Player Matchup

Cerberus
Cerberus
Maurus Arcanum
Cerberus
Level 160
God Stats
7W - 8L
1,207 SR
Queue Stats
1,350W - 1,421L
1,464 Elo+
Solo
Chiron
Chiron
Pirxy
Chiron
Level 126
God Stats
1W - 2L
1,271 SR
Queue Stats
201W - 200L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
Scaristotle
Zhong Kui
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 84L
1,439 Elo+
Solo
Ares
Ares
brokebrouk
Ares
Level 153
God Stats
4W - 6L
1,259 SR
Queue Stats
237W - 269L
1,586 Elo+
Solo
Poseidon
Poseidon
shibazeki
Poseidon
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 125
1,347 SR
1,490 Elo+

VS

Team Averages
Level 124
1,500 SR
1,516 Elo+
Izanami
Izanami
CrimsonCrusad3r
Izanami
Level 123
God Stats
2W - 0L
1,538 SR
Queue Stats
60W - 63L
1,644 Elo+
Party 1
Hachiman
Hachiman
DemonJoo
Hachiman
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,315 Elo+
Party 1
Tiamat
Tiamat
SupaDupaFLY24
Tiamat
Level 123
God Stats
3W - 3L
1,372 SR
Queue Stats
181W - 206L
1,462 Elo+
Solo
Scylla
Scylla
fearsomed34n
Scylla
Level 118
God Stats
2W - 1L
1,589 SR
Queue Stats
45W - 52L
1,540 Elo+
Party 1
Neith
Neith
oHYDR4oTTV
Neith
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 52L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 4 / 7
7,011
701
2,002
9,817
6,304
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
Pirxy
Chiron
13
2 / 4 / 5
7,435
744
5,166
11,153
3,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Scaristotle
Zhong Kui
16
6 / 4 / 4
8,690
869
6,801
11,743
12,837
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
3 / 5 / 6
7,800
780
5,480
11,380
10,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
shibazeki
Poseidon
14
2 / 4 / 8
7,773
777
5,996
6,120
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 5
9,254
925
7,488
8,307
3,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
DemonJoo
Hachiman
15
0 / 3 / 11
8,288
829
6,804
6,443
3,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 0 / 15
8,675
868
6,802
4,406
3,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
16
8 / 4 / 7
9,823
982
9,788
5,973
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
16
5 / 1 / 11
9,451
945
13,650
5,579
2,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
70
13
Kills
21
21
Deaths
13
30
Assists
49
Player
Kills
Deaths
Assists
KDA
W
7
5
5
1.9
W
Hachiman
DemonJoo
Hachiman
0
3
11
1.83
L
Cerberus
0
4
7
0.88
L
Chiron
Pirxy
Chiron
2
4
5
1.13
L
Zhong Kui
Scaristotle
Zhong Kui
6
4
4
2
W
1
0
15
8.5
L
3
5
6
1.2
W
Scylla
8
4
7
2.88
W
Neith
5
1
11
10.5
L
Poseidon
shibazeki
Poseidon
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,445
Damage
44,532
50,213
Taken
30,708
36,521
Mitigated
13,643
14,691
Healing
9,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,488
4,574
534
1,026
8,307
3,265
2,108
6,688
1,619
0
13,478
W
Hachiman
DemonJoo
Hachiman
6,804
2,810
207
584
6,443
3,071
598
5,268
1,175
0
15,872
L
Cerberus
2,002
0
513
1,750
9,817
6,304
0
2,328
7,146
6,734
0
L
Chiron
Pirxy
Chiron
5,166
1,591
1,368
3,317
11,153
3,932
0
4,524
6,430
0
12,745
L
Zhong Kui
Scaristotle
Zhong Kui
6,801
863
1,074
2,793
11,743
12,837
0
3,565
7,875
16,825
0
W
6,802
981
598
2,499
4,406
3,279
249
2,334
2,072
14,697
0
L
5,480
60
360
1,417
11,380
10,897
0
3,013
8,051
10,962
0
W
Scylla
9,788
250
0
572
5,973
1,935
638
2,209
3,764
26,063
0
W
Neith
13,650
2,979
870
2,647
5,579
2,093
1,342
3,780
1,799
0
26,297
L
Poseidon
shibazeki
Poseidon
5,996
308
1,916
183
6,120
2,551
0
2,522
3,546
21,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,709
Gold Earned
45,491
111
Minions Killed
110
0
Camps Cleared
0
819,094
Distance Traveled
909,561
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,254
925
23
2
0
167,266
0
W
Hachiman
8,288
829
14
1
0
158,257
0
L
Cerberus
7,011
701
18
2
0
167,014
0
L
Chiron
7,435
744
21
2
0
164,781
1
L
Zhong Kui
8,690
869
34
3
0
158,992
1
W
Tiamat
8,675
868
21
2
0
193,527
0
L
Ares
7,800
780
9
1
0
161,284
2
W
Scylla
9,823
982
26
3
0
185,694
1
W
Neith
9,451
945
26
3
0
204,817
0
L
Poseidon
7,773
777
29
3
0
167,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role