Player Matchup

Guan Yu
Guan Yu
Gold I
 
Guan Yu
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cerberus
Cerberus
Gold I
Izyamami
Cerberus
Gold I
Level 160
God Stats
11W - 5L
1,850 SR
Queue Stats
289W - 296L
1,664 MMR
Party 3
Xbalanque
Xbalanque
Gold I
JellybonesPaul
Xbalanque
Gold I
Level 88
God Stats
2W - 1L
1,439 SR
Queue Stats
38W - 34L
1,715 MMR
Solo
Scylla
Scylla
Silver I
Melaysia
Scylla
Silver I
Level 158
God Stats
0W - 1L
1,597 SR
Queue Stats
11W - 6L
1,725 MMR
Party 4
Aphrodite
Aphrodite
Gold I
xHerTodoroki
Aphrodite
Gold I
Level 54
God Stats
16W - 8L
1,898 SR
Queue Stats
67W - 59L
1,926 MMR
Party 4
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,657 SR
1,706 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,710 SR
1,749 MMR
Rama
Rama
Gold II
Ddark360
Rama
Gold II
Level 144
God Stats
146W - 93L
1,739 SR
Queue Stats
246W - 222L
1,639 MMR
Party 1
Cabrakan
Cabrakan
Platinum III
Icy-_-King3
Cabrakan
Platinum III
Level 146
God Stats
23W - 11L
2,045 SR
Queue Stats
519W - 514L
1,799 MMR
Party 2
King Arthur
King Arthur
Platinum IV
Taex94
King Arthur
Platinum IV
Level 127
God Stats
38W - 38L
1,523 SR
Queue Stats
628W - 621L
1,756 MMR
Party 2
Raijin
Raijin
Platinum I
Whipflare
Raijin
Platinum I
Level 155
God Stats
14W - 12L
1,807 SR
Queue Stats
352W - 332L
1,952 MMR
Party 1
Camazotz
Camazotz
Platinum V
caribouY
Camazotz
Platinum V
Level 128
God Stats
5W - 7L
1,434 SR
Queue Stats
166W - 159L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 6 / 3
6,419
401
2,593
14,495
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Izyamami
Cerberus
13
2 / 3 / 1
7,837
490
5,801
13,456
5,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
JellybonesPaul
Xbalanque
15
1 / 5 / 2
8,241
515
6,156
11,032
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Melaysia
Scylla
14
2 / 3 / 0
7,909
494
3,113
6,071
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
xHerTodoroki
Aphrodite
15
2 / 1 / 2
8,478
530
12,305
12,635
5,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SetDanzaburouTiamatApolloCu Chulainn

VS

Bans
Chang'eTsukuyomiOdinCupidFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
6 / 3 / 1
10,124
633
10,238
12,613
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Icy-_-King3
Cabrakan
11
0 / 1 / 6
7,539
471
4,805
8,872
6,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Taex94
King Arthur
15
4 / 1 / 0
9,101
569
8,913
14,111
6,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
Whipflare
Raijin
15
1 / 1 / 5
8,818
551
9,327
4,762
1,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
caribouY
Camazotz
16
7 / 1 / 2
9,709
607
8,344
12,337
4,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
18
18
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
6
3
0.25
W
Rama
6
3
1
2.17
W
Cabrakan
Icy-_-King3
Cabrakan
0
1
6
3
L
Cerberus
Izyamami
Cerberus
2
3
1
0.83
L
Xbalanque
JellybonesPaul
Xbalanque
1
5
2
0.4
L
Scylla
Melaysia
Scylla
2
3
0
0.67
W
King Arthur
Taex94
King Arthur
4
1
0
4
W
Raijin
Whipflare
Raijin
1
1
5
3.5
W
Camazotz
caribouY
Camazotz
7
1
2
8
L
Aphrodite
xHerTodoroki
Aphrodite
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,968
Damage
41,627
57,689
Taken
52,695
25,772
Mitigated
21,705
22,415
Healing
22,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,593
109
115
2,520
14,495
8,987
0
7,022
7,473
0
16,581
W
Rama
10,238
8,257
0
3,453
12,613
3,673
3,814
2,334
10,239
0
74,585
W
Cabrakan
Icy-_-King3
Cabrakan
4,805
703
0
3,279
8,872
6,133
39
3,295
5,488
22,474
0
L
Cerberus
Izyamami
Cerberus
5,801
0
0
4,077
13,456
5,781
0
3,220
10,236
44,785
0
L
Xbalanque
JellybonesPaul
Xbalanque
6,156
2,388
0
2,417
11,032
3,260
0
1,070
9,962
0
60,880
L
Scylla
Melaysia
Scylla
3,113
391
0
606
6,071
2,095
0
564
5,507
54,207
0
W
King Arthur
Taex94
King Arthur
8,913
705
0
6,808
14,111
6,194
28
9,246
4,827
0
56,340
W
Raijin
Whipflare
Raijin
9,327
854
0
1,126
4,762
1,623
0
1,871
2,839
68,829
0
W
Camazotz
caribouY
Camazotz
8,344
2,822
0
8,111
12,337
4,082
0
4,228
8,083
0
61,771
L
Aphrodite
xHerTodoroki
Aphrodite
12,305
1,077
2,194
10,486
12,635
5,649
0
2,256
10,379
64,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,884
Gold Earned
45,291
486
Minions Killed
526
0
Camps Cleared
0
1,468,453
Distance Traveled
1,580,843
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,419
401
30
2
0
307,077
2
W
Rama
10,124
633
144
9
0
288,584
7
W
Cabrakan
7,539
471
37
2
0
320,390
8
L
Cerberus
7,837
490
113
7
0
314,622
2
L
Xbalanque
8,241
515
109
7
0
278,605
0
L
Scylla
7,909
494
108
7
0
287,800
4
W
King Arthur
9,101
569
100
6
0
292,351
2
W
Raijin
8,818
551
134
8
0
314,036
6
W
Camazotz
9,709
607
111
7
0
365,482
4
L
Aphrodite
8,478
530
126
8
0
280,349
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role