wei
11
19
25
1.24
L
Janus
REDMANZ
Janus
8
18
26
1.17
L
Kumbhakarna
TravelinFrencH
Kumbhakarna
23
15
22
2.27
L
Zhong Kui
m8_ruka
Zhong Kui
7
10
35
2.45
W
Fenrir
trikke02
Fenrir
22
17
10
1.59
W
Chang'e
xxCYLOCKExx
Chang'e
3
18
22
0.78
L
29
16
21
2.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,614
Damage
191,019
221,811
Taken
242,381
183,079
Mitigated
186,246
87,342
Healing
65,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AnnePrank
Aphrodite
33,231
2,581
9,178
20,785
44,087
73,230
1,052
3,815
39,312
64,716
0
W
32,940
6,753
1,664
10,635
55,829
110,650
382
44,767
9,872
0
67,272
W
53,604
34,233
2,540
19,459
52,222
20,874
7,119
41,556
9,923
0
185,522
W
Jing Wei
OhKaKa
Jing Wei
48,528
31,077
0
7,943
48,281
17,772
264
44,064
3,748
0
133,061
L
Janus
REDMANZ
Janus
26,401
2,675
0
8,370
38,041
13,595
1,306
3,104
34,777
76,357
0
L
Kumbhakarna
TravelinFrencH
Kumbhakarna
37,163
4,331
0
14,815
59,682
26,338
63
4,959
54,531
123,710
0
L
Zhong Kui
m8_ruka
Zhong Kui
34,663
5,744
2,842
11,792
42,222
51,598
2,046
3,831
38,151
78,696
0
W
Fenrir
trikke02
Fenrir
36,337
9,793
0
12,941
54,686
23,948
1,204
40,163
14,093
0
133,993
W
Chang'e
xxCYLOCKExx
Chang'e
19,610
1,859
3,599
6,349
31,363
13,002
637
28,558
2,049
37,383
0
L
70,156
9,519
8,901
10,659
37,779
18,318
4,129
3,901
33,798
165,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,041
Gold Earned
106,546
546
Minions Killed
503
0
Camps Cleared
0
3,643,911
Distance Traveled
3,311,943
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
19,498
453
47
1
0
814,197
9
W
Tyr
21,831
508
38
1
0
867,093
0
W
Medusa
23,763
553
203
5
0
639,198
4
W
Jing Wei
21,457
499
114
3
0
623,923
1
L
Janus
17,917
417
99
2
0
695,938
0
L
Kumbhakarna
22,063
513
118
3
0
679,564
0
L
Zhong Kui
18,706
435
107
2
0
699,291
0
W
Fenrir
22,203
516
123
3
0
692,933
0
W
Chang'e
17,292
402
25
1
0
488,796
1
L
Ra
23,857
555
175
4
0
754,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role