Player Matchup

Cerberus
Cerberus
CaptainWill273
Cerberus
Level 108
God Stats
3W - 5L
1,218 SR
Queue Stats
20W - 16L
1,567 Elo+
Party 2
Chang'e
Chang'e
EdmundusSex
Chang'e
Level 149
God Stats
5W - 7L
1,669 SR
Queue Stats
414W - 242L
1,564 Elo+
Solo
Pele
Pele
IlIlllIIllll
Pele
Level 122
God Stats
1W - 1L
1,711 SR
Queue Stats
162W - 173L
1,493 Elo+
Solo
Tiamat
Tiamat
Peckermanskitzer
Tiamat
Level 107
God Stats
1W - 4L
1,313 SR
Queue Stats
27W - 27L
1,546 Elo+
Party 2
Bastet
Bastet
manlegend65
Bastet
Level 160
God Stats
1W - 4L
1,247 SR
Queue Stats
301W - 347L
1,496 Elo+
Solo
Team Averages
Level 129
1,432 SR
1,533 Elo+

VS

Team Averages
Level 117
1,534 SR
1,614 Elo+
Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Envisionise
Guan Yu
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 44L
1,633 Elo+
Party 1
Ares
Ares
REEEEEEgan
Ares
Level 160
God Stats
1W - 0L
1,761 SR
Queue Stats
314W - 122L
1,751 Elo+
Party 1
Anhur
Anhur
Ranabarana
Anhur
Level 159
God Stats
18W - 8L
1,605 SR
Queue Stats
312W - 154L
1,689 Elo+
Party 1
Ra
Ra
nicholasfrog
Ra
Level 6
God Stats
2W - 0L
1,306 SR
Queue Stats
7W - 7L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 6 / 7
8,750
438
11,145
18,044
11,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
EdmundusSex
Chang'e
17
5 / 4 / 2
10,819
541
10,763
14,865
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
7 / 4 / 3
10,795
540
8,585
14,422
5,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
6 / 5 / 1
9,547
477
11,228
10,761
6,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
17
4 / 6 / 4
10,466
523
9,078
16,480
5,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
1 / 5 / 7
10,548
527
10,569
12,413
15,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Envisionise
Guan Yu
20
12 / 3 / 6
12,815
641
18,247
20,140
18,846
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
9 / 5 / 13
12,336
617
14,815
21,439
23,972
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
17
3 / 5 / 5
10,332
517
10,074
12,059
4,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 8 / 2
8,350
418
897
9,879
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
25
Kills
25
25
Deaths
26
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
5
7
0.9
L
Cerberus
3
6
7
1.08
L
Chang'e
EdmundusSex
Chang'e
5
4
2
1.5
W
Guan Yu
Envisionise
Guan Yu
12
3
6
5
L
7
4
3
2.13
L
6
5
1
1.3
W
9
5
13
3.1
W
Anhur
3
5
5
1.1
L
Bastet
4
6
4
1
W
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,799
Damage
54,602
74,572
Taken
75,930
35,234
Mitigated
64,905
17,120
Healing
22,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,569
837
0
3,371
12,413
15,054
145
7,218
5,121
71,617
0
L
Cerberus
11,145
799
507
4,630
18,044
11,992
103
7,359
10,515
41,848
0
L
Chang'e
EdmundusSex
Chang'e
10,763
591
1,552
6,606
14,865
5,367
278
5,404
9,381
74,441
0
W
Guan Yu
Envisionise
Guan Yu
18,247
4,593
3,997
8,557
20,140
18,846
250
9,127
10,653
0
99,201
L
8,585
2,956
0
1,117
14,422
5,637
0
4,960
9,254
0
83,026
L
11,228
2,037
0
2,078
10,761
6,734
591
3,767
6,960
48,698
0
W
14,815
1,702
0
4,201
21,439
23,972
40
9,317
11,868
49,853
0
W
Anhur
10,074
4,461
0
1,427
12,059
4,179
1,104
2,640
9,353
0
76,698
L
Bastet
9,078
2,070
0
630
16,480
5,504
657
4,699
11,781
0
65,664
W
897
139
100
745
9,879
2,854
0
3,920
5,799
38,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,377
Gold Earned
54,381
628
Minions Killed
597
0
Camps Cleared
0
1,972,359
Distance Traveled
1,952,543
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,548
527
165
8
0
384,845
3
L
Cerberus
8,750
438
64
3
0
396,926
2
L
Chang'e
10,819
541
178
9
0
364,192
0
W
Guan Yu
12,815
641
178
9
0
454,463
1
L
Pele
10,795
540
151
8
0
452,684
4
L
Tiamat
9,547
477
108
5
0
380,071
2
W
Ares
12,336
617
55
3
0
396,316
5
W
Anhur
10,332
517
118
6
0
369,366
3
L
Bastet
10,466
523
127
6
0
378,486
4
W
Ra
8,350
418
81
4
0
347,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role