Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Abaddon8979
Hercules
Level 156
God Stats
1W - 0L
1,273 SR
Queue Stats
20W - 13L
1,491 Elo+
Party 1
Vulcan
Vulcan
HippoHumpa
Vulcan
Level 149
God Stats
1W - 1L
1,636 SR
Queue Stats
22W - 26L
1,414 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KrissyEGKM
Ah Muzen Cab
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Sandvik5
Cthulhu
Level 123
God Stats
2W - 2L
1,675 SR
Queue Stats
146W - 132L
1,534 Elo+
Solo
Team Averages
Level 130
1,517 SR
1,481 Elo+

VS

Team Averages
Level 70
1,400 SR
1,550 Elo+
Ares
Ares
ManaShark
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,720 Elo+
Solo
Kuzenbo
Kuzenbo
PATROL_SN1P3R
Kuzenbo
Level 148
God Stats
11W - 11L
1,269 SR
Queue Stats
579W - 597L
1,574 Elo+
Solo
He Bo
He Bo
QueenDeLaMorte
He Bo
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 100L
1,425 Elo+
Solo
Hera
Hera
iiLivewire
Hera
Level 29
God Stats
0W - 3L
1,232 SR
Queue Stats
181W - 183L
1,513 Elo+
Solo
Ravana
Ravana
我是小北
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 2 / 12
8,584
780
5,356
5,477
2,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Abaddon8979
Hercules
17
12 / 5 / 14
10,305
937
10,383
20,958
11,180
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
HippoHumpa
Vulcan
16
8 / 2 / 12
9,798
891
17,569
7,037
2,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
KrissyEGKM
Ah Muzen Cab
16
2 / 1 / 14
9,415
856
7,241
9,744
3,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Sandvik5
Cthulhu
19
10 / 2 / 23
11,222
1,020
15,638
23,368
18,641
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 6 / 7
8,027
730
8,450
15,486
14,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
13
1 / 8 / 6
7,749
704
7,835
18,022
21,642
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 9 / 3
7,989
726
6,661
10,627
4,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 3 / 5
10,307
937
16,108
8,836
5,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
11
1 / 8 / 4
7,204
655
4,953
11,215
9,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
35
34
Kills
10
12
Deaths
34
75
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
12
4
W
Hercules
Abaddon8979
Hercules
12
5
14
3.8
W
Vulcan
HippoHumpa
Vulcan
8
2
12
7
W
Ah Muzen Cab
KrissyEGKM
Ah Muzen Cab
2
1
14
9
L
Ares
1
6
7
0.75
L
Kuzenbo
1
8
6
0.5
L
2
9
3
0.39
W
Cthulhu
Sandvik5
Cthulhu
10
2
23
10.75
L
5
3
5
2.5
L
Ravana
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,187
Damage
44,007
66,584
Taken
64,186
39,134
Mitigated
55,712
33,514
Healing
7,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,356
207
1,396
1,399
5,477
2,873
922
3,636
1,791
17,464
0
W
Hercules
Abaddon8979
Hercules
10,383
2,550
1,020
7,281
20,958
11,180
337
10,550
10,333
0
18,771
W
Vulcan
HippoHumpa
Vulcan
17,569
8,423
0
1,161
7,037
2,862
960
4,420
2,567
33,836
0
W
Ah Muzen Cab
KrissyEGKM
Ah Muzen Cab
7,241
4,924
1,482
6,492
9,744
3,578
2,850
6,969
2,700
0
22,656
L
Ares
8,450
322
0
628
15,486
14,561
0
9,487
5,849
14,956
0
L
Kuzenbo
7,835
2,514
1,627
1,085
18,022
21,642
0
10,362
7,427
15,532
0
L
6,661
426
238
424
10,627
4,833
137
5,690
4,837
11,864
0
W
Cthulhu
Sandvik5
Cthulhu
15,638
769
2,315
10,968
23,368
18,641
0
12,899
10,139
32,484
0
L
16,108
4,112
23
1,849
8,836
5,579
0
5,868
2,943
42,642
0
L
Ravana
4,953
1,269
226
1,134
11,215
9,097
0
6,575
4,567
0
8,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,324
Gold Earned
41,276
155
Minions Killed
120
0
Camps Cleared
0
1,070,793
Distance Traveled
868,281
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,584
780
36
3
0
179,255
3
W
Hercules
10,305
937
17
2
0
232,143
2
W
Vulcan
9,798
891
30
3
0
239,739
1
W
Ah Muzen Cab
9,415
856
38
3
0
216,298
0
L
Ares
8,027
730
18
2
0
194,524
4
L
Kuzenbo
7,749
704
10
1
0
197,375
0
L
He Bo
7,989
726
23
2
0
135,707
0
W
Cthulhu
11,222
1,020
34
3
0
203,358
0
L
Hera
10,307
937
60
5
0
183,161
4
L
Ravana
7,204
655
9
1
0
157,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role